added temp_moving_fog and made steam bolt create it instead of temp_fog, adjusted script that handles temp_moving_fog
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13621 282e977c-c81d-0410-88c4-b93c2d0d6712master
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1ade0039f6
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@ -0,0 +1,35 @@
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Object temp_fog_moving
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name fog
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face fog.111
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animation temp_fog
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type 67
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move_type fly_low
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no_pick 1
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is_used_up 1
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resist_fire 100
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resist_electricity 100
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resist_confusion 100
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resist_acid 100
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resist_drain 100
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resist_weaponmagic 100
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resist_ghosthit 100
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resist_poison 100
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resist_slow 100
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resist_paralyze 100
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resist_turn_undead 100
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resist_fear 100
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resist_cancellation 100
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resist_deplete 100
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resist_death 100
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material 1
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changing 1
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blocksview 1
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weight 1000
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value 1
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speed 0.5
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arch event_destroy
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name PuddleDeath
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title Python
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slaying /python/pshop/Ice.py
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end
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end
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@ -1,7 +1,7 @@
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Object steambolt
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type 102
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subtype 4
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other_arch temp_fog
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other_arch temp_fog_moving
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face steam.111
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animation steambolt
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move_type fly_low
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