Commit Graph

461 Commits (14c9eea4cb98134706183319e6d9b2c7993a4330)

Author SHA1 Message Date
ryo_saeba c21e78fd8e Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8443 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 11:49:40 +00:00
ryo_saeba 9af5314fc2 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8442 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 11:43:23 +00:00
ryo_saeba 59a7798bf5 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8441 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 11:26:40 +00:00
ryo_saeba cca5951132 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8440 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 11:21:02 +00:00
ryo_saeba b3cf25e338 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8439 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 11:09:51 +00:00
ryo_saeba 66de0a8635 Make pics/directions coherent, step 2.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8438 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 11:09:21 +00:00
ryo_saeba 728ce39694 Make pics/directions coherent, step 1.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8437 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 11:08:41 +00:00
ryo_saeba 9048ff4759 Make pics/directions coherent, end.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8436 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 11:02:52 +00:00
ryo_saeba 9e4265939d Make pics/directions coherent, step 1.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8435 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 10:59:19 +00:00
ryo_saeba c91b819806 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8434 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 10:57:19 +00:00
ryo_saeba 7d7a37161f Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8433 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 10:51:39 +00:00
ryo_saeba 15dfc0e3b2 Fix wrong pic orientation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8432 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 10:50:46 +00:00
ryo_saeba fd3c43a068 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8431 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 10:37:59 +00:00
mwedel a0683d0ef9 monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted.  This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M    trunk/monster/angel/mesangel.arc
M    trunk/monster/angel/whim.arc
M    trunk/monster/angel/angel.arc
M    trunk/monster/angel/holyghost.arc
M    trunk/monster/angel/liteangel.arc
M    trunk/monster/angel/cherub.arc
M    trunk/monster/misc/dancingsword.arc
M    trunk/monster/misc/stalkergen.arc
M    trunk/monster/misc/Chess/chess_king.arc
M    trunk/monster/misc/Chess/ch_queen.arc
M    trunk/monster/misc/Chess/chess_pawn.arc
M    trunk/monster/misc/Chess/ch_knight.arc
M    trunk/monster/misc/Chess/chess_rook.arc
M    trunk/monster/misc/Chess/chess_bish.arc
M    trunk/monster/misc/deathtree.arc
M    trunk/monster/misc/sandy.arc
M    trunk/monster/misc/mudman.arc
M    trunk/monster/misc/lokanth/lokanth.arc
M    trunk/monster/misc/stalker.arc
M    trunk/monster/misc/serpmen/serpman_gen.arc
M    trunk/monster/misc/serpmen/serp_priest.arc
M    trunk/monster/misc/serpmen/serp_man.arc
M    trunk/monster/misc/pixie.arc
M    trunk/monster/misc/c_knight.arc
