Update archetypes with appropriate move_block attributes. For the
land ones, don't allow swim or boat movement types. For the water ones, allow boat movement types. MSW 2006-02-06 git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4428 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
8be1aa4154
commit
e39385619d
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@ -7,4 +7,5 @@ editable 8
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smoothlevel 30
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smoothlevel 30
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smoothface cobblesto2.111 empty_S.111
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smoothface cobblesto2.111 empty_S.111
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magicmap yellow
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magicmap yellow
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move_block boat swim
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end
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end
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@ -7,4 +7,5 @@ editable 8
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smoothlevel 30
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smoothlevel 30
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smoothface cobblesto1.111 empty_S.111
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smoothface cobblesto1.111 empty_S.111
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magicmap grey
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magicmap grey
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move_block boat swim
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end
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end
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@ -11,4 +11,5 @@ editable 8
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is_floor 1
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is_floor 1
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smoothlevel 40
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smoothlevel 40
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smoothface brush.111 grass_S.111
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smoothface brush.111 grass_S.111
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move_block boat swim
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end
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end
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@ -11,4 +11,5 @@ editable 8
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is_floor 1
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is_floor 1
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smoothlevel 45
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smoothlevel 45
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smoothface cyanbrush.111 cyangrass_S.111
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smoothface cyanbrush.111 cyangrass_S.111
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move_block boat swim
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end
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end
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@ -12,4 +12,5 @@ editable 8
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is_floor 1
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is_floor 1
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smoothface darkforest.111 darkforest_S.111
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smoothface darkforest.111 darkforest_S.111
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smoothlevel 136
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smoothlevel 136
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move_block boat swim
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end
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end
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@ -11,4 +11,5 @@ editable 8
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is_floor 1
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is_floor 1
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smoothface evergreens.111 evergreens_S.111
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smoothface evergreens.111 evergreens_S.111
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smoothlevel 135
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smoothlevel 135
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move_block boat swim
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end
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end
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@ -11,4 +11,5 @@ is_wooded 1
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editable 8
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editable 8
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smoothlevel 125
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smoothlevel 125
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smoothface evergreens_1.111 empty_S.111
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smoothface evergreens_1.111 empty_S.111
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move_block boat swim
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end
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end
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@ -13,4 +13,5 @@ smoothface jungle_1.111 jungle_S.111
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is_wooded 1
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is_wooded 1
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editable 8
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editable 8
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is_floor 1
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is_floor 1
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move_block boat swim
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end
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end
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@ -13,4 +13,5 @@ smoothlevel 128
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smoothface jungle_2.111 jungle_S.111
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smoothface jungle_2.111 jungle_S.111
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editable 8
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editable 8
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is_floor 1
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is_floor 1
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move_block boat swim
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end
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end
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@ -12,4 +12,5 @@ is_floor 1
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smoothlevel 130
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smoothlevel 130
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smoothface treed_hills.111 hills_S.111
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smoothface treed_hills.111 hills_S.111
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magicmap green
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magicmap green
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move_block boat swim
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end
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end
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@ -11,4 +11,5 @@ editable 8
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is_floor 1
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is_floor 1
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smoothface woods_1.111 sgrass_S.111
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smoothface woods_1.111 sgrass_S.111
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smoothlevel 127
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smoothlevel 127
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move_block boat swim
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end
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end
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@ -12,4 +12,5 @@ editable 8
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is_floor 1
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is_floor 1
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smoothface woods_2.111 woods_2_S.111
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smoothface woods_2.111 woods_2_S.111
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smoothlevel 127
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smoothlevel 127
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move_block boat swim
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end
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end
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@ -13,4 +13,5 @@ editable 8
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visibility 100
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visibility 100
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smoothface woods_3.111 sgrass_S.111
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smoothface woods_3.111 sgrass_S.111
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smoothlevel 127
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smoothlevel 127
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move_block boat swim
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end
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end
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@ -11,4 +11,5 @@ is_wooded 1
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editable 8
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editable 8
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smoothlevel 12
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smoothlevel 12
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smoothface woods_4.111 grass_S.111
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smoothface woods_4.111 grass_S.111
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move_block boat swim
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end
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end
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@ -10,4 +10,5 @@ is_wooded 1
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color_fg green
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color_fg green
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editable 8
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editable 8
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visibility 100
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visibility 100
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move_block boat swim
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end
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end
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@ -11,4 +11,5 @@ is_floor 1
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smoothlevel 10
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smoothlevel 10
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editable 8
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editable 8
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smoothface beach.111 beach_S.111
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smoothface beach.111 beach_S.111
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move_block boat swim
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end
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end
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@ -20,4 +20,5 @@ no_pick 1
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is_water 1
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is_water 1
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editable 8
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editable 8
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is_floor 1
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is_floor 1
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move_block all -boat
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end
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end
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@ -12,4 +12,5 @@ is_floor 1
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smoothlevel 37
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smoothlevel 37
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editable 8
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editable 8
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smoothface desert.111 desert_S.111
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smoothface desert.111 desert_S.111
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move_block boat swim
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end
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end
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@ -10,4 +10,5 @@ slow_move 1
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smoothlevel 35
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smoothlevel 35
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smoothface farmland.111 empty_S.111
