Initial revision

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3 282e977c-c81d-0410-88c4-b93c2d0d6712
master
uid200 1999-03-29 05:02:53 +00:00
parent eddc3c6a17
commit fc7bf990f2
639 changed files with 12908 additions and 0 deletions

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Object anthrax
name anthrax
type 158
attacktype 1048576
invisible 1
wc 5
magic 1
Str -3
Con -4
Dex -3
maxhp 100
dam -5
maxgrace 20
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 1000
hp 1
sp 1
msg
You feel feverish. Your muscles spasm oddly.... Breathing is difficult.
endmsg
race *
level 12
end

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@ -0,0 +1,24 @@
Object arthritis
name arthritis
type 158
invisible 1
attacktype 1048576
wc 5
magic 0
Str -1
Dex -2
maxhp 1
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
ac 1
last_eat 0
exp 10000
msg
Your joints are swollen. You feel less dextrous and weaker.
endmsg
race *
level 7
end

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@ -0,0 +1,23 @@
Object atheletes_foot
name athelete's foot
type 158
invisible 1
attacktype 1
wc 1
magic 1
Dex -1
maxhp 1
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 100
msg
Your feet itch. They burn.
endmsg
race *
level 5
end

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@ -0,0 +1,31 @@
Object diarrhea
name the runs
type 158
invisible 1
attacktype 1
other_arch disgusting_puddle
wc 0
magic 0
maxhp 1
dam 0
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
You can't control your sphincter.
You have a messy accident. Yuck!
endmsg
race *
level 5
end
Object disgusting_puddle
name stinking puddle of diarrhea
type 72
face icor.111
food 1
weight 20
end

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@ -0,0 +1,25 @@
Object trap_diseased_needle
name diseased needle
type 154
face needle.111
randomitems needle_diseases
speed 1
hp 1
msg
You are pricked by a needle!
endmsg
anim
needle.111
needle.111
mina
level 1
color_fg black
is_animated 0
invisible 1
no_pick 1
walk_on 1
editable 32
attacktype 1
dam 10
Cha 20
end

31
disease/ebola.arc 100644
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@ -0,0 +1,31 @@
Object ebola
name Ebola
type 158
invisible 1
attacktype 1048576
wc 10
magic 1
Str -3
Con -4
Dex -2
Wis -2
Int -4
Cha -7
maxhp 5
dam -10
maxgrace 15
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 10000
hp 1
sp 1
msg
Blood leaks out of your eyes and your pores!
endmsg
race *
level 10
end

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@ -0,0 +1,31 @@
Object egg_disease
name egg disease
type 158
invisible 1
attacktype 1
other_arch chicken_egg
wc 0
magic 0
maxhp 1
dam 0
maxgrace -1
food -1
speed 0.001
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
Buck, buck, buck, buck! You lay an EGG!!
You feel ridiculous.
endmsg
race *
level 5
end
Object chicken_egg
name egg
type 72
face ant_egg.111
food 10
weight 20
end

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@ -0,0 +1,23 @@
Object flaming_fart
name flaming farts
type 158
invisible 1
attacktype 1
other_arch burnout
wc 0
magic 0
maxhp 1
dam 0
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
You blow a great fart. It ignites. My God, the REEK!
endmsg
race *
level 5
end

31
disease/flu.arc 100644
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@ -0,0 +1,31 @@
Object flu
name flu
type 158
invisible 1
attacktype 1048576
wc 20
magic 3
Str -1
Con -1
Dex -1
Wis -1
Int -1
Cha -1
maxhp 10
dam 1
maxgrace 6
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 100
hp 1
sp 1
msg
You have aches and fever, and you feel nauseous.
endmsg
race *
level 2
end

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@ -0,0 +1,6 @@
Object immunity
title immunity
face bone_head.111
type 98
invisible 1
end

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@ -0,0 +1,31 @@
Object incontinence
name lack of bladder control
type 158
invisible 1
attacktype 1
other_arch reeking_urine
wc 0
magic 0
maxhp 1
dam 0
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
You can't control your bladder.
You have a messy accident. Yuck!
endmsg
race *
level 5
end
Object reeking_urine
name reeking puddle of urine
type 72
face residue.111
food 1
weight 20
end

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@ -0,0 +1,26 @@
Object insanity
name insanity
type 158
invisible 1
attacktype 32
wc 10
magic 0
Wis -1
Int -1
maxhp 1
dam 1
maxgrace -1
food -1
speed 0.001
last_sp 0
maxsp 0
ac 3
last_eat 0
exp 10000
msg
You start gibbering incoherently. You forget where you are and
what you were doing.
endmsg
race *
level 15
end

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@ -0,0 +1,37 @@
Object leprosy
name leprosy
type 158
invisible 1
attacktype 1048576
other_arch leprous_skin
wc 10
magic 0
Str -1
Con -1
Dex -1
Cha -2
maxhp 1
dam 1
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
ac 5
last_eat 0
exp 1000
hp 1
sp 1
msg
Splotches are spreading around your body. You feel disgusted
with yourself. A piece of skin flakes off and falls to the ground.
endmsg
race *
level 5
end
Object leprous_skin
name leprous flake of skin
type 72
food 5
weight 7
end