M    trunk/monster/misc/Baslic/baslic.arc
M    trunk/monster/misc/pixie_gen.arc
M    trunk/monster/misc/c_priest.arc
M    trunk/monster/misc/blob.arc
M    trunk/monster/misc/tentacle/tentacle2.arc
M    trunk/monster/misc/tentacle/tentacle.arc
M    trunk/monster/misc/broo.arc
M    trunk/monster/misc/crawl/crawling_chaos.arc
M    trunk/monster/misc/gargoyle.arc
M    trunk/monster/troll/armourtroll.arc
M    trunk/monster/troll/smalltroll.arc
M    trunk/monster/troll/Troll/troll.arc
M    trunk/monster/troll/Gaelotroll/gaelotroll.arc
M    trunk/monster/chaos/liv_chaos.arc
M    trunk/monster/undead/ghost_gen.arc
M    trunk/monster/undead/zombie_gen.arc
M    trunk/monster/undead/skull.arc
M    trunk/monster/undead/vampire.arc
M    trunk/monster/undead/spectre.arc
M    trunk/monster/undead/vampiregen.arc
M    trunk/monster/undead/skeleton_chief_arc.arc
M    trunk/monster/undead/wight.arc
M    trunk/monster/undead/ghost.arc
M    trunk/monster/undead/grimreaper.arc
M    trunk/monster/undead/nazgul.arc
M    trunk/monster/undead/skelet_gen.arc
M    trunk/monster/undead/wraith.arc
M    trunk/monster/undead/skull_gen.arc
M    trunk/monster/undead/skeleton.arc
M    trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M    trunk/monster/undead/banshee.arc
M    trunk/monster/undead/ghast.arc
M    trunk/monster/undead/nightmare.arc
M    trunk/monster/undead/lich.arc
M    trunk/monster/undead/zombie.arc
M    trunk/monster/undead/skeleton_leader_arc.arc
M    trunk/monster/acid/rustmonste.arc
M    trunk/monster/acid/acid_pool.arc
M    trunk/monster/acid/bpudding.arc
M    trunk/monster/acid/acidsphere.arc
M    trunk/monster/acid/slime.arc
M    trunk/monster/acid/slimecrawler/slimecrawler.arc
M    trunk/monster/acid/greenslime.arc
M    trunk/monster/animal/bird.arc
M    trunk/monster/animal/cobra.arc
M    trunk/monster/animal/mouse.arc
M    trunk/monster/animal/bat_gen.arc
M    trunk/monster/animal/snake.arc
M    trunk/monster/animal/Bear/polarbear.arc
M    trunk/monster/animal/Bear/bear.arc
M    trunk/monster/animal/ape.arc
M    trunk/monster/animal/fungus.arc
M    trunk/monster/animal/bird_gen.arc
M    trunk/monster/animal/mouse_gen.arc
M    trunk/monster/animal/panthergen.arc
M    trunk/monster/animal/shadowtiger/shadowpup.arc
M    trunk/monster/animal/Behemoth/behemoth.arc
M    trunk/monster/animal/scorpi_gen.arc
M    trunk/monster/animal/panther.arc
M    trunk/monster/animal/gryphon/gryphon.arc
M    trunk/monster/animal/Neko/neko.arc
M    trunk/monster/animal/giant_bat.arc
M    trunk/monster/animal/scorpion.arc
M    trunk/monster/animal/farmyard/goose.arc
M    trunk/monster/animal/farmyard/chicken.arc
M    trunk/monster/animal/farmyard/sheep.arc
M    trunk/monster/animal/Wolf/dwolf.arc
M    trunk/monster/animal/Wolf/dwolf_sire.arc
M    trunk/monster/animal/Wolf/wolf.arc
M    trunk/monster/animal/Dog/mastif.arc
M    trunk/monster/animal/Dog/pup.arc
M    trunk/monster/animal/Dog/dog.arc
M    trunk/monster/animal/bat.arc
M    trunk/monster/giant/Titan/titan.arc
M    trunk/monster/giant/serpent/fireserp.arc
M    trunk/monster/giant/serpent/serpent.arc
M    trunk/monster/giant/mabu.arc
M    trunk/monster/giant/Big_Wiz/big_wiz.arc
M    trunk/monster/giant/giant_gen.arc
M    trunk/monster/giant/djinn/m_djinn.arc
M    trunk/monster/giant/giant.arc
M    trunk/monster/giant/slug/slug.arc
M    trunk/monster/demon/fiend.arc
