- rename human to humanoid

- reorg race folders
- add dragon folk and halflings
- fix man and woman to have facings
- fix charwoman


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2187 282e977c-c81d-0410-88c4-b93c2d0d6712
master
temitchell 2003-06-16 06:31:16 +00:00
parent a9e5300adc
commit ef8693c879
346 changed files with 3575 additions and 0 deletions

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Object a_guard_h
race human
name High guard
randomitems guard_h
face a_guard_h.111
color_fg blue
speed 0.06
alive 1
monster 1
sleep 1
Wis 15
see_invisible 1
no_pick 1
no_magic 1
resist_magic 100
reflect_missile 1
reflect_spell 1
hp 250
maxhp 250
Int 13
Dex 12
Str 18
Con 15
Pow 3
sp 25
maxsp 25
ac 0
resist_physical 75
exp 1200
wc 1
dam 15
level 10
weight 150000
stand_still 1
unaggressive 1
Str 25
can_cast_spell 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
editable 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
end

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Object a_guard_l
race human
name light guard
randomitems guard_l
face a_guard_l.111
speed 0.06
alive 1
monster 1
sleep 1
Wis 5
see_invisible 1
no_pick 1
resist_magic 30
sp 10
maxsp 10
Int 1
Pow 1
hp 80
maxhp 80
Con 15
ac 3
resist_physical 30
exp 150
wc 5
dam 10
level 4
weight 150000
stand_still 1
unaggressive 1
Str 25
can_cast_spell 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
editable 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
end

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Object a_guard_m
race human
name Medium guard
randomitems guard_m
face a_guard_m.111
color_fg grey
speed 0.06
alive 1
monster 1
sleep 1
Wis 10
see_invisible 1
no_pick 1
resist_magic 30
reflect_missile 1
hp 120
maxhp 120
sp 20
maxsp 20
Int 2
Pow 2
Con 15
ac 1
resist_physical 65
exp 250
wc 1
dam 15
level 6
weight 150000
stand_still 1
unaggressive 1
Str 25
can_cast_spell 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
editable 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
end

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Object a_priest
race human
name priest
randomitems a_priest
face a_priest.111
Wis 5
monster 1
unaggressive 1
sp 10
maxsp 10
Int 3
Pow 3
hp 50
maxhp 50
Con 10
no_pick 1
exp 500
resist_magic 30
speed 0.16
ac 5
wc 9
dam 8
alive 1
level 7
weight 100000
attack_movement 7
can_use_wand 1
can_use_scroll 1
can_use_rod 1
can_cast_spell 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
editable 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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Object a_townsman
race human
name Townsman
randomitems standard
face a_townsman.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 18
Str 15
Con 5
Dex 12
Int 12
dam 5
level 1
speed 0.12
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
can_use_bow 1
editable 1
body_skill 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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Object a_townsman2
race human
name Townsman
randomitems standard
face a_townsman2.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 18
Str 15
Con 5
Dex 12
Int 12
dam 5
level 1
speed 0.12
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
can_use_bow 1
editable 1
body_skill 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,41 @@
Object a_townsman3
race human
name Townsman
randomitems standard
face a_townsman3.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 18
Str 15
Con 5
Dex 12
Int 12
dam 5
level 1
speed 0.12
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
can_use_bow 1
editable 1
body_skill 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,44 @@
Object beggar
race human
name beggar
face beggar.111
randomitems beggar
sp 4
maxsp 4
monster 1
unaggressive 1
random_movement 1
alive 1
ac 9
wc 20
dam 1
hp 4
maxhp 4
Str 8
Dex 10
Int 11
Con 1
exp 05
speed 0.05
weight 50000
level 1
can_use_skill 1
can_use_wand 1
can_use_bow 1
can_use_ring 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
editable 1
body_skill 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,33 @@
Object big_slave
race human
randomitems slave
name big slave
face big_slave.111
alive 1
level 1
monster 1
hp 30
maxhp 30
Str 20
Con 5
ac 8
exp 20
wc 15
speed 0.16
dam 8
weight 150000
unaggressive 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
can_use_bow 1
editable 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
end

