Arg matey! Raided the RPG 8 bit library and added some lantern images, a few helmets and a shield.

Fixed the Giant rat attacktype typo
Cleaned up the big keep image
Made a new tower
Added in 5 different skeletal debris arches (for when a corpse just isn't enough)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1783 282e977c-c81d-0410-88c4-b93c2d0d6712
master
temitchell 2002-10-30 05:46:07 +00:00
parent d10896dd5a
commit c0524e7508
24 changed files with 116 additions and 1 deletions

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@ -0,0 +1,40 @@
Object outpost_tower
name outpost tower
type 66
face out_tower.111
no_pick 1
editable 2
visibility 100
magicmap grey
end
More
Object outpost_tower_2
name outpost tower
type 66
face out_tower.211
no_pick 1
x 1
visibility 100
magicmap grey
end
More
Object outpost_tower_3
name outpost tower
type 66
face out_tower.311
no_pick 1
y 1
visibility 100
magicmap grey
end
More
Object outpost_tower_4
name outpost tower
type 66
face out_tower.411
no_pick 1
x 1
y 1
visibility 100
magicmap grey
end

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75
misc/bones.arc 100644
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Object bones1
name bones
face bones1.111
type 15
dam 20
last_sp 19
weight 5000
value 0
material 16
nrof 1
editable 128
magicmap white
name_pl bones
client_type 8002
end
Object bones2
name bones
face bones2.111
type 15
dam 20
last_sp 19
weight 5000
value 0
material 16
nrof 1
editable 128
magicmap white
name_pl bones
client_type 8002
end
Object bones3
name bones
face bones3.111
type 15
dam 20
last_sp 19
weight 5000
value 0
material 16
nrof 1
editable 128
magicmap white
name_pl bones
client_type 8002
end
Object bones4
name bones
face bones4.111
type 15
dam 20
last_sp 19
weight 5000
value 0
material 16
nrof 1
editable 128
magicmap white
name_pl bones
client_type 8002
end
Object bones5
name bones
face bones5.111
type 15
dam 20
last_sp 19
weight 5000
value 0
material 16
nrof 1
editable 128
magicmap white
name_pl bones
client_type 8002
end

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@ -24,7 +24,7 @@ level 25
alive 1
weight 1800000
can_cast_spell 1
attack type 1
attacktype 1
editable 1
color_fg black
end