29
disease/plague.arc 100644
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Object bubonic_plague
name Black Death
type 158
attacktype 1048576
invisible 1
wc 10
magic 1
Str -3
Con -4
Dex -3
Cha -4
maxhp 7
dam -11
maxgrace 10
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 10000
hp 1
sp 1
msg
You have aches and fever, and you feel nauseous.
endmsg
race *
level 15
end

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@ -0,0 +1,29 @@
Object pneumonic_plague
name pneumonic plague
type 158
attacktype 1048576
invisible 1
wc 20
magic 4
Str -3
Con -4
Dex -3
Cha -4
maxhp 7
dam -11
maxgrace 15
food -1
speed 0.05
last_sp 50
maxsp 0
ac 0
last_eat 0
exp 10000
hp 1
sp 1
msg
You cough up some nasty green phlegm.
endmsg
race *
level 15
end

24
disease/scurvy.arc 100644
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@ -0,0 +1,24 @@
Object scurvy
name scurvy
type 158
invisible 1
attacktype 1
other_arch tooth
wc 0
Con -1
magic 0
maxhp 1
dam 0
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
last_eat 0
exp 100
msg
You spit out a tooth. Better increase that dietary vitamin C!
endmsg
race *
level 5
end

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@ -0,0 +1,28 @@
Object smallpox
name smallpox
type 158
invisible 1
attacktype 1048576
wc 20
magic 3
Str -1
Con -4
Dex -1
maxhp 5
dam -10
maxgrace 15
food -1
speed 0.08
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 10000
hp 1
sp 1
msg
You have a nasty rash all over you. Are those pustules?
endmsg
race *
level 20
end

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@ -0,0 +1,6 @@
Object symptom
face bone_head.111
type 159
invisible 1
speed 0.001
end

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@ -0,0 +1,23 @@
Object tapeworms
name tapeworms
type 158
invisible 1
attacktype 1
wc 1
magic 1
maxhp 1
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
ac 0
last_eat 1
exp 100
msg
You feel more hungry than usual. You also feel an urge
to refer to yourself in plural.
endmsg
race *
level 5
end

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@ -0,0 +1,25 @@
Object tooth_decay
name tooth decay
type 158
other_arch tooth
invisible 1
attacktype 1
wc 1
magic 1
Cha -1
maxhp 1
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 100
msg
A tooth wiggles loose and falls to the ground. You should
brush more. Have I mentioned that your breath is disgusting, too?
endmsg
race *
level 5
end

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@ -0,0 +1,28 @@
Object typhoid
name typhoid
type 158
attacktype 1048576
invisible 1
wc 5
magic 1
Str -3
Con -4
Dex -3
maxhp 5
dam -7
maxgrace 20
food -1
speed 0.05
last_sp 30
maxsp 0
ac 0
last_eat 0
exp 1000
hp 1
sp 1
msg
You feel feverish. Your muscles spasm oddly.... Breathing is difficult.
endmsg
race *
level 12
end

23
disease/warts.arc 100644
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@ -0,0 +1,23 @@
Object warts
name warts
type 158
invisible 1
attacktype 1
wc 1
magic 1
Cha -1
maxhp 1
maxgrace -1
food -1
speed 0.005
last_sp 0
maxsp 0
ac 0
last_eat 0
exp 100
msg
You have warts. They are ugly and annoying.
endmsg
race *
level 5
end

14
flesh/README 100644
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@ -0,0 +1,14 @@
These are all items w/ type FLESH. This type is like
type FOOD, but, FLESH objects inherit properties of
their owners. A special def for weight is imployed:
item weight is FLESH weight/100 * donor.
Therefore use a value between 1-100 for FLESH obj.
weight. Higher values represent larger fractions of
the donor's original mass. Things like the corpse
should be 100, whereas fingers, eyes, etc are low
weight value items.
-b.t.

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@ -0,0 +1,9 @@
#define demon_head_width 24
#define demon_head_height 24
static char demon_head_bits[] = {
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@ -0,0 +1,33 @@
/* XPM */
static char * demon_head_111_xpm[] = {
"24 24 6 1",
" s None c None",
". c black",
"X c red",
"o c firebrick",
"O c yellow",
"+ c white",
" ",
" .. ",
" .. .X. ",
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" .XX...ooooooo.X. ",
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" .XX.oooooooooo.. ",
" ..X.oXooooXoo.o. ",
" .....o...oooo... ",
" ..o...X..oo..X. ",
" .o.o.X.X.o..X.X. ",
" ..oXo.+..oo..+.. ",
" .o.o.o..oXo.o.. ",
" ..o.o.oo.o.oXo. ",
" ....oo.o..oo... ",
" .......OX.o.O. ",
" ..o..X...X... ",
" .o...+.....+. ",
" ..o.+.....+. ",
" .....+....+. ",
" ......... ",
" ...o.o. ",
" ...... ",
" "};

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@ -0,0 +1,10 @@
Object demon_head
name head
face demon_head.111
material 32
type 72
weight 25
editable 2048
value 400
magicmap red
end

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@ -0,0 +1,9 @@
#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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/* XPM */
static char * icor_111_xpm[] = {
"24 24 3 1",
" s None c None",
". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ........ ",
" ........X... ",
" ....XX..X.X... ",
" ....X..X........ ",
" ................ ",
" .....X......X.... ",
" .....X.X....X.X.. ",
" ................... ",
" .......XX........... ",
" .....X..X......... ",
" ........ ",
" ",
" ",
" ",
" ",
" "};