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@ -0,0 +1,33 @@
Object dancing_girl
race human
name Dancing girl
face dancing_girl.111
anim
dancing_girl.111
dancing_girl.112
dancing_girl.113
mina
alive 1
monster 1
no_pick 1
hp 10
maxhp 10
ac 6
exp 10
wc 18
Str 15
Con 5
dam 5
level 1
random_movement 1
speed 0.5
weight 100000
unaggressive 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_bow 1
editable 1
body_arm 2
body_range 1
end

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Object holy_priest
race human
name Holy man
randomitems holy_priest
face holy_priest.111
anim
holy_priest.111
holy_priest.211
mina
speed 0.16
alive 1
monster 1
Wis 25
see_invisible 1
no_pick 1
resist_fire 30
resist_electricity 30
resist_cold 30
resist_confusion 30
resist_acid 30
resist_poison 30
resist_chaos 30
resist_physical 100
resist_magic 100
resist_drain 100
resist_fear 100
resist_deplete 100
resist_death 100
sp 100
maxsp 100
Int 30
Pow 30
Wis 10
Str 25
hp 500
maxhp 500
Con 40
ac -7
exp 5000
wc 19
dam 18
level 17
weight 100000
attack_movement 7
unaggressive 1
can_use_scroll 1
can_use_ring 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
editable 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,55 @@
Object merchant
race human
name Merchant
randomitems throw_stnd
face merchant.111
anim
facings 4
merchant.111
merchant.171
merchant.111
merchant.131
mina
is_animated 0
sp 10
maxsp 10
Str 13
Int 14
Dex 13
Con 2
Pow 1
monster 1
unaggressive 1
alive 1
ac 6
wc 14
dam 4
hp 10
maxhp 10
exp 20
speed 0.20
weight 50000
level 3
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
can_use_scroll 1
editable 1
body_skill 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,34 @@
Object slave
race human
name slave
randomitems slave
face slave.111
speed 0.10
alive 1
level 1
monster 1
no_pick 1
hp 10
maxhp 10
Con 5
ac 10
exp 10
wc 20
Str 15
dam 5
weight 150000
unaggressive 1
can_use_bow 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
editable 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
end

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Object veiled_woman
race human
name Veiled woman
face veiled_woman.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 15
Str 12
Con 5
Int 12
Dex 13
dam 5
level 1
speed -0.15
color_fg green
weight 100000
unaggressive 1
can_use_rod 1
can_use_skill 1
can_use_wand 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
can_use_bow 1
editable 1
body_skill 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,40 @@
Object veiled_woman2
race human
name Veiled woman
face veiled_woman2.111
alive 1
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 15
Str 12
Con 5
Int 12
Dex 12
dam 5
level 1
speed -0.15
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
can_use_bow 1
editable 1
body_skill 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,41 @@
Object veiled_woman3
race human
name Veiled woman
face veiled_woman3.111
alive 1
color_fg green
monster 1
no_pick 1
hp 15
maxhp 15
ac 10
exp 10
wc 15
Str 12
Con 5
Int 12
Dex 12
dam 5
level 1
speed -0.15
weight 100000
unaggressive 1
can_use_skill 1
can_use_rod 1
can_use_wand 1
can_use_weapon 1
can_use_shield 1
can_use_armour 1
can_use_bow 1
editable 1
body_skill 1
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,100 @@
animation warrior_blue
facings 4
warrior_blue.111
warrior_blue.131
warrior_blue.151
warrior_blue.171
mina
face warrior_blue.111
color_fg blue
end
face warrior_blue.131
color_fg blue
end
face warrior_blue.151
color_fg blue
end
face warrior_blue.171
color_fg blue
end
#
animation warrior_green
facings 4
warrior_green.111
warrior_green.131
warrior_green.151
warrior_green.171
mina
face warrior_green.111
color_fg green
end
face warrior_green.131
color_fg green
end
face warrior_green.151
color_fg green
end
face warrior_green.171
color_fg green
end
#
animation warrior_grey
facings 4
warrior_grey.111
warrior_grey.131
warrior_grey.151
warrior_grey.171
mina
face warrior_grey.111
color_fg grey
end
face warrior_grey.131
color_fg grey
end
face warrior_grey.151
color_fg grey
end
face warrior_grey.171
color_fg grey
end
#
animation warrior_lblue
facings 4
warrior_lblue.111
warrior_lblue.131
warrior_lblue.151
warrior_lblue.171
mina
face warrior_lblue.111
color_fg light_blue
end
face warrior_lblue.131
color_fg light_blue
end
face warrior_lblue.151
color_fg light_blue
end
face warrior_lblue.171
color_fg light_blue
end
#
animation warrior_red
facings 4
warrior_red.111
warrior_red.131
warrior_red.151
warrior_red.171
mina
face warrior_red.111
color_fg red
end
face warrior_red.131
color_fg red
end
face warrior_red.151
color_fg red
end
face warrior_red.171
color_fg red
end
#

