SilverNexus
f2ed2d12fb
Fix missing flesh items from humanoid_parts list.
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Hearts and livers were overlooked.
2023-04-06 17:04:15 -04:00
SilverNexus
b41b16b0f1
Worsen AC on dwarf, as it seemed to be balanced for no armor.
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Improve WC and damage slightly to compensate.
2023-03-30 13:09:11 -04:00
Nicolas Weeger
b4c05aa335
Use down-facing face for some archetypes
2023-03-18 18:04:37 +01:00
DraugTheWhopper
40fc94aaf4
Fix treasurelist typo
2022-12-03 15:15:39 -05:00
DraugTheWhopper
73405d5424
Add the new "humanoidpockets_low" treasurelist to a bunch of monsters
2022-12-03 15:15:38 -05:00
DraugTheWhopper
8940fe825e
Add humanoid bodypart treasurelist to many monsters
2022-12-03 15:15:38 -05:00
Nicolas Weeger
d0a662492c
Replace '#' by 'comment' for LICENSE files, remove useless blank 'licenseurl' lines
2022-07-02 19:19:18 +02:00
Nicolas Weeger
ed7a8ce6d3
Reformat treasure lists
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Patch by Egorov Sergey
https://sourceforge.net/p/crossfire/patches/461/
2022-05-25 18:56:24 +02:00
Kevin Zheng
d2eac50d19
Fix number of feet
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Most monsters with 'body_foot 1' do not have the correct number of feet,
which prevents them from wearing shoes. In most cases, give them two
feet. For some monsters (e.g. djinn), reduce number of feet to zero.
2022-05-23 21:09:30 -07:00
Nicolas Weeger
4e0816de1e
New base faces for 'crone'
2022-01-06 18:53:58 +01:00
Nicolas Weeger
3fefac03d3
New base faces for 'child', move old face to clsc
2022-01-06 18:49:28 +01:00
Nicolas Weeger
63de56323a
New base faces for 'veiled woman 3'
2022-01-06 18:49:05 +01:00
Nicolas Weeger
e4544328ec
New base faces for 'veiled woman 2'
2022-01-06 18:49:02 +01:00
Nicolas Weeger
760d5501f4
New base faces for 'veiled woman'
2022-01-06 18:48:58 +01:00
Kevin Zheng
a73319619c
Give Royal Guards arrest power
2022-01-03 18:20:33 -06:00
SilverNexus
bba6b5be1b
Derive classic images for the different-colored couriers from the red courier classic face.
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As a result, the license on these is unknown, since the courier image they are sourced from is unknown as well.
2021-10-30 11:36:36 -04:00
Nicolas Weeger
b679867ac2
Add back face that is actually used in a map
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This reverts commit 6dce15e88d
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2021-10-06 19:43:52 +02:00
SilverNexus
867525637b
Spotted a few more of our art pieces that are derived from RLtiles.
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Added license files for those.
2021-09-08 19:56:55 -04:00
DraugTheWhopper
7f4259522b
Add license sidecar files for lots of images from David Gervais.
2021-09-08 19:56:54 -04:00
Nicolas Weeger
6dce15e88d
Remove unused face
2021-09-01 20:09:48 +02:00
Nicolas Weeger
91452bed2c
Remove x flag
2021-08-28 22:59:28 +02:00
ryo_saeba
170b002078
Rename and move the treasurelist for human bodyparts.
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Patch https://sourceforge.net/p/crossfire/patches/393/ by DraugTheWhopper.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@22098 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-04-23 17:34:10 +00:00
silvernexus
615383395a
Give greater dwarven guards the accuracy to actually hit enemies when attacked.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21993 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-23 16:18:22 +00:00
ryo_saeba
deeb3d4adf
Apply patch #387 : Fix guard dialog so he responds to the player
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by DraugTheWhopper.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21957 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-16 07:57:33 +00:00
ryo_saeba
b128f44253
Remove old face definitions without actual face data.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21612 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-12-16 09:55:24 +00:00
silvernexus
e1e6f6a9ab
Store same image in less space by removing alpha channel, making all transparency the same color, and cleaning up the palette.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21444 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-17 01:27:55 +00:00
silvernexus
2911ae7ef8
Remove the alpha layer and combine the transparency section to use one color, then remove unused colors from the palette.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21443 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-17 01:16:10 +00:00
akirschbaum
8f69c707bd
Make sure all .arc files end with exactly one NL character.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00
silvernexus
76a06d376b
Give thief_1 arch a display name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20144 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-10 18:18:42 +00:00
ryo_saeba
c212ac7ccc
Fix some .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19984 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 17:18:48 +00:00
silvernexus
4e88ad3e87
Redesigned the pyromaniac face to be in perspective. Also added the 1.71.0 header to the arch ChangeLog.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19400 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-05-07 01:50:05 +00:00
silvernexus
bdded9f4fa
Fixed faces for nonplayer warrior humanoids.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18536 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-29 03:57:55 +00:00
ryo_saeba
f8792466a3
Extract 'renegade wizard' from Warrior's Tower level 4.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17937 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 15:30:27 +00:00
ryo_saeba
fdb32fdcf6
Extract 'shadow elf' from Warrior's Tower, levels 2 and 3.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17931 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 15:13:32 +00:00
ryo_saeba
fe03b8f3cb
Extract 'renegade priest' from Warrior's Tower, levels 1 and 2.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17929 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 15:06:12 +00:00
ryo_saeba
f7b8d0441e
Extract blade dancer from Warrior's Tower, level 2.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17927 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 14:57:22 +00:00
ryo_saeba
865d9dca94
Extract 'blade dancer' and associated 'sleek katana' from Warrior's Tower, level 1.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17925 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 14:49:40 +00:00
meflin2
74a92689cd
monster rebalance - rebase AC
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14770 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-02 17:27:20 +00:00
ryo_saeba
489469337d
Rename faces to dragon_blue for coherence.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14687 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-23 18:56:17 +00:00
ryo_saeba
52978a3c4b
Fix some ridiculously low ac, and some wc or exp.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14323 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-03-05 16:38:54 +00:00
akirschbaum
ae1fba4fa5
Fix incorrect type 139 (IDENTIFY_ALTAR) for pyromaniac.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14054 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-06 06:53:34 +00:00
anmaster
8aa0df8d58
Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
ryo_saeba
bfefcfb787
Commit patch #2980851 : Multi-coloured couriers, by Brendan Lally.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13742 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 11:29:11 +00:00
ryo_saeba
f672d095fd
Remove invalid object types.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13426 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 07:18:30 +00:00
mwedel
acff3a14bd
Update several archetypes which had type of CLASS (37) but were not in
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fact class archetypes and instead more often used as NPC or monsters.
Remove type so they default to monsters and give them some real stats.
Also fixes bug in that requestinfo class_list would return these bogus
entries.
MSW 2010-05-20
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13284 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-21 07:14:31 +00:00
ryo_saeba
12f7073e04
Remove attacktype paralyze from level 6 monsters.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12930 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-18 18:44:06 +00:00
ryo_saeba
afde23cf13
Remove blank line.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12924 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-18 16:44:02 +00:00
ryo_saeba
98b19c74ad
Remove invalid item type.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12923 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-18 16:34:57 +00:00
ryo_saeba
2ddad229b3
Remove duplicated attributes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12302 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-12-06 18:01:05 +00:00
akirschbaum
3cf93a9758
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11777 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:23:57 +00:00