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#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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/* XPM */
static char * icor_112_xpm[] = {
"24 24 3 1",
" s None c None",
". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ........ ",
" .......XX... ",
" ...X...X..X... ",
" ...X.X.......... ",
" ................ ",
" .....XX....XX.... ",
" .....X..X..X..X.. ",
" ................... ",
" .....X.............. ",
" ...X.X............ ",
" ........ ",
" ",
" ",
" ",
" ",
" "};

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#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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/* XPM */
static char * icor_113_xpm[] = {
"24 24 3 1",
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". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ........ ",
" ............ ",
" ...XX......... ",
" ...X..X.....X... ",
" ...........X.X.. ",
" ...X............. ",
" ...X.X.....X..... ",
" ..........X.X...... ",
" .....XX............. ",
" ...X..X........... ",
" ........ ",
" ",
" ",
" ",
" ",
" "};

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#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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/* XPM */
static char * icor_114_xpm[] = {
"24 24 3 1",
" s None c None",
". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ........ ",
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" ....X......... ",
" ....X.X....XX... ",
" ..........X..X.. ",
" ...XX............ ",
" ...X..X....XX.... ",
" ..........X..X..... ",
" .......X............ ",
" .....X.X.......... ",
" ........ ",
" ",
" ",
" ",
" ",
" "};

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@ -0,0 +1,9 @@
#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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/* XPM */
static char * icor_115_xpm[] = {
"24 24 3 1",
" s None c None",
". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ...... ",
" .......... ",
" ....XX...X... ",
" ....X..X.X.X... ",
" ................ ",
" ....X.....X..... ",
" ....X.X...X.X... ",
" ................. ",
" .....XX........... ",
" ...X..X........ ",
" ...... ",
" ",
" ",
" ",
" ",
" "};

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@ -0,0 +1,9 @@
#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xe0, 0xff, 0x1f, 0xf0, 0x9c, 0x0f, 0x78, 0x6b, 0x07, 0xf8, 0xfe, 0x0f,
0x78, 0xfd, 0x1f, 0xf0, 0xff, 0x07, 0xc0, 0x0f, 0x00, 0x00, 0x00, 0x00,
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@ -0,0 +1,30 @@
/* XPM */
static char * icor_116_xpm[] = {
"24 24 3 1",
" s None c None",
". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ...... ",
" .......... ",
" ....X...XX... ",
" ....X.X.X..X... ",
" ................ ",
" ....XX...XX..... ",
" ....X..X.X..X... ",
" .....X........... ",
" ....X.X........... ",
" ............... ",
" ...... ",
" ",
" ",
" ",
" ",
" "};

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@ -0,0 +1,9 @@
#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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0x00, 0x38, 0x00, 0x00, 0xfe, 0x00, 0x00, 0xf3, 0x03, 0xc0, 0x6d, 0x07,
0xc0, 0xb7, 0x06, 0xe0, 0xeb, 0x03, 0xe0, 0xbf, 0x07, 0xf0, 0x5c, 0x0f,
0x70, 0xfb, 0x03, 0xe0, 0x7f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
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View File

@ -0,0 +1,30 @@
/* XPM */
static char * icor_117_xpm[] = {
"24 24 3 1",
" s None c None",
". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ... ",
" ....... ",
" ..XX...... ",
" ...X..X..X... ",
" .....X..X.X.. ",
" .....X.X..... ",
" .........X.... ",
" ....XX...X.X.... ",
" ...X..X....... ",
" .......... ",
" .. ",
" ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,9 @@
#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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0xe0, 0xf5, 0x03, 0xc0, 0x7f, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

View File

@ -0,0 +1,30 @@
/* XPM */
static char * icor_118_xpm[] = {
"24 24 3 1",
" s None c None",
". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ...... ",
" .......... ",
" ....XX.XX.. ",
" ....X..X..X.. ",
" ...X.X...... ",
" ..X......XX... ",
" ..X.X.X..X..X.. ",
" ....X.X...... ",
" ......... ",
" .. ",
" ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,9 @@
#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x3f, 0x00,
0x80, 0xf3, 0x00, 0xc0, 0xad, 0x03, 0x40, 0x5f, 0x07, 0xa0, 0xf2, 0x07,
0xe0, 0xed, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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View File

@ -0,0 +1,30 @@
/* XPM */
static char * icor_119_xpm[] = {
"24 24 3 1",
" s None c None",
". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ... ",
" ...... ",
" ...XX.... ",
" ...X..X.X... ",
" .X.....X.X... ",
" .X.X.XX....... ",
" ....X..X... ",
" ...... ",
" ",
" ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,9 @@
#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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View File

@ -0,0 +1,30 @@
/* XPM */
static char * icor_11A_xpm[] = {
"24 24 3 1",
" s None c None",
". c Green3",
"X s Dark brown c Sienna",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ...... ",
" .......XX.. ",
" .XX...X..X. ",
" .X..X....... ",
" ...... .. ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,9 @@
#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x3f, 0x00, 0x80, 0x7f, 0x00,
0x00, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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View File

