Rework dresses to have artifact definitions and spawn chance in loot.

master
SilverNexus 2021-10-31 00:52:11 -04:00
parent 9d6f353c42
commit d1dde05512
6 changed files with 94 additions and 4 deletions

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@ -1,3 +1,13 @@
Add some artifact definitions for dresses.
Also, make them rarely spawn in random loot.
Make their value 1/5th what it previously was, since they are now less rare.
artifacts
armour/mail/random_mail.trs
armour/mail/dress1.arc
armour/mail/dress2.arc
armour/mail/dress3.arc
Daniel Hawkins 2021-10-31
Two new artifacts for bows/crossbows: Lethargy and Rapid Fire
Lethargy fires very slowly and is cursed.
Rapid Fire fires a little faster, and seems to be more noticeable on crossbows.

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@ -10,7 +10,7 @@ last_sp 5
Cha 2
ac 1
weight 10000
value 10000
value 2000
material 128
body_torso -1
end

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@ -9,7 +9,7 @@ last_sp 8
ac 1
Cha 1
weight 5000
value 3000
value 600
material 128
body_torso -1
end

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@ -8,7 +8,7 @@ face dress3.111
last_sp 8
Cha 1
weight 4500
value 1000
value 200
material 128
body_torso -1
end

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@ -46,4 +46,23 @@ treasureone random_mail
arch plate_mail
magic 4
chance 5
end
more
list random_dress
magic 3
chance 1
end
treasureone random_dress
arch dress3
chance 10
more
arch dress2
chance 5
more
arch dress1
chance 1
more
# Give the tunic another chance to generate.
arch tunic
chance 25
end

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@ -1560,6 +1560,67 @@ endmsg
item_power 3
end
#
# Dresses (subtype of armor)
# because why not have heavily enchanted dresses possible?
#
Allowed dress1,dress2,dress3
chance 15
Object Conjuration
sp 3
type 16
value 15
path_attuned 18496
msg
Not every wizard wears robes.
endmsg
item_power 5
end
#
Allowed dress1,dress2,dress3
chance 15
Object the Priestess
Cha 2
Wis 1
path_attuned 590081
type 16
value 20
item_power 10
magic 1
end
#
Allowed dress1,dress2,dress3
chance 20
Object Constraint
Dex -2
exp -2
ac -2
wc -2
last_sp -2
cursed 1
type 16
value 2
msg
The design of this dress clearly was not intended for the wearer to move at more than a slow pace.
It's too tight in all the wrong places, and too loose in others.
endmsg
end
#
Allowed dress1,dress2,dress3
chance 10
Object the Duelist
resist_physical 20
ac 2
type 16
value 25
last_sp 3
item_power 6
weight 400
msg
A protective layer is sewn into the fabric, probably for protection at high-profile, fancy gatherings.
It also seems to have been designed to allow for decent mobility while still looking like a normal dress.
endmsg
end
#
# Rings
#
# Ring of Thieves