SilverNexus
16690d70e0
Add an image to the classic face set for axe_4.
2023-12-12 01:32:54 -05:00
SilverNexus
7c14295a8b
Discovered classic sword_3 face is a derivative of RLTiles, as used in Dungeon Crawl.
2023-03-11 07:57:44 -05:00
Nicolas Weeger
d0a662492c
Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
2022-07-02 19:19:18 +02:00
SilverNexus
cda7c0a683
Use a Gervais tile to provide an image to the classic face set for Firebrand.
2022-06-15 21:56:53 -04:00
SilverNexus
3de9e6c847
Add license to dragonclaw dagger, which I missed earlier.
2021-09-08 19:56:55 -04:00
SilverNexus
da6d56b5fe
Add license files for the artwork I did.
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I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
2021-09-08 19:56:54 -04:00
DraugTheWhopper
fd796a3ba6
Added licenses for images from the RLTiles set
2021-09-08 19:56:54 -04:00
SilverNexus
aa17853df9
Redraw trident images for base set, since the darkened version was hard to see on some floors.
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Worth noting that these are derived from the classic trident faces, for whenever (if ever) we figure out the licensing on our long-lived imagery.
2021-09-05 01:16:59 -04:00
Nicolas Weeger
91452bed2c
Remove x flag
2021-08-28 22:59:28 +02:00
SilverNexus
7741cbccd4
New weapon -- punching daggers
2021-08-13 13:32:59 -04:00
ryo_saeba
85c2c15157
Add faces for arrows and bolts of Assassinating Dragons.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22001 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-25 16:30:39 +00:00
silvernexus
1d41ac3572
Slightly nerf quarterstaffs because they are by far the lightest two-handed weapon.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21848 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-26 21:21:52 +00:00
silvernexus
acc0cc5fc0
Buff two-handed weapons' stat blocks.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21845 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-24 04:54:26 +00:00
silvernexus
a00aff3d0a
New image for composite bow.
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Moved old image to classic image set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21541 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-12 15:28:43 +00:00
silvernexus
13203e3c08
Make tridents less blindingly bright. Move old images to classic image set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21436 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-14 23:44:02 +00:00
silvernexus
da66e5c07e
Clean up the palette and run optipng on dragonclaw_dagger
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21427 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-13 22:10:12 +00:00
silvernexus
e37824ba83
Tweaks due to ability to use compound race designations for damage calculations.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20568 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-05-24 01:59:14 +00:00
akirschbaum
8f69c707bd
Make sure all .arc files end with exactly one NL character.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00
partmedia
80f7291f45
Fix Mjoellnir
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One-handed weapons should only require one arm.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20503 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 05:23:22 +00:00
partmedia
c661bce5f9
Make Mjoellnir one-handed
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According to Norse mythology, this hammer can only be wielded on one hand.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20499 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-16 00:17:34 +00:00
sarumatix
65d0a3164e
Give "The Defender" a positive (rather than negative) impact on armor class.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20468 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-05 02:20:31 +00:00
partmedia
7a0bb2fde7
Give melee artifact weapons physical damage
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Submitted by: Jason Zheng
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20439 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-24 17:19:23 +00:00
rjtanner
ff6688515e
Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20340 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 04:35:39 +00:00
rjtanner
da122063e7
Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
rjtanner
31e741f610
Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20338 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-17 23:28:08 +00:00
silvernexus
379222ebd2
New weapon: dragonclaw dagger
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20244 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-11 20:30:31 +00:00
silvernexus
d2f9839130
Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus
5c6a030801
Hyphenate names of several swords with numbers in the name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus
e854a10501
Recolored blade of classic dagger to make bronze variation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18550 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-12-08 04:01:53 +00:00
silvernexus
c78434dea0
Recolored classic axe_3 to make golden version.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18534 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-28 17:16:27 +00:00
silvernexus
f51c1e938a
Added bronze broadswords to the classic image set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18527 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-26 17:51:27 +00:00
ryo_saeba
d040519a92
Arrows and bolts of Slay Dragon.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18170 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-27 16:50:34 +00:00
ryo_saeba
63110b2bd5
Arrows and bolts of Magic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18168 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-27 16:21:08 +00:00
ryo_saeba
6bc614f581
Faces for bolt of Lightning.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18137 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-19 19:29:34 +00:00
ryo_saeba
1e8a16cfb1
Faces for bolt of Poison.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18136 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-19 19:28:38 +00:00
ryo_saeba
1f2c656b9f
Faces for bolt of Frost.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18135 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-19 19:28:01 +00:00
ryo_saeba
610f95ce6f
Faces for bolt of Fire.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18134 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-19 19:11:46 +00:00
rjtanner
17a26a8ce4
Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17982 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-17 05:03:09 +00:00
rjtanner
17131d20d5
Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17981 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-16 06:15:53 +00:00
ryo_saeba
145ca8a06d
Missing archetype.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17972 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-15 17:32:38 +00:00
ryo_saeba
865d9dca94
Extract 'blade dancer' and associated 'sleek katana' from Warrior's Tower, level 1.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17925 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 14:49:40 +00:00
ryo_saeba
af91a7988e
Face for arrow of Paralysis.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17455 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-11 12:02:55 +00:00
ryo_saeba
5da0c42995
Animation suffixes for bows.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17453 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-11 11:47:59 +00:00
ryo_saeba
3226b90fb0
Faces for various arrows.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16787 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-22 10:20:58 +00:00
ryo_saeba
c6910dc3e1
Update some item's race to 'throwing'.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-30 19:59:02 +00:00
rjtanner
bd520fbb3c
Missed 2 stray pixels, removed them in weapon/other/wrench.base.111.png
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15211 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 05:45:35 +00:00
rjtanner
77e4ee35e4
Pixel and color clean up for the wrench (weapon) graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15210 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 05:43:15 +00:00
rjtanner
f4dda3f255
Pixel and color clean up for the pipe (weapon) graphic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15209 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 05:27:39 +00:00
ryo_saeba
580d754bf0
Remove duplicate line.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14909 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 15:42:51 +00:00
ryo_saeba
8b5bcf1d77
Add some anim_suffix to swords.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14905 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:37:58 +00:00