Remove obsolete parts, update image format information

master
Nicolas Weeger 2021-05-28 19:16:48 +02:00
parent 42d2680340
commit d83c014f8f
1 changed files with 2 additions and 45 deletions

47
README
View File

@ -35,45 +35,8 @@ At one time, it was theorized that players would have a weight limit of about
Images
-------
Images should generally be stored in PNG, optionally with indexed color.
You may find that server or clients still support XBM or XPM, but these are
considered deprecated.
Pixmap support (deprecated)
~~~~~~~~~~~~~~~~~~~~~~~~~~~
The color bitmap files use the XPM library (called xpm-3.4f on
most ftp sites. A later version may be out now.)
This library is needed in order to compile crossfire with the color
pixmap support.
The pixmap files have the same name as the bitmap file with ".xpm"
concatenated to the end. If your system has short filename length
limits, this may cause a problem.
I use `pixmap` to edit the xpm files. This should be available the
same place the xpm library can be found. It does require the xpm
library.
All of the XPM files have been colored. However, only a small number
have actually been done so properly - that is, by hand, and with the
proper outlines. Many people are working on fixing more of these up.
If you do start to work on colorizing the other directories, please
let me know. Otherwise, you may start working on something that someone
else has already done.
The file xpm.template in the dev directory is a XPM file that has all of
the colors that are allowable for XPM files. This is to limit the total
number of colors used, in order not of overrun color spaces on systems.
If you really need a color not in that file, please send mail to Mark
Wedel (mwedel@pyramid.com), and it might be added to the list of
acceptable colors.
For a list of colors to use, look at the 'dev/xpm.template' file.
Mark Wedel
mwedel@pyramid.com
Images must be stored in PNG, optionally with indexed color, and be compressed
by tools such as optipng or pngcrush.
Perspective
~~~~~~~~~~~
@ -98,12 +61,6 @@ Naming Conventions
Archetype File Name
~~~~~~~~~~~~~~~~~~~
The name of an archetype file should be no more than 10 characters long, for
a total of 14 characters in the entire file name. This is to ensure maximum
portability across different systems.
NOTE: Is this still a limitation?
Archetype file names should end with an extension of '.arc'. Image files
have a 3-digit extension in the form of '.PDA', where: