ryo_saeba
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6bdb2a2484
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Animation for Valriel's godly intervention.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14971 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-08-11 20:48:42 +00:00 |
ryo_saeba
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2e04248610
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Animation for Valriel's altar, which was slightly modified (candles made closer).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14969 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-08-11 20:14:49 +00:00 |
akirschbaum
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5cca8adb49
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11298 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-01-31 23:19:04 +00:00 |
ryo_saeba
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ee398048db
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Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6549 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-06-13 18:38:26 +00:00 |
peterm
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77f54db4c7
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Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
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2000-12-04 07:18:51 +00:00 |
cvs
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9ae3393654
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Relocating altars to arch/gods - only way to do that seems to be remove
and re-add MSW 4/26/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@235 282e977c-c81d-0410-88c4-b93c2d0d6712
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2000-04-27 07:13:52 +00:00 |