Add move_type to various summoned creatures. This fixes (at least partially) bug #2791003.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13516 282e977c-c81d-0410-88c4-b93c2d0d6712
master
ryo_saeba 2010-07-26 17:56:06 +00:00
parent 41234a2067
commit ea4a4f960d
2 changed files with 2 additions and 0 deletions

View File

@ -17,4 +17,5 @@ speed 0.25
resist_magic 100
exp 1000
weight 200000
move_type walk
end

View File

@ -14,4 +14,5 @@ level 4
speed 0.1
exp 65
weight 200000
move_type walk
end