M    trunk/monster/demon/medium_demon/mdemon.arc
M    trunk/monster/demon/devil.arc
M    trunk/monster/demon/Demon_Lord/demon_lord.arc
M    trunk/monster/demon/imp.arc
M    trunk/monster/demon/devil_gen.arc
M    trunk/monster/demon/bone_head.arc
M    trunk/monster/demon/Big_Demon/big_demon.arc
M    trunk/monster/demon/raas.arc
M    trunk/monster/humanoid/pyro_gen.arc
M    trunk/monster/humanoid/madman.arc
M    trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M    trunk/monster/humanoid/Class/thief_1.arc
M    trunk/monster/humanoid/Class/conjurer2.arc
M    trunk/monster/humanoid/Class/pirate.arc
M    trunk/monster/humanoid/Class/northman.arc
M    trunk/monster/humanoid/Class/conjurer.arc
M    trunk/monster/humanoid/Gnome/gnome.arc
M    trunk/monster/humanoid/Gnome/gnome2.arc
M    trunk/monster/humanoid/pyromaniac.arc
M    trunk/monster/humanoid/Elf/dark_elf2.arc
M    trunk/monster/humanoid/Elf/dark_elf.arc
M    trunk/monster/humanoid/madman_gen.arc
M    trunk/monster/humanoid/siegfried.arc
M    trunk/monster/humanoid/Human/child_thief.arc
M    trunk/monster/humanoid/Human/pir_lass.arc
M    trunk/monster/humanoid/Human/postman/postman.arc
M    trunk/monster/humanoid/Human/postman/postman_gen.arc
M    trunk/monster/elemental/Para/para_ice.arc
M    trunk/monster/elemental/Para/para_lava.arc
M    trunk/monster/elemental/Para/para_air.arc
M    trunk/monster/elemental/Para/para_earth.arc
M    trunk/monster/elemental/Para/para_fire.arc
M    trunk/monster/elemental/Para/para_water.arc
M    trunk/monster/elemental/Para/para_light.arc
M    trunk/monster/elemental/Para/para_mud.arc
M    trunk/monster/elemental/witch_air.arc
M    trunk/monster/elemental/elem_air.arc
M    trunk/monster/elemental/witch_water.arc
M    trunk/monster/elemental/witch_fire.arc
M    trunk/monster/elemental/elem_water.arc
M    trunk/monster/elemental/elem_fire.arc
M    trunk/monster/elemental/witch_earth.arc
M    trunk/monster/elemental/elem_earth.arc
M    trunk/monster/goblin/orc_gen.arc
M    trunk/monster/goblin/gnoll_leader_arc.arc
M    trunk/monster/goblin/ogre_chief_arc.arc
M    trunk/monster/goblin/ogre_gen.arc
M    trunk/monster/goblin/ogre_leader_arc.arc
M    trunk/monster/goblin/gnoll_chief_arc.arc
M    trunk/monster/goblin/kobold_gen.arc
M    trunk/monster/goblin/orc_leader_arc.arc
M    trunk/monster/goblin/orc_chief_arc.arc
M    trunk/monster/goblin/gnoll.arc
M    trunk/monster/goblin/goblin_leader_arc.arc
M    trunk/monster/goblin/gnoll_gen.arc
M    trunk/monster/goblin/goblin.arc
M    trunk/monster/goblin/orc.arc
M    trunk/monster/goblin/ogre.arc
M    trunk/monster/goblin/goblin_chief_arc.arc
M    trunk/monster/goblin/goblin_gen.arc
M    trunk/monster/goblin/kobold.arc
M    trunk/monster/dragon/Hatchlings/cold_drag.arc
M    trunk/monster/dragon/Hatchlings/fire_drag.arc
M    trunk/monster/dragon/Hatchlings/elec_drag.arc
M    trunk/monster/dragon/bone_drake/bone_drake.arc
M    trunk/monster/dragon/Electric/elec_dr.arc
M    trunk/monster/dragon/Dragonman/dragonman.arc
M    trunk/monster/dragon/Dragon/dragon.arc
M    trunk/monster/dragon/dragoncave.arc
M    trunk/monster/dragon/baby_drag.arc
M    trunk/monster/dragon/drake/drake.arc
M    trunk/monster/dragon/wyvern.arc
M    trunk/monster/dragon/WDragon/worthless_dragon.arc
M    trunk/monster/dragon/Chinese_Dra/chinese_dr.arc


