-adding in tree housing (elves) and a banshee (dead elvin maiden monster)

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1942 282e977c-c81d-0410-88c4-b93c2d0d6712
master
temitchell 2003-01-13 05:23:22 +00:00
parent c74843dab9
commit cb6bd18b67
19 changed files with 116 additions and 0 deletions

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Object treefort
name treefort
type 66
face treefort.111
no_pick 1
editable 2
visibility 100
magicmap grey
end
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Object treefort_1
name treefort
type 66
face treefort.211
no_pick 1
x 1
visibility 100
magicmap grey
end

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Object treefort2
name treefort
type 66
face treefort2.111
no_pick 1
editable 2
visibility 100
magicmap grey
end
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Object treefort2_1
name treefort
type 66
face treefort2.211
no_pick 1
y 1
visibility 100
magicmap grey
end

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Object treefort3
name treefort
type 66
face treefort3.111
no_pick 1
editable 2
visibility 100
magicmap grey
end
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Object treefort3_1
name treefort
type 66
face treefort.211
no_pick 1
x 1
visibility 100
magicmap grey
end
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Object treefort3_2
name treefort
type 66
face treefort2.211
no_pick 1
y 1
visibility 100
magicmap grey
end

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Object treehouse
name treehouse
type 66
face treehouse.111
color_fg brown
no_pick 1
editable 2
visibility 100
end

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Object banshee
race undead
name Banshee
randomitems banshee
face banshee.111
anim
banshee.111
banshee.112
mina
monster 1
sleep 1
alive 1
Wis 17
Pow 35
undead 1
dam 15
hp 500
maxhp 500
level 10
resist_physical 50
resist_magic 50
resist_blind 90
wc 5
ac -5
no_pick 1
invisible 1
see_invisible 1
maxsp 60
editable 1
will_apply 2
pick_up 24
can_apply 25
can_cast_spell 1
color_fg black
speed 0.12
attacktype 17
exp 50000
body_finger 2
body_range 1
end

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