@ -0,0 +1,29 @@
/* XPM */
static char * icor_11B_xpm[] = {
"24 24 2 1",
" s None c None",
". c Green3",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ... ",
" ...... ",
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" ",
" ",
" ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,9 @@
#define icor_width 24
#define icor_height 24
static char icor_bits[] = {
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View File

@ -0,0 +1,29 @@
/* XPM */
static char * icor_11C_xpm[] = {
"24 24 2 1",
" s None c None",
". c Green3",
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" ",
" ",
" ",
" ",
" ",
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" ",
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" ",
" "};

View File

@ -0,0 +1,56 @@
Object icor
nrof 1
face icor.111
anim
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.115
icor.116
icor.117
icor.118
icor.119
icor.11A
icor.11B
icor.11C
mina
is_used_up 1
material 32
food 40
type 72
color_fg green
weight 45
speed 0.03
hp -100
editable 2048
value 400
end

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@ -0,0 +1,9 @@
#define dragon_claw_width 24
#define dragon_claw_height 24
static char dragon_claw_bits[] = {
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0x58, 0xd5, 0x06, 0xac, 0x1e, 0x0d, 0xde, 0x0d, 0x0e, 0xac, 0x0e, 0x18,
0xfe, 0x3f, 0x18, 0xf4, 0x41, 0x10, 0x68, 0x80, 0x10, 0x00, 0x00, 0x09,
0x00, 0x00, 0x09, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x07, 0x00, 0x80, 0x03,
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View File

@ -0,0 +1,34 @@
/* XPM */
static char * dragon_claw_111_xpm[] = {
"24 24 7 1",
" s None c None",
". c black",
"X c Green3",
"o c Khaki",
"O c yellow",
"+ c SeaGreen",
"@ c red",
" ",
" ",
" ",
" ",
" ",
" ..... ",
" ....X.X.... ",
" ..X.X.X..ooo.. ",
" ..X.X.X.X.oOOoo. ",
" ..X.X.X.+..oooOo.. ",
" ....X.+.X..oooooOO. ",
" @.X.X.X...oooooooO. ",
" .@...........oooooO. ",
" . .@... .ooooo. ",
" . .. .oooo. ",
" .oo. ",
" .oo. ",
" .o.. ",
" ... ",
" ... ",
" .. ",
" .. ",
" ",
" "};

View File

@ -0,0 +1,10 @@
Object dragonclaw
name dragon's claw
nrof 1
face dragon_claw.111
color_fg green
material 32
weight 1
editable 2048
value 55
end

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@ -0,0 +1,9 @@
#define dragon_eye_width 24
#define dragon_eye_height 24
static char dragon_eye_bits[] = {
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0x78, 0x2a, 0x36, 0x08, 0x5d, 0x22, 0x08, 0x5d, 0x21, 0x68, 0x5d, 0x24,
0x28, 0x5d, 0x38, 0x38, 0x5d, 0x23, 0x10, 0x2a, 0x36, 0xf0, 0x2a, 0x18,
0x60, 0x94, 0x0c, 0xc0, 0x08, 0x07, 0x80, 0x83, 0x03, 0x00, 0xfe, 0x00,
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View File

@ -0,0 +1,32 @@
/* XPM */
static char * dragon_eye_111_xpm[] = {
"24 24 5 1",
" s None c None",
". c black",
"X c white",
"o c red",
"O c SeaGreen",
" ",
" ",
" ",
" ....... ",
" ...XXXXo... ",
" ...XX.XXXXo.. ",
" ..XXX.O.XXX.X.. ",
" ..XXX.O.O.XoXXX.. ",
" ..o.XX.O.O.XXXo.X.. ",
" .XXXX.O...O.XX.XXX. ",
" .XXXX.O...O.X.XXXX. ",
" .Xo.X.O...O.XXXoXX. ",
" .X.XX.O...O.XXXX... ",
" ..oXX.O...O.X.oXXX. ",
" .XXXX.O.O.XXX.oX.. ",
" ..o.X.O.O.XXXXX.. ",
" ..XXX.O.XX.XX.. ",
" ..XXX.XXXXo.. ",
" ..oXXXXX... ",
" ....... ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,11 @@
Object dragon_eye
name eye
nrof 1
face dragon_eye.111
material 32
type 72
weight 2
editable 2048
value 30
magicmap white
end

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@ -0,0 +1,9 @@
#define dragonscale_width 24
#define dragonscale_height 24
static char dragonscale_bits[] = {
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0x80,0x25,0x01,0x40,0x49,0x82,0x60,0x92,0x6c,0x90,0x24,0x31,
0x28,0x49,0x1a,0x4c,0x92,0x0c,0x94,0x24,0x07,0x26,0x49,0x03,
0x4a,0xd2,0x01,0x92,0xf4,0x00,0x25,0x3d,0x00,0x49,0x0f,0x00,
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View File

@ -0,0 +1,33 @@
/* XPM */
static char * dragon_sca_111_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 3 1",
/* colors */
" s None c none",
". s Dark orange m black c Chocolate",
"X s Light brown c Khaki",
/* pixels */
" ",
" ",
" ",
" . ",
" .. ",
" ... ",
" ..X. ",
" ..X.XX. ",
" ..X.XX.XX. ",
" .X.XX.XX.XX. .",
" ..XX.XX.XX.XX.. .. ",
" .XX.XX.XX.XX.XXX.. ",
" .X.XX.XX.XX.XX.X.. ",
" ..XX.XX.XX.XX.XX.. ",
" .X.XX.XX.XX.XX... ",
" ..XX.XX.XX.XX.X.. ",
" .X.XX.XX.XX.X... ",
" .XX.XX.XX.X.... ",
".X.XX.XX.X.... ",
".XX.XX.X.... ",
"......... ",
" ..... ",
" ",
" "};

