New spell: earthquake

master^2
SilverNexus 2024-03-14 05:30:06 -04:00
parent 11cee31851
commit c7eeafe972
9 changed files with 74 additions and 0 deletions

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Object earthquake
name earthquake
other_arch earthquake_mark
invisible 1
face earthquake.111
attacktype 2049
type 102
subtype 46
dam 1
no_drop 1
speed 1
no_pick 1
end
Object earthquake_mark
name earthquake
face earthquake.111
animation earthquake
type 98
speed 1
move_type walk
no_pick 1
food 3
is_used_up 1
end

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comment Original art made by Neila Hawkins for Crossfire RPG Game
license CC-0
licenseurl https://creativecommons.org/publicdomain/zero/1.0/
sourcename Neila Hawkins

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animation earthquake
earthquake.111
earthquake.112
earthquake.113
mina
face earthquake.111
magicmap brown
end
face earthquake.112
magicmap brown
end
face earthquake.113
magicmap brown
end

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Object spell_earthquake
anim_suffix spellcasting
name earthquake
name_pl earthquake
type 101
subtype 46
face spell_earthquake.111
level 15
value 95
sp 35
casting_time 10
skill summoning
path_attuned 2048
other_arch earthquake
duration 0
range 3
range_modifier 6
dam 80
dam_modifier 10
attacktype 2049
maxsp 15
no_drop 1
invisible 1
msg
By summoning large items under the ground at their feet, namely earthwalls, a skilled summoner can produce tremors in the area around them. This indiscriminately damages things around the caster, and will disrupt the movement of monsters caught in its effect.
The hardest part of the spell is ultimately learning to summon the earthwalls in a manner that prevents the caster themself from being shaken by it. The careful placement of the earthwalls and the additional difficulty of casting into the ground significantly increase how taxing the spell is over a standard earthwall summon.
endmsg
end

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more
arch spell_pentagram
chance 1
more
arch spell_earthquake
chance 1
end
##