Twiddle the materials and materialnames on a ton of objects. Get rid of

things like "organic eyeshield" "glass magnifying glass" etc.  Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons.  Make all the boots and shoes made of leather, so I
stop seeing "pine boots".  Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".

Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour".  This breaks a few alchemy formulae.. which I will fix
soon.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2004 282e977c-c81d-0410-88c4-b93c2d0d6712
master
garbled 2003-02-06 08:13:23 +00:00
parent 71428b384b
commit fce372cf13
27 changed files with 48 additions and 15 deletions

View File

@ -9,7 +9,7 @@ ac 1
nrof 1
resist_physical 4
type 99
material 24
material 8
editable 1024
color_fg black
body_foot -2

View File

@ -10,7 +10,7 @@ nrof 1
ac 1
resist_physical 1
type 99
material 24
material 8
editable 1024
body_foot -2
gen_sp_armour 1

View File

@ -8,7 +8,7 @@ weight 500
resist_physical 1
nrof 1
type 99
material 24
material 8
editable 1024
color_fg brown
body_foot -2

View File

@ -7,7 +7,7 @@ face cloak.111
ac 0
weight 5000
value 40
material 8
material 136
editable 1024
nrof 1
color_fg black

View File

@ -10,7 +10,8 @@ weight 5000
value 220000
startequip 1
no_steal 1
material 256
material 128
materialname astolare
resist_magic 95
editable 5120
color_fg black

View File

@ -9,7 +9,8 @@ weight 700
color_fg green
resist_poison 30
value 900
material 32
material 8
materialname snakeskin
editable 5120
nrof 1
body_shoulder -1

View File

@ -8,7 +8,8 @@ weight 120
value 1000
Dex 2
Cha -2
material 6
material 4
materialname glass
editable 1024
color_fg black
body_head -1

View File

@ -12,6 +12,7 @@ mina
speed 0.2
last_sp 13
ac 8
material 256
resist_physical 60
weight 40000
value 990000

View File

@ -8,6 +8,8 @@ face dragonmail.111
last_sp 13
ac 6
resist_physical 50
material 2048
materialname dragonscale
weight 60000
value 50000
resist_fire 40

View File

@ -1,7 +1,7 @@
Object leather_armour
nrof 1
name leather armour
name_pl leather armours
name armour
name_pl armours
client_type 254
type 16
face leather_ar.111
@ -11,7 +11,6 @@ resist_physical 10
weight 20000
value 40
material 8
materialname leather
editable 1024
magicmap brown
body_torso -1

View File

@ -4,6 +4,8 @@ name mithril chainmail
name_pl mithril chainmails
client_type 250
type 16
material 2
materialname mithril
face mithril_ar.111
anim
mithril_ar.111

View File

@ -4,6 +4,8 @@ name mithril chainmail of lightning
name_pl mithril chainmails of lightning
client_type 250
type 16
material 2
materialname mithril
face mithril_ar_ele.111
anim
mithril_ar_ele.111

View File

@ -4,6 +4,8 @@ name_pl Demonspawn Shields
client_type 260
nrof 1
type 33
material 256
materialname abyssium
face DShield.111
anim
DShield.111

View File

@ -4,6 +4,8 @@ name_pl Demonspawn Shields
client_type 260
nrof 1
type 33
material 256
materialname abyssium
face DShield.111
anim
DShield.111

View File

@ -4,6 +4,8 @@ name_pl Demonspawn Shields
client_type 260
nrof 1
type 33
material 256
materialname abyssium
face DShield.111
anim
DShield.111

View File

@ -4,6 +4,8 @@ name_pl Demonspawn Shields
client_type 260
nrof 1
type 33
material 256
materialname abyssium
face DShield.111
anim
DShield.111

View File

@ -3,6 +3,8 @@ name dragon shield
name_pl dragon shields
client_type 260
nrof 1
material 2048
materialname dragonscale
face dragon_shi.111
type 33
color_fg dark_orange

View File

@ -4,6 +4,7 @@ name_pl eyeshields
client_type 260
nrof 1
material 32
materialname organic
type 33
face eyeshield.111
ac 3

View File

@ -4,6 +4,7 @@ name_pl polished shields
client_type 260
nrof 1
type 33
material 256
face reflector.111
anim
reflector.111

View File

@ -3,6 +3,8 @@ name Belzebub's shield
name_pl Belzebub's shields
client_type 260
nrof 1
material 256
materialname abyssium
face uw_shield.111
type 33
weight 25000

View File

@ -7,6 +7,8 @@ resist_acid 100
type 73
nrof 1
weight 3000
material 512
materialname mercury
identified 1
editable 2048
magicmap grey
@ -22,7 +24,8 @@ fix_mercury.111
fix_mercury.112
mina
speed 0.5
material 2
material 512
materialname mercury
value 400
resist_electricity 100
resist_acid 100

View File

@ -5,7 +5,8 @@ nrof 1
last_sp 2
type 15
face magnifier.111
material 6
material 4
materialname glass
Dex 1
dam 1
weight 2000

View File

@ -3,6 +3,7 @@ name glass sphere
nrof 1
face crystalball.111
material 4
materialname glass
weight 10000
editable 2048
value 10000

View File

@ -15,7 +15,8 @@ nrof 1
type 15
attacktype 1
weapontype 2
material 2
material 256
materialname glacium
value 50000
weight 2000
last_sp 5

View File

@ -12,7 +12,8 @@ frost_hammer.113
frost_hammer.114
mina
speed .4
material 2
material 256
materialname glacium
dam 10
value 90000
weight 30000

View File

@ -15,7 +15,8 @@ type 15
resist_cold 75
attacktype 5
weapontype 1
material 2
material 256
materialname magmasium
value 220000
weight 25000
magic 3

View File

@ -6,6 +6,8 @@ dam 17
slaying angel
Con 2
Int 1
material 256
materialname abyssium
sp 1
type 15
face uw_sword.111