View File

@ -0,0 +1,8 @@
Object dragon_scale
name dragon scale
nrof 1
face dragon_sca.111
color_fg dark_orange
weight 25000
editable 2048
end

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@ -0,0 +1,9 @@
#define dragon_wing_width 24
#define dragon_wing_height 24
static char dragon_wing_bits[] = {
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View File

@ -0,0 +1,31 @@
/* XPM */
static char * dragon_wing_111_xpm[] = {
"24 24 4 1",
" s None c None",
". c black",
"o c SeaGreen",
"X c Green3",
" ",
" ",
" ...X.... ",
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" .X.o.o...o.... ",
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" .X....X... . ",
" .X.o.o.o.. ",
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" .X. ",
" .X. ",
" .X.. ",
" ... ",
" . ",
" ",
" "};

View File

@ -0,0 +1,11 @@
Object dragon_wing
name wing
nrof 1
face dragon_wing.111
material 32
type 72
weight 25
editable 2048
value 100
magicmap green
end

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@ -0,0 +1,9 @@
#define big_eye_width 24
#define big_eye_height 24
static char big_eye_bits[] = {
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View File

@ -0,0 +1,33 @@
/* XPM */
static char * big_eye_111_xpm[] = {
"24 24 6 1",
" s None c None",
". c black",
"X c white",
"o c red",
"O c chocolate",
"+ c grey75",
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" ",
" ",
" ",
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" .XXXXXXXo. ",
" .XX..XXoX. ",
" .XX.OO.XXXX. ",
" .X.O++O.XXX. ",
" .X.O++O.XXX. ",
" .XX.OO.XXoo. ",
" .XX..XXXX. ",
" .XXXXXXoX. ",
" ..XXXX.. ",
" .... ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,12 @@
Object big_eye
name eye
nrof 1
face big_eye.111
material 32
type 72
food 35
weight 1
editable 2048
value 15
magicmap white
end

View File

@ -0,0 +1,9 @@
#define eye_width 24
#define eye_height 24
static char eye_bits[] = {
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View File

@ -0,0 +1,32 @@
/* XPM */
static char * eye_111_xpm[] = {
"24 24 5 1",
" s None c None",
". c black",
"X c red",
"o c white",
"O s Dark brown c Sienna",
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" ",
" ",
" ",
" ",
" ",
" ",
" ",
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" .X.oooOOo. ",
" ..oooOoo. ",
" ..oooo. ",
" .... ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,11 @@
Object eye
nrof 1
face eye.111
material 32
type 72
food 1
weight 1
editable 2048
value 15
magicmap white
end

View File

@ -0,0 +1,9 @@
#define eyes_width 24
#define eyes_height 24
static char eyes_bits[] = {
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View File

@ -0,0 +1,33 @@
/* XPM */
static char * eyes_111_xpm[] = {
"24 24 6 1",
" s None c None",
". c black",
"X c pink",
"o c firebrick",
"O c white",
"+ c cyan",
" ",
" ",
" ",
" .Xo ",
" .O.o.X.... ",
" ..o...o.OOOO. ",
" ..oX.XoX.OOOOOO. ",
" ....OOO++O. ",
" .X.OO+..O. ",
" ..OO+.+O. ",
" ..OOOO. ",
" .... ",
" ",
" .O. ",
" .O.X.X.... ",
" ..o...o.OOOO. ",
" ...X.XoX.OOOOOO. ",
" ..X.OOO++O. ",
" ...OO+..O. ",
" .OO+.+O. ",
" ..OOOO. ",
" .... ",
" ",
" "};

View File

@ -0,0 +1,11 @@
Object eyes
nrof 1
face eyes.111
material 32
type 72
food 1
weight 1
editable 2048
value 30
magicmap white
end

View File

@ -0,0 +1,9 @@
#define heart_width 24
#define heart_height 24
static char heart_bits[] = {
0x00, 0x00, 0x00, 0x80, 0x03, 0x00, 0x80, 0xff, 0x00, 0x78, 0x5d, 0x0f,
0xec, 0x2e, 0x10, 0xfc, 0x5b, 0x35, 0xf8, 0xeb, 0x21, 0x60, 0xfd, 0x3f,
0xfe, 0x1e, 0x7a, 0x7e, 0x55, 0x6d, 0xfc, 0xaf, 0x60, 0x50, 0x57, 0x55,
0xb0, 0xfd, 0x44, 0x58, 0xd7, 0x55, 0xb8, 0xaa, 0x4b, 0x58, 0x57, 0x57,
0xf0, 0xae, 0x5f, 0x60, 0x55, 0x7d, 0xc0, 0xab, 0x6b, 0x00, 0x5f, 0x25,
0x00, 0xf8, 0x3b, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

