Commit Graph

95 Commits (04d8812c1e721c96259b48672a41be3b95154a8e)

Author SHA1 Message Date
SilverNexus f2ed2d12fb Fix missing flesh items from humanoid_parts list.
Hearts and livers were overlooked.
2023-04-06 17:04:15 -04:00
SilverNexus b41b16b0f1 Worsen AC on dwarf, as it seemed to be balanced for no armor.
Improve WC and damage slightly to compensate.
2023-03-30 13:09:11 -04:00
Nicolas Weeger b4c05aa335 Use down-facing face for some archetypes 2023-03-18 18:04:37 +01:00
DraugTheWhopper 40fc94aaf4 Fix treasurelist typo 2022-12-03 15:15:39 -05:00
DraugTheWhopper 73405d5424 Add the new "humanoidpockets_low" treasurelist to a bunch of monsters 2022-12-03 15:15:38 -05:00
DraugTheWhopper 8940fe825e Add humanoid bodypart treasurelist to many monsters 2022-12-03 15:15:38 -05:00
Nicolas Weeger d0a662492c Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines 2022-07-02 19:19:18 +02:00
Nicolas Weeger ed7a8ce6d3 Reformat treasure lists
Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Kevin Zheng d2eac50d19 Fix number of feet
Most monsters with 'body_foot 1' do not have the correct number of feet,
which prevents them from wearing shoes. In most cases, give them two
feet. For some monsters (e.g. djinn), reduce number of feet to zero.
2022-05-23 21:09:30 -07:00
Nicolas Weeger 4e0816de1e New base faces for 'crone' 2022-01-06 18:53:58 +01:00
Nicolas Weeger 3fefac03d3 New base faces for 'child', move old face to clsc 2022-01-06 18:49:28 +01:00
Nicolas Weeger 63de56323a New base faces for 'veiled woman 3' 2022-01-06 18:49:05 +01:00
Nicolas Weeger e4544328ec New base faces for 'veiled woman 2' 2022-01-06 18:49:02 +01:00
Nicolas Weeger 760d5501f4 New base faces for 'veiled woman' 2022-01-06 18:48:58 +01:00
Kevin Zheng a73319619c Give Royal Guards arrest power 2022-01-03 18:20:33 -06:00
SilverNexus bba6b5be1b Derive classic images for the different-colored couriers from the red courier classic face.
As a result, the license on these is unknown, since the courier image they are sourced from is unknown as well.
2021-10-30 11:36:36 -04:00
Nicolas Weeger b679867ac2 Add back face that is actually used in a map
This reverts commit 6dce15e88d.
2021-10-06 19:43:52 +02:00
SilverNexus 867525637b Spotted a few more of our art pieces that are derived from RLtiles.
Added license files for those.
2021-09-08 19:56:55 -04:00
DraugTheWhopper 7f4259522b Add license sidecar files for lots of images from David Gervais. 2021-09-08 19:56:54 -04:00
Nicolas Weeger 6dce15e88d Remove unused face 2021-09-01 20:09:48 +02:00
Nicolas Weeger 91452bed2c Remove x flag 2021-08-28 22:59:28 +02:00
ryo_saeba 170b002078 Rename and move the treasurelist for human bodyparts.
Patch https://sourceforge.net/p/crossfire/patches/393/ by DraugTheWhopper.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22098 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:34:10 +00:00
silvernexus 615383395a Give greater dwarven guards the accuracy to actually hit enemies when attacked.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21993 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-23 16:18:22 +00:00
ryo_saeba deeb3d4adf Apply patch #387: Fix guard dialog so he responds to the player
by DraugTheWhopper.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21957 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 07:57:33 +00:00
ryo_saeba b128f44253 Remove old face definitions without actual face data.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21612 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-16 09:55:24 +00:00
silvernexus e1e6f6a9ab Store same image in less space by removing alpha channel, making all transparency the same color, and cleaning up the palette.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21444 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-17 01:27:55 +00:00
silvernexus 2911ae7ef8 Remove the alpha layer and combine the transparency section to use one color, then remove unused colors from the palette.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21443 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-17 01:16:10 +00:00
akirschbaum 8f69c707bd Make sure all .arc files end with exactly one NL character.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00
silvernexus 76a06d376b Give thief_1 arch a display name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20144 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-10 18:18:42 +00:00
ryo_saeba c212ac7ccc Fix some .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19984 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 17:18:48 +00:00
silvernexus 4e88ad3e87 Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19400 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 01:50:05 +00:00
silvernexus bdded9f4fa Fixed faces for nonplayer warrior humanoids.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18536 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-29 03:57:55 +00:00
ryo_saeba f8792466a3 Extract 'renegade wizard' from Warrior's Tower level 4.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17937 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 15:30:27 +00:00
ryo_saeba fdb32fdcf6 Extract 'shadow elf' from Warrior's Tower, levels 2 and 3.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17931 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 15:13:32 +00:00
ryo_saeba fe03b8f3cb Extract 'renegade priest' from Warrior's Tower, levels 1 and 2.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17929 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 15:06:12 +00:00
ryo_saeba f7b8d0441e Extract blade dancer from Warrior's Tower, level 2.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17927 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 14:57:22 +00:00
ryo_saeba 865d9dca94 Extract 'blade dancer' and associated 'sleek katana' from Warrior's Tower, level 1.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17925 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 14:49:40 +00:00
meflin2 74a92689cd monster rebalance - rebase AC
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14770 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 17:27:20 +00:00
ryo_saeba 489469337d Rename faces to dragon_blue for coherence.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14687 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:56:17 +00:00
ryo_saeba 52978a3c4b Fix some ridiculously low ac, and some wc or exp.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14323 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-05 16:38:54 +00:00
akirschbaum ae1fba4fa5 Fix incorrect type 139 (IDENTIFY_ALTAR) for pyromaniac.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14054 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-06 06:53:34 +00:00
anmaster 8aa0df8d58 Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
ryo_saeba bfefcfb787 Commit patch #2980851: Multi-coloured couriers, by Brendan Lally.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13742 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 11:29:11 +00:00
ryo_saeba f672d095fd Remove invalid object types.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13426 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 07:18:30 +00:00
mwedel acff3a14bd Update several archetypes which had type of CLASS (37) but were not in
fact class archetypes and instead more often used as NPC or monsters.
Remove type so they default to monsters and give them some real stats.
Also fixes bug in that requestinfo class_list would return these bogus
entries.
MSW 2010-05-20



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13284 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-21 07:14:31 +00:00
ryo_saeba 12f7073e04 Remove attacktype paralyze from level 6 monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12930 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-18 18:44:06 +00:00
ryo_saeba afde23cf13 Remove blank line.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12924 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-18 16:44:02 +00:00
ryo_saeba 98b19c74ad Remove invalid item type.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12923 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-18 16:34:57 +00:00
ryo_saeba 2ddad229b3 Remove duplicated attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum 3cf93a9758 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11777 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:23:57 +00:00