Move current 'dragoncave.base' face to clsc set, create new faces and animation for base, make new face for 'broken_dragoncave.base', move old one to clsc set

master
Nicolas Weeger 2021-11-14 12:33:19 +01:00 committed by Kevin Zheng
parent c085085106
commit ffab2c1bb4
15 changed files with 32 additions and 0 deletions

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@ -15,6 +15,10 @@ dam_modifier 3 -> 4 (This causes the damage to increase less quickly)
spell/MovingBall/spell_divine_shock.arc
Daniel Hawkins 2021-11-14
Move current 'dragoncave.base' face to clsc set, create new faces and animation for base,
make new face for 'broken_dragoncave.base', move old one to clsc set
Nicolas Weeger 2021-11-14
Give 'mimic' the same client_type as a container so it appears at the same location
in the player's inventory.
monster/mimic/mimic.arc

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@ -0,0 +1,4 @@
comment Original artwork by Nicolas Weeger, from a Blender model
license cc-by-3.0
licenseurl https://creativecommons.org/licenses/by/3.0/legalcode
sourcename Nicolas Weeger

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@ -4,6 +4,10 @@ other_arch dragon
name dragon cave
generator 1
face dragoncave.111
animation dragoncave
is_animated 1
anim_speed 5
client_anim_random 1
speed 0.0008
level 10
hp 300

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comment Original artwork by Nicolas Weeger, from a Blender model
license cc-by-3.0
licenseurl https://creativecommons.org/licenses/by/3.0/legalcode
sourcename Nicolas Weeger

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@ -1,3 +1,19 @@
animation dragoncave
facings 1
dragoncave.111
dragoncave.112
dragoncave.113
dragoncave.114
mina
face dragoncave.111
magicmap red
end
face dragoncave.112
magicmap red
end
face dragoncave.113
magicmap red
end
face dragoncave.114
magicmap red
end