View File

@ -0,0 +1,32 @@
/* XPM */
static char * heart_111_xpm[] = {
"24 24 5 1",
" s None c None",
". c black",
"X c blue",
"O c red",
"o c firebrick",
" ",
" ... ",
" .X....... ",
" .... .o...o.o.... ",
" ..o...o...o.oooooo. ",
" ..X.....o..o.o.o.o.. ",
" .......o.o.OO.oooo. ",
" ..o.o..O....O..... ",
" .......o..O.oooo.o.O.. ",
" ..X...o.o.o.o.o.o..o.. ",
" .......O..o.o.ooooo.. ",
" .o.o...o.o.o.o.o.o. ",
" ..o..o....O.oo.ooo. ",
" ..o.o...o.o.O.o.o.o. ",
" ...o.oOo.o.o.OOo.oo. ",
" ..oXo...o.o.o..Oo.o. ",
" ....o.O.o.o...O..o. ",
" ..oXo.o.o.o.o.O... ",
" ....o.o.o...o.o. ",
" .....oXo.oXoo. ",
" .......o... ",
" .... ",
" ",
" "};

View File

@ -0,0 +1,11 @@
Object heart
name heart
nrof 1
face heart.111
material 32
color_fg red
type 72
weight 4
editable 2048
value 200
end

View File

@ -0,0 +1,9 @@
#define liver_width 24
#define liver_height 24
static char liver_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0xff, 0x07, 0xe0, 0xbe, 0x1f, 0xf8, 0xff, 0x3f, 0xec, 0xff, 0x7f,
0xfc, 0xff, 0x7f, 0xfc, 0xff, 0x7f, 0xf6, 0xff, 0x3f, 0xfe, 0xff, 0x3f,
0xfe, 0xff, 0x1f, 0xfe, 0xff, 0x0f, 0xfc, 0xff, 0x03, 0xfc, 0xff, 0x01,
0xf8, 0xff, 0x00, 0xf0, 0x7f, 0x00, 0xe0, 0x0f, 0x00, 0xc0, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

View File

@ -0,0 +1,31 @@
/* XPM */
static char * liver_111_xpm[] = {
"24 24 4 1",
" s None c None",
". c black",
"X c red",
"o c maroon",
" ",
" ",
" ",
" ",
" ............ ",
" ...X.o.o.X.o.... ",
" ..o.o.ooo.o.o.o.... ",
" ..X.ooo.o.o.o....o.o. ",
" .o.o.ooo.o.o.o.o..o.. ",
" ..ooo.o.o.o.o.o.o.... ",
" ..X.o.o.o.o.o.o.o.o.. ",
" .o.o.o.o.o.o.o....... ",
" ....o.o.o.o.o.o.o... ",
" ..o..o.o.o.o.o..... ",
" ..o....o.oo..o.. ",
" ....o.o..o..... ",
" ..o....o..o.. ",
" ...o....... ",
" ....... ",
" .... ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,11 @@
Object liver
name liver
face liver.111
material 32
type 72
weight 4
editable 2048
value 120
nrof 1
color_fg black
end

View File

@ -0,0 +1,9 @@
#define tongue_width 24
#define tongue_height 24
static char tongue_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x50, 0x00, 0x00, 0xe4, 0x02, 0x00, 0x58, 0x05, 0x00, 0xf4, 0x0f, 0x00,
0x5c, 0x30, 0x00, 0x6a, 0x43, 0x00, 0x14, 0x86, 0x00, 0x1c, 0x18, 0x01,
0x28, 0x30, 0x02, 0x70, 0x20, 0x02, 0xe0, 0x61, 0x04, 0x80, 0x43, 0x04,
0x00, 0x86, 0x04, 0x00, 0x84, 0x04, 0x00, 0x0c, 0x02, 0x00, 0xd8, 0x01,
0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

View File

@ -0,0 +1,31 @@
/* XPM */
static char * tongue_111_xpm[] = {
"24 24 4 1",
" s None c None",
". c black",
"X c red",
"o c firebrick",
" ",
" ",
" ",
" ",
" . . ",
" . .X.o. ",
" ..o.o.o. ",
" .oX.X.X.X. ",
" .X.o.XXXXX.. ",
" . .o..X..XXXX. ",
" .o.XXXX..XXXX. ",
" .X.XXXXXX..XXX. ",
" .X.XXXXXX..XXX. ",
" ...XXXXXX.XXX. ",
" ...XXXX..XXX. ",
" ...XXXX.XXX. ",
" ..XXXX.XX. ",
" .XXXX.XX. ",
" ..XXXXX. ",
" ..X... ",
" .... ",
" ",
" ",
" "};

View File

@ -0,0 +1,11 @@
Object tongue
nrof 1
face tongue.111
material 32
type 72
food 2
weight 1
editable 2048
value 20
magicmap red
end

View File

@ -0,0 +1,10 @@
#define goblin_head_width 24
#define goblin_head_height 24
static char goblin_head_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0c, 0x04, 0x00, 0x0c,
0x0c, 0x00, 0x16, 0x1c, 0xfe, 0x1e, 0xb4, 0x21, 0x1b, 0x5c, 0x94, 0x3e,
0xfc, 0x42, 0x38, 0x54, 0x95, 0x13, 0xbc, 0xee, 0x22, 0x58, 0x9b, 0x2b,
0xb8, 0x6e, 0x25, 0x50, 0xd5, 0x32, 0xb0, 0xea, 0x15, 0x50, 0xd5, 0x1a,
0xe0, 0xaa, 0x1d, 0x40, 0xf5, 0x0b, 0x80, 0xfb, 0x0f, 0x00, 0xf7, 0x05,
0x00, 0xac, 0x02, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