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8195 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-14 08:40:39 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba a889879dd9 Fix sword visible through wing.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8108 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-05 10:29:44 +00:00
ryo_saeba d7eb987d16 Face name coherence.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8100 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 13:20:39 +00:00
ryo_saeba 0ef08c960e Name coherence.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8099 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 13:16:33 +00:00
ryo_saeba 03e687ddf8 Name coherence for high angel pics and animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8097 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 13:12:46 +00:00
ryo_saeba d9b112d800 Name coherence, second step.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8096 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 12:58:44 +00:00
ryo_saeba 42237131f5 Name coherence, first step.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8095 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 12:57:37 +00:00
ryo_saeba d2b51a4218 Some coherence in pic names.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8093 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 12:12:19 +00:00
ryo_saeba a88f5fbdb6 Combine classical pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8092 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 11:41:32 +00:00
ryo_saeba d54bc0dfdb Merge classical pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8091 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 11:23:03 +00:00
ryo_saeba 8ba66435b3 Merge pics, remove unused ones.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8090 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 11:06:11 +00:00
ryo_saeba 56e6f6d639 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8089 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 10:58:39 +00:00
ryo_saeba 23fca6c877 Merge ArchAngel pics, remove unused parts.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8088 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-04 10:55:05 +00:00
ryo_saeba dcf04cca38 Add missing faces for spider (for now, always the same sprite).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7931 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 15:31:06 +00:00
ryo_saeba c4c474d91f Four facings for angel, and sword animation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7790 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-09 17:50:36 +00:00
ryo_saeba 511353d2f9 Facings for whim.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7773 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-09 10:40:45 +00:00
qal21 f3867caa95 Commit spellcasting animations for chinese dragons
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7596 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-30 02:41:45 +00:00
qal21 4d6e614d28 Fix missing newline at end of file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7594 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-29 20:25:45 +00:00
qal21 db0216f2c2 Add a little spellcasting animation for electric dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7593 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-29 20:10:12 +00:00
gros 28aba560bf Replaced debugging pictures of the spellcasting big dragon by the proper ones - silly me ! :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-29 11:12:20 +00:00
gros d60e17b3fe Added a spellcasting animation for the Big Dragon. Courtesy of Rednaxela.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7585 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-29 11:06:34 +00:00
tchize 03498942a7 fix for [ 1677890 ] [Copyright issue]: Giant Worm.
Until someone draw a giant worm that looks like older one, this green giant worm picture will be used instead.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7577 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-26 21:58:08 +00:00
ryo_saeba 1da03b7803 Remove obsolete color_bg field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
ryo_saeba 396417b0a2 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6557 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:01:22 +00:00
ryo_saeba d5c2203098 Armless cook by Yann Chachkoff.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6402 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-03 15:46:43 +00:00
ryo_saeba 6e00fd82f1 Fix typo.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-27 15:20:05 +00:00
ryo_saeba ffc6db0235 Fix bug #1698808: Item stacking issue - pupland raffle, zombie level
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6290 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-14 17:22:27 +00:00
ryo_saeba 3ea08c9581 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6275 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:48:09 +00:00
ryo_saeba 4007ba1eb1 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6274 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:47:41 +00:00
ryo_saeba d9341a3d33 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6273 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:46:10 +00:00
ryo_saeba cc859c68b2 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6272 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:44:38 +00:00
ryo_saeba 54d3516184 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6271 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:43:39 +00:00
ryo_saeba 6225dd39cf Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6270 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:42:38 +00:00
ryo_saeba 7d3f71f149 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6269 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:42:16 +00:00
ryo_saeba fa459329f9 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6268 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:41:05 +00:00
ryo_saeba 0747f78717 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6267 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:35:56 +00:00
ryo_saeba 9eb15304e5 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6266 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:32:50 +00:00
ryo_saeba b07342df15 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6265 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:32:24 +00:00
ryo_saeba 8a630df522 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6264 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:31:39 +00:00
ryo_saeba fc2b6f57d9 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6263 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:29:40 +00:00
ryo_saeba 1c37ce921c Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6262 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:27:22 +00:00
ryo_saeba dcf22d120f Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6261 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:24:38 +00:00
ryo_saeba 4d7bdba115 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6260 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:16:30 +00:00
ryo_saeba e24a83fc17 Remove obsolete armour field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6258 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:55:23 +00:00
akirschbaum 3905783fb7 Fix incorrectly converted jessyb.base.x13.png multi-part image.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6197 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-06 19:43:06 +00:00
ryo_saeba 8bf8b346b6 Add blue and green dragon scales, link them for relevant dragons.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6168 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-01 09:26:16 +00:00
akirschbaum dbf0a1efca Replace "no_pass 1" with "move_block all".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
ryo_saeba abda6cdf5e Remove obsolete pass_thru/can_pass_thru fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5927 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-03 22:30:21 +00:00
akirschbaum b80cc712c5 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5874 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:51:48 +00:00
akirschbaum 78278bfb4d Add explicit 'move_type walk' to all monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5863 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:07:48 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
ryo_saeba 88f6e99fc6 Those archetypes were in player/old, but are still used in some maps.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5836 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 18:42:30 +00:00
ryo_saeba cde67043a0 Split files from server/lib/treasures
