diff --git a/ground/oil_sea.arc b/ground/oil_sea.arc index 5f9c5058b..62cd26992 100644 --- a/ground/oil_sea.arc +++ b/ground/oil_sea.arc @@ -25,9 +25,9 @@ is_floor 1 end Object oil_sea_ultra_viscous -#So thick you can almost walk on it (To be used where on needs walk-on-able/nonblocking oil) +#So thick you can almost walk on it (To be used where one needs walk-on-able/nonblocking oil) #(ex: some random maps). For most applications you should use the regular oil_sea -#which will be swimable as water is (but much slower swiming ofcourse) +#which will be swimmable as water is (but much slower swimming of course) face oil_sea.111 anim oil_sea.111