View File

@ -0,0 +1,33 @@
/* XPM */
static char * goblin_head_111_xpm[] = {
"24 24 6 1",
" s None c None",
". c black",
"X c SeaGreen",
"o c grey50",
"O c red",
"+ c white",
" ",
" . ",
" .. ",
" . .. ",
" .. ..X. ",
" .o. ....... .... ",
" .X.. ..XXoXXXX..X.. ",
" .ooX.oXXXXXXXXX..... ",
" ..o.o.XXXXXXXXXXX... ",
" .X.X.XXXXXXXX...XX. ",
" ..o.XXX...XXX.O.XXX. ",
" ..XXoX.O.XXX...XXX. ",
" ..XoXX...XXXXXXXXo. ",
" .XXXXXXXXXX..XXX.. ",
" .oXXoXXXX...XXXX. ",
" .XXXXXoXXX..XXX.. ",
" .XoXXXXXXX...X.. ",
" .XXXXX.....+.. ",
" .XoXX.+...+.. ",
" .oXX.+..... ",
" ..XXXXX. ",
" ..... ",
" ",
" "};

View File

@ -0,0 +1,12 @@
Object goblin_head
nrof 1
name head
face goblin_head.111
material 32
type 72
food 30
weight 25
editable 2048
value 15
magicmap green
end

View File

@ -0,0 +1,9 @@
#define arm_width 24
#define arm_height 24
static char arm_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0xc0, 0x03, 0x00, 0xc0, 0x05, 0x00,
0xe0, 0x08, 0x00, 0x60, 0x10, 0x00, 0xc0, 0x10, 0x00, 0x00, 0xe1, 0x07,
0x00, 0x02, 0x08, 0x00, 0x1c, 0x0e, 0x00, 0xf0, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

View File

@ -0,0 +1,31 @@
/* XPM */
static char * arm_111_xpm[] = {
"24 24 4 1",
" s None c None",
". c black",
"X c red",
"o c Khaki",
" ",
" ",
" ",
" ",
" ",
" . ",
" ..X. ",
" X..o. ",
" ...ooo. ",
" ..ooooo. ",
" ..oooo. ",
" .oooo...... ",
" .ooooooooo. ",
" ...oooo... ",
" ..... ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" "};

View File

@ -0,0 +1,12 @@
Object arm
nrof 1
face arm.111
material 32
type 72
food 150
need_an 1
weight 8
editable 2048
value 10
magicmap khaki
end

View File

@ -0,0 +1,9 @@
#define body_width 24
#define body_height 24
static char body_bits[] = {
0x00, 0x80, 0x13, 0x08, 0x44, 0x06, 0x00, 0x60, 0x05, 0x00, 0x20, 0x46,
0x80, 0x20, 0x07, 0x02, 0xd8, 0x03, 0x00, 0x04, 0x04, 0x00, 0x0a, 0x08,
0x10, 0x05, 0x08, 0x80, 0x02, 0x13, 0x40, 0x01, 0x12, 0x40, 0x6d, 0x13,
0x80, 0x80, 0x15, 0xc2, 0x08, 0x15, 0x40, 0x84, 0x14, 0x20, 0x84, 0x1c,
0x20, 0x42, 0x14, 0x30, 0x46, 0x08, 0x48, 0x29, 0x00, 0x48, 0x29, 0x01,
0x48, 0x19, 0x20, 0x50, 0x05, 0x00, 0x30, 0x06, 0x00, 0x00, 0x00, 0x00};

View File

@ -0,0 +1,34 @@
/* XPM */
static char * corpse_111_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 4 1",
/* colors */
" s None c none",
". c Black",
"X s Light brown c Khaki",
"o c White",
/* pixels */
" ... . ",
" . . .XX.. ",
" ..X.X. ",
" .XXX.. . ",
" . .XX... ",
" . ..o.... ",
" .ooooooo. ",
" .o.ooooooo. ",
" . .o.oooooooo. ",
" .o.oooooo..oo. ",
" .X.oooooooo.oo. ",
" .X.......o..oo. ",
" .ooooooo.. .o. ",
" . ..ooo.oooo. .o. ",
" .ooo.oooo. .o. ",
" .oooo.oooo. ... ",
" .ooo.oooo. .X. ",
" ..o.o..ooo. . ",
" .XX. .XX.o. ",
" .XX. .XX.o. . ",
" .XX. .XX.. . ",
" .X. .X. ",
" .. .. ",
" "};

View File

@ -0,0 +1,7 @@
Object corpse
face corpse.111
material 32
weight 75000
editable 128
magicmap white
end

