ryo_saeba
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089f953cf7
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Extract animation and face information.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10359 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-11-10 10:06:03 +00:00 |
ryo_saeba
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396417b0a2
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Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6557 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-06-13 19:01:22 +00:00 |
akirschbaum
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78278bfb4d
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Add explicit 'move_type walk' to all monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-03-24 14:07:48 +00:00 |
temitchell
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e017ab7f32
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- fix facing on baslic
- fix directions on c_priest, lokanth, serpentmen
- merge images on sphinx and cleanup
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3256 282e977c-c81d-0410-88c4-b93c2d0d6712
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2005-05-14 21:10:08 +00:00 |
peterm
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77f54db4c7
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Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
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2000-12-04 07:18:51 +00:00 |
cvs
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27703acaa3
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Assigned proper races to these archetypes. --PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@313 282e977c-c81d-0410-88c4-b93c2d0d6712
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2000-06-09 19:12:25 +00:00 |
uid200
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eddc3c6a17
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Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
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1999-03-29 04:46:48 +00:00 |