Commit Graph

133 Commits (master)

Author SHA1 Message Date
SilverNexus 16690d70e0 Add an image to the classic face set for axe_4. 2023-12-12 01:32:54 -05:00
SilverNexus 7c14295a8b Discovered classic sword_3 face is a derivative of RLTiles, as used in Dungeon Crawl. 2023-03-11 07:57:44 -05:00
Nicolas Weeger d0a662492c Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
SilverNexus cda7c0a683 Use a Gervais tile to provide an image to the classic face set for Firebrand. 2022-06-15 21:56:53 -04:00
SilverNexus 3de9e6c847 Add license to dragonclaw dagger, which I missed earlier. 2021-09-08 19:56:55 -04:00
SilverNexus da6d56b5fe Add license files for the artwork I did.
I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
2021-09-08 19:56:54 -04:00
DraugTheWhopper fd796a3ba6 Added licenses for images from the RLTiles set 2021-09-08 19:56:54 -04:00
SilverNexus aa17853df9 Redraw trident images for base set, since the darkened version was hard to see on some floors.
Worth noting that these are derived from the classic trident faces, for whenever (if ever) we figure out the licensing on our long-lived imagery.
2021-09-05 01:16:59 -04:00
Nicolas Weeger 91452bed2c Remove x flag 2021-08-28 22:59:28 +02:00
SilverNexus 7741cbccd4 New weapon -- punching daggers 2021-08-13 13:32:59 -04:00
ryo_saeba 85c2c15157 Add faces for arrows and bolts of Assassinating Dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22001 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-25 16:30:39 +00:00
silvernexus 1d41ac3572 Slightly nerf quarterstaffs because they are by far the lightest two-handed weapon.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21848 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-26 21:21:52 +00:00
silvernexus acc0cc5fc0 Buff two-handed weapons' stat blocks.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21845 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-24 04:54:26 +00:00
silvernexus a00aff3d0a New image for composite bow.
Moved old image to classic image set.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21541 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-12 15:28:43 +00:00
silvernexus 13203e3c08 Make tridents less blindingly bright. Move old images to classic image set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21436 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-14 23:44:02 +00:00
silvernexus da66e5c07e Clean up the palette and run optipng on dragonclaw_dagger
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21427 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-13 22:10:12 +00:00
silvernexus e37824ba83 Tweaks due to ability to use compound race designations for damage calculations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20568 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-05-24 01:59:14 +00:00
akirschbaum 8f69c707bd Make sure all .arc files end with exactly one NL character.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00
partmedia 80f7291f45 Fix Mjoellnir
One-handed weapons should only require one arm.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20503 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 05:23:22 +00:00
partmedia c661bce5f9 Make Mjoellnir one-handed
According to Norse mythology, this hammer can only be wielded on one hand.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20499 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-16 00:17:34 +00:00
sarumatix 65d0a3164e Give "The Defender" a positive (rather than negative) impact on armor class.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20468 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-05 02:20:31 +00:00
partmedia 7a0bb2fde7 Give melee artifact weapons physical damage
Submitted by:   Jason Zheng


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20439 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-24 17:19:23 +00:00
rjtanner ff6688515e Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20340 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 04:35:39 +00:00
rjtanner da122063e7 Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
rjtanner 31e741f610 Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20338 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-17 23:28:08 +00:00
silvernexus 379222ebd2 New weapon: dragonclaw dagger
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20244 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-11 20:30:31 +00:00
silvernexus d2f9839130 Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus 5c6a030801 Hyphenate names of several swords with numbers in the name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus e854a10501 Recolored blade of classic dagger to make bronze variation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18550 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-12-08 04:01:53 +00:00
silvernexus c78434dea0 Recolored classic axe_3 to make golden version.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18534 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-28 17:16:27 +00:00
silvernexus f51c1e938a Added bronze broadswords to the classic image set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18527 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-26 17:51:27 +00:00
ryo_saeba d040519a92 Arrows and bolts of Slay Dragon.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18170 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-27 16:50:34 +00:00
ryo_saeba 63110b2bd5 Arrows and bolts of Magic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18168 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-27 16:21:08 +00:00
ryo_saeba 6bc614f581 Faces for bolt of Lightning.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18137 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-19 19:29:34 +00:00
ryo_saeba 1e8a16cfb1 Faces for bolt of Poison.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18136 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-19 19:28:38 +00:00
ryo_saeba 1f2c656b9f Faces for bolt of Frost.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18135 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-19 19:28:01 +00:00
ryo_saeba 610f95ce6f Faces for bolt of Fire.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18134 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-19 19:11:46 +00:00
rjtanner 17a26a8ce4 Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17982 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-17 05:03:09 +00:00
rjtanner 17131d20d5 Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17981 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-16 06:15:53 +00:00
ryo_saeba 145ca8a06d Missing archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17972 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-15 17:32:38 +00:00
ryo_saeba 865d9dca94 Extract 'blade dancer' and associated 'sleek katana' from Warrior's Tower, level 1.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17925 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 14:49:40 +00:00
ryo_saeba af91a7988e Face for arrow of Paralysis.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17455 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-11 12:02:55 +00:00
ryo_saeba 5da0c42995 Animation suffixes for bows.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17453 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-11 11:47:59 +00:00
ryo_saeba 3226b90fb0 Faces for various arrows.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16787 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-22 10:20:58 +00:00
ryo_saeba c6910dc3e1 Update some item's race to 'throwing'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-30 19:59:02 +00:00
rjtanner bd520fbb3c Missed 2 stray pixels, removed them in weapon/other/wrench.base.111.png
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15211 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 05:45:35 +00:00
rjtanner 77e4ee35e4 Pixel and color clean up for the wrench (weapon) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15210 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 05:43:15 +00:00
rjtanner f4dda3f255 Pixel and color clean up for the pipe (weapon) graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15209 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-20 05:27:39 +00:00
ryo_saeba 580d754bf0 Remove duplicate line.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14909 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 15:42:51 +00:00
ryo_saeba 8b5bcf1d77 Add some anim_suffix to swords.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14905 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:37:58 +00:00