View File

@ -0,0 +1,9 @@
#define corpse_width 24
#define corpse_height 24
static char corpse_bits[] = {
0x00, 0x80, 0x03, 0x00, 0x40, 0x06, 0x00, 0x60, 0x05, 0x00, 0x20, 0x06,
0x00, 0x20, 0x07, 0x00, 0xf8, 0x03, 0x00, 0xec, 0x07, 0x00, 0xb6, 0x0f,
0x00, 0xfb, 0x0f, 0x80, 0xff, 0x1e, 0x40, 0xff, 0x1f, 0xc0, 0xe9, 0x1f,
0x80, 0x89, 0x15, 0xc0, 0x08, 0x15, 0x40, 0x84, 0x14, 0x20, 0x84, 0x1c,
0x20, 0x42, 0x14, 0x30, 0x46, 0x08, 0xf8, 0x2f, 0x00, 0x78, 0x2f, 0x00,
0x78, 0x1f, 0x00, 0x70, 0x07, 0x00, 0x30, 0x06, 0x00, 0x00, 0x00, 0x00};

View File

@ -0,0 +1,33 @@
/* XPM */
static char * corpse1_111_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 3 1",
/* colors */
" s None c None",
". s Dark blue c Navy",
"X s Light brown c Khaki",
/* pixels */
" ... ",
" .XX.. ",
" ..X.X. ",
" .XXX.. ",
" .XX... ",
" ....... ",
" ..X...... ",
" ..X..X..... ",
" ..X......... ",
" .........X.... ",
" .X............. ",
" ...XX.X........ ",
" ..XX.XXX.. .X. ",
" ..XXX.XXXX. .X. ",
" .XXX.XXXX. .X. ",
" .XXXX.XXXX. ... ",
" .XXX.XXXX. .X. ",
" ..XXX..XXX. . ",
" .........X. ",
" .... ....X. ",
" .... ..... ",
" ... ... ",
" .. .. ",
" "};

View File

@ -0,0 +1,8 @@
Object corpse1
face corpse1.111
color_fg blue
type 7
material 32
weight 75000
editable 128
end

View File

@ -0,0 +1,9 @@
Object corpse_pl
face corpse1.111
color_fg blue
type 157
material 32
weight 75000
immune 262143
editable 2048
end

View File

@ -0,0 +1,9 @@
#define finger_width 24
#define finger_height 24
static char finger_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x3c, 0x0e,
0x00, 0x06, 0x08, 0x00, 0x01, 0x04, 0x80, 0xc0, 0x03, 0x80, 0x40, 0x00,
0xc0, 0x20, 0x00, 0x40, 0x10, 0x00, 0x20, 0x0c, 0x00, 0x20, 0x08, 0x00,
0x20, 0x08, 0x00, 0x20, 0x08, 0x00, 0x20, 0x08, 0x00, 0x20, 0x08, 0x00,
0x20, 0x08, 0x00, 0x40, 0x0c, 0x00, 0xe0, 0x07, 0x00, 0xe0, 0x07, 0x00,
0x40, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

View File

@ -0,0 +1,33 @@
/* XPM */
static char * finger_111_xpm[] = {
"24 24 6 1",
" s None c None",
". c black",
"X c Khaki",
"o c white",
"O c firebrick",
"+ c red",
" ",
" ",
" ....... ",
" ....XXXOO. ",
" ..XXXXXXXX. ",
" .XXXXXXXXX. ",
" .XXXXXX.... ",
" .XXXXXX. ",
" ..XXXXX. ",
" .XXXXX. ",
" .XXXX.. ",
" .XXXXX. ",
" .XXXXX. ",
" .XXXXX. ",
" .XXXXX. ",
" .XXXXX. ",
" .XXXXX. ",
" .XXX.. ",
" ..+... ",
" .+.++. ",
" . .. ",
" ",
" ",
" "};

View File

@ -0,0 +1,11 @@
Object finger
nrof 1
face finger.111
material 32
type 72
food 1
weight 2
editable 2048
value 2
magicmap khaki
end

View File

@ -0,0 +1,11 @@
Object fl_corpse
name corpse
face corpse.111
material 32
type 72
weight 100
editable 128
nrof 1
value 50
food 600
end

View File

@ -0,0 +1,9 @@
#define foot_width 24
#define foot_height 24
static char foot_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
0x00, 0xc0, 0x0f, 0x00, 0xc0, 0x1e, 0x00, 0xe0, 0x1f, 0x00, 0x20, 0x11,
0x00, 0x20, 0x08, 0x00, 0x10, 0x08, 0x00, 0x08, 0x0a, 0x00, 0x04, 0x0b,
0x00, 0x03, 0x08, 0xc0, 0x00, 0x10, 0x70, 0x00, 0x10, 0x3c, 0x00, 0x10,
0x74, 0x00, 0x10, 0x2c, 0x7c, 0x08, 0xc4, 0x83, 0x07, 0x7c, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

View File

@ -0,0 +1,32 @@
/* XPM */
static char * foot_111_xpm[] = {
"24 24 5 1",
" s None c None",
". c black",
"X c red",
"o c Khaki",
"O s Dark brown c Sienna",
" ",
" ",
" ",
" . ",
" ....X. ",
" .XX.XX. ",
" ........ ",
" .oo.ooo. ",
" .ooooo. ",
" .oooooo. ",
" .ooooo.o. ",
" .ooooo..o. ",
" ..ooooooooo. ",
" ..oooooooooooo. ",
" ...ooooooooooooo. ",
" ..O.oooooooooooooo. ",
" .o.O.ooooooooooooo. ",
" ..o.oooo.....oooo. ",
" .ooo.... .... ",
" ..... ",
" ",
" ",
" ",
" "};

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