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5785 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 13:08:49 +00:00
ryo_saeba c87060e210 Split stuff from lib/treasures.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5783 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 12:09:52 +00:00
ryo_saeba 213f2d7e7a Add missing faces for old monsters.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5781 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-17 11:42:14 +00:00
aaron_baugher 0e1765bbce Fixed broken big_wiz combined images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5690 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 00:58:24 +00:00
aaron_baugher 85266437ae Converting multi-tile image arches to single images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5558 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-16 20:49:10 +00:00
ketche 8a3580442d New gnome images, player files soon to come
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-25 02:03:21 +00:00
ryo_saeba f28df8b455 Add missing dragon treasure list.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5271 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-01 11:55:49 +00:00
gros fbb234553e Moved parts of the static treasures file into separate trs files.
- gros 2006-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5262 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-30 19:40:30 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
quinet b0d8589d98 Some monsters were always dropping two identical rings because of the
incorrect usage of "nrof 2" for rings in the treasure list.  The
correct way to generate two rings is to have two separate entries in
the treasure list.  This is a fix for bug #1530006.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4798 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-18 17:49:41 +00:00
qal21 eec43ca4bb Add new goblin facings.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4797 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-16 22:33:28 +00:00
qal21 4e8a7202eb add more facings for sage.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4796 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-16 19:48:42 +00:00
ryo_saeba 13770c7fcb Duplicated images to have 8 faces and 8 pics
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4644 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-11 20:58:56 +00:00
ryo_saeba 537c0b36db Useless file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4643 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-11 14:25:35 +00:00
ryo_saeba 8f8c82aa8e New ice para elemental :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4642 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-11 14:18:48 +00:00
akirschbaum 7ec21fbbae Fix typo in comment.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4610 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-01 17:26:14 +00:00
ryo_saeba a854f2c1a7 Better this way, actually.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4601 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-26 08:52:23 +00:00
ryo_saeba 302ed3684b Another test, feel free to revert :)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4600 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-26 08:40:43 +00:00
ryo_saeba f308e57f89 New spider, first Blender try.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4597 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-25 11:03:42 +00:00
akirschbaum 72612abf41 Fix hellhound/greater hellhound archetypes: the two objects were incorrectly
linked together.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4467 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 16:27:17 +00:00
mikeeusa 8e7dc7ea34 Another gnome
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4260 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 19:03:41 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
qal21 a88acb436b Fixing bad pngs by opening in GIMP and saving again. (libpng doesn't mind it, but some others like PIL die.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4181 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-22 14:20:48 +00:00
mikeeusa 783f5ad224 Arch: Adding big djinn
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4116 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 17:57:39 +00:00
mikeeusa 15791f3d9b Arch: Adding big djinn
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4114 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-10 17:32:16 +00:00
mikeeusa 6a9fc88344 Arch: Added more JINN. For the QUEST. I'm MAKING. \!
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4072 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 18:00:33 +00:00
ketche ab18ce6f93 Added the negroid man and child. Also added the nun. :]
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4064 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:33:27 +00:00
ketche 8d676ecc93 Just adding the negroid woman.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4063 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-30 06:29:52 +00:00
mikeeusa 665b121485 CVS: arch: updating deathshead so he won't be so weak
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3857 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-11 01:12:20 +00:00
mikeeusa 3a86a81cfc CVS: Arch: added clown and evil clown, will be using evilclown in my red castle
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3852 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:55:52 +00:00
mikeeusa e5d17b41b9 CVS: arch: added sp to deathshead, forgot to do this before
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3851 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:50:39 +00:00
mikeeusa 509aa01118 CVS: arch: tried to perspectiveize the necromancer for base, think it came out pretty well, looks better then the old base anyhow (took pic from the nice classic pic and perspectivized it to my ability)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3850 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 18:49:49 +00:00
mikeeusa 5cd0739223 CVS: Arch: deathshead
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3838 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-08 01:21:48 +00:00
mikeeusa ad38e776e0 CVS: Arch: deathshead
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3837 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-08 01:18:47 +00:00
mikeeusa f58d256d9b CVS: Arch: deathshead
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3836 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-08 01:09:18 +00:00
mikeeusa 9fba8198b2 CVS: arch: added deathshead
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3835 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-08 00:09:32 +00:00
mikeeusa ed8b504e71 CVS: arch: added deathshead
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3834 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 23:45:29 +00:00
mikeeusa 8d5f9537b1 CVS: arch: setting dark elf2 treasure list
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3831 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 23:16:52 +00:00
mikeeusa 7706e91b7b CVS: Arch: deathshead
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3830 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 23:08:59 +00:00
mikeeusa abf08efcb8 CVS: arch: adding armoured palms by Ketche, made arcs for them
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3822 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 18:02:01 +00:00
mikeeusa add41513f9 CVS: arch: adding an Archon by Ketche
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3815 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 16:04:51 +00:00
mikeeusa 5f9d88be2c CVS: Arch: Adding some arches Ketche made awhile back
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3813 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-07 15:44:12 +00:00
mikeeusa 28be34b334 CVS: arch: added chaos dragon and associated .trs, errac requested said monster
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3696 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 02:45:19 +00:00
ryo_saeba 54f9189897 Sheep have a treasure list, let's use it
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3409 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 08:53:25 +00:00
temitchell 758bb9b812 - fix typo
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3264 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 21:01:12 +00:00
temitchell cc1b34b990 - add facing for dark elf (need some better graphics I think too...)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3263 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 20:50:45 +00:00
temitchell 3bfaeadab4 - merge Skree images, add a second facing
- merge Gaelotroll images, tinker with base image set and add a second
facing


