Remove is_floor 1 from sea_ne, sea_nw, sea_se, sea_sw so that these
corner pieces allow transparency to work to show the beach in a floor piece placed beneath the tile. This makes the arch similar to the corresponding blake.arc arches. git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5402 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
901d1c4daf
commit
ea4f9b1b83
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@ -58,7 +58,6 @@ no_pass 1
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no_pick 1
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is_water 1
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editable 8
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is_floor 1
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smoothlevel 20
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end
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Object sea_ne
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@ -71,7 +70,6 @@ no_pass 1
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no_pick 1
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is_water 1
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editable 8
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is_floor 1
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smoothlevel 20
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end
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Object sea_sw
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@ -84,7 +82,6 @@ no_pass 1
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no_pick 1
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is_water 1
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editable 8
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is_floor 1
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smoothlevel 20
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end
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Object sea_se
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@ -97,6 +94,5 @@ no_pick 1
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no_pass 1
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is_water 1
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editable 8
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is_floor 1
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smoothlevel 20
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end
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