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smoothface farmland.111 empty_S.111
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editable 8
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editable 8
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move_block boat swim
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end
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end
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@ -11,6 +11,7 @@ is_wooded 1
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editable 8
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editable 8
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smoothlevel 40
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smoothlevel 40
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smoothface grass.111 grass_S.111
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smoothface grass.111 grass_S.111
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move_block boat swim
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end
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end
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Object grass_only
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Object grass_only
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name grass
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name grass
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@ -25,4 +26,5 @@ is_wooded 1
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editable 8
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editable 8
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smoothlevel 40
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smoothlevel 40
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smoothface grass.111 grass_S.111
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smoothface grass.111 grass_S.111
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move_block boat swim
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end
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end
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@ -11,4 +11,5 @@ editable 8
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is_floor 1
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is_floor 1
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smoothlevel 40
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smoothlevel 40
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smoothface grasspond.111 grass_S.111
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smoothface grasspond.111 grass_S.111
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move_block boat swim
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end
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end
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@ -11,4 +11,5 @@ is_floor 1
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smoothlevel 59
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smoothlevel 59
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magicmap khaki
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magicmap khaki
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smoothface hills.111 hills_S.111
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smoothface hills.111 hills_S.111
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move_block boat swim
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end
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end
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@ -12,4 +12,5 @@ is_floor 1
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smoothlevel 60
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smoothlevel 60
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smoothface hillsrocky.111 hillsrocky_S.111
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smoothface hillsrocky.111 hillsrocky_S.111
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magicmap brown
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magicmap brown
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move_block boat swim
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end
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end
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@ -30,6 +30,7 @@ duration 60
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dam 3
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dam 3
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is_floor 1
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is_floor 1
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editable 8
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editable 8
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move_block boat swim
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end
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end
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#
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#
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Object permanent_lava
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Object permanent_lava
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@ -63,4 +64,5 @@ hp 1
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dam 3
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dam 3
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editable 8
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editable 8
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is_floor 1
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is_floor 1
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move_block boat swim
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end
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end
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@ -13,4 +13,5 @@ smoothlevel 9
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editable 8
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editable 8
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is_floor 1
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is_floor 1
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smoothface marsh.111 marsh_S.111
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smoothface marsh.111 marsh_S.111
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move_block boat swim
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end
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end
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@ -15,7 +15,7 @@ smoothface sea.114 sea_S.114
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color_fg light_blue
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color_fg light_blue
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color_bg blue
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color_bg blue
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speed 0.2
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speed 0.2
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no_pass 1
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move_block all -boat
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no_pick 1
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no_pick 1
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is_water 1
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is_water 1
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editable 8
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editable 8
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@ -20,4 +20,5 @@ no_pick 1
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is_water 1
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is_water 1
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editable 8
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editable 8
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is_floor 1
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is_floor 1
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move_block all
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end
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end
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@ -8,4 +8,5 @@ editable 8
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smoothlevel 27
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smoothlevel 27
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magicmap khaki
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magicmap khaki
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smoothface steppe.111 steppe_S.111
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smoothface steppe.111 steppe_S.111
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move_block boat swim
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end
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end
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@ -7,4 +7,5 @@ is_wooded 1
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is_floor 1
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is_floor 1
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editable 8
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editable 8
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magicmap khaki
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magicmap khaki
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move_block boat swim
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end
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end
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@ -13,4 +13,5 @@ editable 8
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smoothlevel 9
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smoothlevel 9
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smoothface swamp.111 swamp_S.111
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smoothface swamp.111 swamp_S.111
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is_floor 1
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is_floor 1
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move_block boat swim
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end
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end
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@ -17,4 +17,5 @@ attacktype 1
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speed 0.2
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speed 0.2
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dam 3
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dam 3
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editable 8
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editable 8
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move_block boat swim
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end
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end
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@ -11,6 +11,7 @@ slow_move 15
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is_hilly 1
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is_hilly 1
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speed -0.02
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speed -0.02
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editable 40
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editable 40
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move_block boat swim
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end
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end
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More
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More
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Object active_volcano_2
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Object active_volcano_2
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slow_move 15
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slow_move 15
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is_hilly 1
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is_hilly 1
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speed -0.02
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speed -0.02
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move_block boat swim
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end
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end
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@ -2,7 +2,7 @@ Object wasteland
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face wasteland.111
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face wasteland.111
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blocksview 1
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blocksview 1
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no_pick 1
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no_pick 1
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no_pass 1
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move_block all
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color_fg blue
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color_fg blue
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is_floor 1
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is_floor 1
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editable 8
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editable 8
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