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3262 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-15 20:23:18 +00:00
temitchell 4218adf02a - merge necro golem images, cleanup
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3258 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 22:15:37 +00:00
temitchell cc7de05c92 - merge unicorn images - fix directions - cleanup
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3257 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 21:31:00 +00:00
temitchell e017ab7f32 - fix facing on baslic
- fix directions on c_priest, lokanth, serpentmen
- merge images on sphinx and cleanup


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3256 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 21:10:08 +00:00
temitchell 607a5c9191 fix direction on baslic and dragonman (arrrg it's clockwise!)
merge image for lamia and cleanup


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3255 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 20:29:56 +00:00
temitchell 71530ccec7 Image merge and cleanup of Ent, Dragonman and Baslic
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3254 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-14 19:35:59 +00:00
temitchell 9df90621c8 - orcs use bronze weapons
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2946 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:25:58 +00:00
temitchell 21d1242420 - add spear for Ixalovh, change her treasure list
- add greater hell hound, dire wolf sire and change magehounds spell
- make rug's whip glow


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2901 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-01 01:37:00 +00:00
temitchell ed7d6b8a72 - merge image for the good ol troll. also make new classic image based
extrapolation from tiny troll.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2670 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-05 05:19:33 +00:00
temitchell 8ef45ee33b - missed this one - remove last chopped dread image
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2665 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 05:00:44 +00:00
temitchell 9a7c80e1b0 - merge cyclops images (part 2)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2664 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:58:28 +00:00
temitchell 2f5b16b000 - merge dread images (part 2)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2663 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:57:07 +00:00
temitchell 064312c689 - merge dread images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2662 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:53:59 +00:00
temitchell e63da3a638 - remove reference images (no longer needed)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2661 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:48:38 +00:00
temitchell 804c17765a - merge cyclops images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2660 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:46:28 +00:00
temitchell f09e6cd183 - change resist_blinding to resist_blind
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2615 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-12 02:45:46 +00:00
mwedel 8cec8311af Fix a few arc errors related to panther.111 disappearing, but
gaea still using them.
Break out many of the treasure lists, and add the necessary skills so that
the monsters can properly use things like spellbooks, wands, rods, etc.
In many cases, update the creatures to have their own specific treasurelist.
Add proper skill values to rods, horns, and staves - should fix problem with
exp not being credited to correct skill.
MSW 2004-02-01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2577 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-02 00:34:09 +00:00
temitchell 087ad5a78b - fix directions on gryphon (blush)
- merge shadowtiger images
- new anim for panther/shadow pup with 2 facings


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2555 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-28 02:57:17 +00:00
temitchell a9df567156 - merge gryphon images- touchup animation - fix weight
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2554 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-28 00:09:58 +00:00
temitchell 19e7ddf20f - modify weights
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2549 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-27 04:29:41 +00:00
temitchell b149aa18c5 - missed removing these files during last commit
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2548 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-27 04:19:56 +00:00
temitchell 6e1345ad47 - change weight - apes are a lot lighter than I thought (have to make
a great ape sometime...)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2539 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 05:39:18 +00:00
temitchell ef3ddab3d7 - merge giant worm images - actually make two new frames to animate
each direction


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2538 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 05:37:25 +00:00
temitchell 07e9478698 - merge image for behemoth, fix weight (and facings error)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2537 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 02:00:10 +00:00
temitchell 90294e0428 - adjust mastif weight
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2536 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 01:58:30 +00:00
temitchell 8b5e2828a6 - merge giantrat image files, fix weight
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2535 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-26 01:57:48 +00:00
temitchell 51a4f325ce - first round of tweeking weights for monsters (also fix some weird
weight -1 entires)
- use large images for bears


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2531 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-25 07:13:34 +00:00
temitchell 6bb6bd5561 - fix up classic woman graphic - make man and woman arches random speed
(for later animation)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2495 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-24 18:45:02 +00:00
quickfur 8207088520 New monster: giant leech
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2483 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-05 15:04:30 +00:00
quickfur 60ca45a3f9 New monsters: leathery tentacle, spotted tentacle (dangerous)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2482 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-05 15:03:10 +00:00
quickfur 48d62914b8 New monster: slime crawler
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2481 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-05 15:01:31 +00:00
temitchell c548a6cdd5 - remove old single face rustmonster files
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2467 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-19 03:53:09 +00:00
temitchell 6f4f8273d7 - changes to rustmonster from images by Bernd Edler and file
add/changes to make the facings.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2466 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-19 03:50:47 +00:00
temitchell c125267d53 - adjust the xp up and the abilities down a tad for apes
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2403 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 07:44:24 +00:00
temitchell c22c933639 - new arch woman2 (to replace all those mock princesses)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2362 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-01 02:41:27 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel cb9d1e2ba6 Fix type (spelling of 'resist_poison'). MSW 2003-09-07
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2308 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-08 04:42:51 +00:00
temitchell 53c4800c13 - add random items to behemoth
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2297 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-03 00:53:42 +00:00
temitchell f1d0e580b2 - a dancing ape - I animated the nethack/slashem ape FYI...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2290 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-28 01:45:27 +00:00
temitchell 9766f052d8 - classic pirates.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2289 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:31:59 +00:00
temitchell 3a12c38d27 - Introducing the new 2003 pirate, notice the jaunty moustache...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2288 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-08-27 04:02:58 +00:00
mwedel 65f27f3bd5 fix up maxhp for a bunch of monsters.
Also, rename destroying_angel file to retributioner, since that is the
actual object and animation name.
MSW 2003-06-22