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Object warrior_1
name warrior
race human
randomitems warrior_1
face warrior.171
animation warrior
sp 5
maxsp 5
Pow 1
Int 12
Str 18
Dex 13
Cha 18
monster 1
unaggressive 1
alive 1
ac 1
wc 9
dam 8
hp 50
maxhp 50
exp 40
speed 0.15
weight 50000
level 3
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_use_rod 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_armour 1
can_use_shield 1
can_use_weapon 1
editable 1
body_skill 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,54 @@
Object conjurer
randomitems conjurer
name conjurer
race human
face conjurer.111
anim
conjurer.111
conjurer.112
conjurer.113
conjurer.112
mina
Pow 5
Int 20
Dex 10
Str 10
sp 40
maxsp 40
monster 1
alive 1
ac 1
wc 15
dam 4
hp 40
maxhp 40
exp 100
speed -0.1
weight 50000
level 15
editable 1
can_cast_spell 1
can_use_skill 1
can_use_scroll 1
can_use_rod 1
can_use_horn 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
magicmap white
body_skill 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,53 @@
Object conjurer2
race human
randomitems poor
name conjurer
face conjurer.111
anim
conjurer.111
conjurer.112
conjurer.113
conjurer.112
mina
Pow 5
Int 20
Str 10
Dex 10
sp 40
maxsp 40
monster 1
alive 1
ac 1
wc 15
dam 4
hp 40
maxhp 40
exp 100
speed -0.1
weight 50000
level 15
editable 1
can_cast_spell 1
can_use_scroll 1
can_use_skill 1
can_use_rod 1
can_use_horn 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
body_skill 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 2
body_wrist 2
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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@ -0,0 +1,55 @@
Object fighter
name fighter
race human
randomitems throw_stnd
face fighter.111
anim
fighter.111
fighter.112
fighter.113
fighter.112
mina
color_fg grey
maxsp 5
sp 5
Str 15
Dex 15
Int 10
Pow 1
monster 1
unaggressive 1
alive 1
ac 1
wc 9
dam 8
hp 50
maxhp 50
exp 40
speed 0.15
weight 50000
level 3
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
editable 1
body_skill 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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Object ninja_1
name ninja
race human
randomitems npc_ninja
face ninja.171
animation ninja
monster 1
maxsp 7
sp 7
Pow 1
Int 20
Dex 20
Str 15
unaggressive 1
alive 1
ac 0
wc 12
dam 5
hp 30
maxhp 30
exp 30
speed 0.25
weight 50000
level 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
editable 1
body_skill 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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Object ninja2
race human
name ninja
randomitems npc_ninja
face ninja_2.111
anim
ninja_2.111
ninja_2.112
ninja_2.113
ninja_2.112
mina
sp 7
maxsp 7
Int 20
Str 20
Dex 15
Pow 1
monster 1
unaggressive 1
color_fg grey
alive 1
ac 0
wc 12
dam 5
hp 30
maxhp 30
exp 30
speed 0.25
weight 50000
level 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
editable 1
body_skill 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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Object northman
name viking
race human
randomitems viking
face northman.111
anim
northman.111
northman.111
northman.112
northman.112
mina
color_fg brown
maxsp 5
sp 5
Pow 1
Int 10
Str 18
Dex 14
monster 1
alive 1
ac 1
wc 9
dam 8
hp 50
maxhp 50
exp 40
speed 0.15
weight 50000
level 3
editable 1
will_apply 2
pick_up 24
can_apply 25
can_use_scroll 1
can_use_skill 1
can_use_wand 1
can_cast_spell 1
can_use_bow 1
can_use_ring 1
can_use_shield 1
can_use_armour 1
can_use_weapon 1
body_skill 1
body_finger 2
body_torso 1
body_head 1
body_shoulder 1
body_foot 1
body_wrist 1
body_hand 2
body_waist 1
body_arm 2
body_range 1
end

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