Commit Graph

6 Commits (master)

Author SHA1 Message Date
partmedia 1507be7cb9 Tweak and balance food items
Adjust nutrition, value, and weight of all food items. In some cases,
use more descriptive item names. Weights are set for the currently
unbalanced player carrying capacity. When that is balanced, all the
weights here should be divided by a factor of ten.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19598 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-03 18:46:25 +00:00
akirschbaum e7017bb06b Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11297 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 22:51:56 +00:00
ryo_saeba eb39b8ed45 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6548 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:36:34 +00:00
ryo_saeba 1b36e0ded6 Remove obsolete 'need_an' field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5925 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:26:21 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00