Adjust nutrition, value, and weight of all food items. In some cases,
use more descriptive item names. Weights are set for the currently
unbalanced player carrying capacity. When that is balanced, all the
weights here should be divided by a factor of ten.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19598 282e977c-c81d-0410-88c4-b93c2d0d6712
* take care of depreciated 'color_fg' keys by changing them to
'magicmap' or deleting them
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9749 282e977c-c81d-0410-88c4-b93c2d0d6712