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2198 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-22 21:26:26 +00:00
temitchell 3d4fc458ac - more cleanup
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2190 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 07:14:59 +00:00
temitchell c8d8ddb576 - more cleaning
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2189 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 07:11:24 +00:00
temitchell 8be27568bc - die you files, die!
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2188 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 07:03:29 +00:00
temitchell ef8693c879 - rename human to humanoid
- reorg race folders
- add dragon folk and halflings
- fix man and woman to have facings
- fix charwoman


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2187 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 06:31:16 +00:00
temitchell a9e5300adc - removing the human folder
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2186 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-16 06:16:15 +00:00
temitchell 2166d162b2 -giant as a single image, new mabu image (a redhead?)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2181 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-12 05:21:50 +00:00
temitchell 6199f98294 -shadow and shadow wyvern (will do a few more - maybe a summon shadow
spell/ability is in order?)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2154 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-25 05:13:20 +00:00
temitchell 472c2bac03 - oops forgot the treasurelist entry
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2153 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-25 05:11:12 +00:00
temitchell 05ab908495 - fixes to hellhound
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2152 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-25 00:01:42 +00:00
temitchell 4162787be0 - mice random animation - remove the dogs to their own folder
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2150 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:55:26 +00:00
temitchell 462f68b4ca -every dog has it's day...
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2149 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:47:16 +00:00
temitchell a44f4d882e - hellhound
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2148 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:36:53 +00:00
temitchell 8ceee28cd1 - shadows, starting with the shadow mastif
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2147 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 22:36:04 +00:00
temitchell d735abb937 - look, a puppy!
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2146 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-24 16:59:22 +00:00
temitchell 1616850c94 - get these guys to stop line dancing.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2140 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-23 04:53:45 +00:00
avogl cc8afa0011 Here comes the new red dragon and ancient red dragon
images. I used the well-known ancient red dragons
from peterm's dragon quest as base models for the new
ancient dragon arch. Apart from that I rose a few
resistances by a small amount, most noteworthy:
reducing cold vuln from -100 to -50, otherwise they
just die too quick in a snowstorm.

Also re-added the thin black frame to the sign, to
have it better visible, especially on brownish backgrounds.

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2139 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-22 22:28:32 +00:00
temitchell 995cfee9d0 - found another use for this.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2136 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-21 06:15:11 +00:00
temitchell d9eee36bfc -dog
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2134 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-20 02:43:34 +00:00
temitchell 67f17bc792 -new farmer
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2123 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-11 21:40:04 +00:00
avogl 11c5cd4ec8 I've set the race of elemental witches to match
those of the other elementals. This is going to
make anti-elemental slayings work against them, as
they are supposed to.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2122 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-08 09:32:51 +00:00
temitchell 26fd960aab - base conjurer images, old ones moves to clsc where they belong.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2101 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-14 00:29:35 +00:00
temitchell 9bfd02a353 orc and ogre cleaning - randomize anims
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2063 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-16 17:28:12 +00:00
temitchell 102577ee4d - couldn't figure out what was wrong with my anim - the arc had it
backwards all along


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2061 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-10 04:12:00 +00:00
temitchell ac4a913c7c Made a 2.5D cyclops, reworked the classic ent, cleaned up some multipart
houses and added a ruined temple


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2060 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-10 03:29:12 +00:00
avogl dd1b5900b7 Checked in the new weak wall (from Kevin R. Bulgrien),
a small correction to another weak wall type,
and the new DreadKnight & DShield for base set.

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2056 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-08 14:58:29 +00:00
mwedel d0230a0435 Add sheep images and related bits. Done by Flying Pedestrian.
MSW 2003-02-23


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2039 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-24 07:26:17 +00:00
temitchell 4a0ac2177e -fix discrepancy in image count between sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2038 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-23 16:46:28 +00:00
garbled a5d2ac182e New images for frostbolt, firebolt and mouse. Taken from
http://avrc.city.ac.uk/nethack/tiles.html.  (Various variations of
nethack tiles)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2026 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-02-18 09:27:22 +00:00
temitchell cb6bd18b67 -adding in tree housing (elves) and a banshee (dead elvin maiden monster)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1942 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-13 05:23:22 +00:00
temitchell f259db2221 -Added rapier
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
temitchell e1fec0b8be - more touchups for the classic set, fixed the thief_1 anim (was spinning like a top using the player anim), added a goose
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1921 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:20:11 +00:00
mwedel d07d5b9a63 Uopdate speed of devil generator
MSW 2003-01-05


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1917 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-05 23:22:53 +00:00
temitchell 8dfcf83dd3 -the witch tiles were offsize (funny they displayed fine in the DX client- I wonder what that means) and did not display in the cfclient.
-added stove and tanning bench for alchemy
-a 'classic' female elf


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1916 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-05 01:18:25 +00:00
temitchell ec887e3399 made the princess look a bit more like a princess
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1915 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-04 07:24:06 +00:00
temitchell 7bfe33d412 -adding images for elf-man arch
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1908 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-02 06:29:11 +00:00
temitchell f322fc2e7f -added more elf NPCs (pay no attention to the man behind the curtain)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1907 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-02 06:11:38 +00:00
temitchell a3bf753f0c - new classic (oxymoron) image for the deathtrees
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1895 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-20 05:44:15 +00:00
temitchell 0b31052114 -you kids get out of my tomatoes!
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1890 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-12-15 20:32:46 +00:00
temitchell c0524e7508 Arg matey! Raided the RPG 8 bit library and added some lantern images, a few helmets and a shield.
Fixed the Giant rat attacktype typo
Cleaned up the big keep image
Made a new tower
Added in 5 different skeletal debris arches (for when a corpse just isn't enough)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1783 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 05:46:07 +00:00
temitchell 4c490b4348 anged bird animation
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1753 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 03:16:49 +00:00
mwedel c7529164c2 add new archetypes by Todd Mitchell.
Correct name of the various monster skins.
Remove is_floor from thorns.arc
MSW 2002-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1721 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-13 06:15:09 +00:00
avogl 4b0c1274a2 Added blinding resistances to many monsters.
I have tried my best to distribute these blinding
resistances not at random, but in reasonable
and consistent ways:

Dragons and demons are now mostly immune to blinding.
IMO they have such omnipotent senses that merely
blinding their eyes doesn't help. Lesser forms of
these creatures don't have full immunity though.

The undead are well resistant to blinding as they
don't have biological eyes, which makes it harder to blind them.
Only few of them are totally immune however.

Angels are also well resistant to blinding. Being
minions of Valriel they have experience with blinding
"techniques" and thus know how to protect against it.

Also immune to blinding are creatures which just don't
have any eyes. E.g. giant worms, slimes and crawling chaos.

All humaniod monsters, including the orcish and trollish
races, remain without blinding resistance.
Most low-level monsters generally have either low or no
blinding resistance (as long as they have eyes).

Extremely vulnerable to blinding are one-eyed creatures:
Cyclopses, dreads and beholders.

[Sidenote: I have reduced cyclops experience from 400000
to 250000 which I think is still more than enough.]

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1702 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-07 13:36:49 +00:00
avogl e67bf0de7b I had to re-adjust some of the recently changed levels
in pupland monsters. As maintainer of the pupland set I
hope it is okay when I do this, have written on the
list about it too.

Some monsters just need those levels to be able to
hit and damage high level players.
Evil Masters are a somewhat special case:
I have moved most all attributes out of the map into
the arches (So the arches contain the "real version").
The reason for this is I fear the fallback to
arch-values when these monsters happen to apply equipment.

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1695 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-05 01:41:54 +00:00
mwedel 17f35ef07e Fix the level/exp for some monsters - these all had levels which
was much higher than the actually difficulty the monster should be.
MSW 2002-08-28


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1689 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-29 05:17:18 +00:00
mwedel 5774eb8387 Oops - forgot to add the new files.
Was also working from old archive that didn't have the winter terrain -
now added that.
MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1683 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:58:43 +00:00
mwedel 4f74533658 Fix monster arcs that had incorrect wrists/foot (1 instead of 2)
Fix update_monster script that generated the errors in the first place.
Add body information to the player/old/*.arc for very old player files.
Move crown from misc directory to armour/helmet, add appropriate body_info.
Add needed body info for elven boots.
MSW 2002-07-15


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1659 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-16 05:02:59 +00:00