SilverNexus
							
						 
						
							 
							
							
							
								
							
								aa17853df9 
								
							
								 
							
						 
						
							
							
								
								Redraw trident images for base set, since the darkened version was hard to see on some floors.  
							
							 
							
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							Worth noting that these are derived from the classic trident faces, for whenever (if ever) we figure out the licensing on our long-lived imagery. 
							
						 
						
							2021-09-05 01:16:59 -04:00  
						
					 
				
					
						
							
							
								 
								silvernexus
							
						 
						
							 
							
							
							
								
							
								acc0cc5fc0 
								
							
								 
							
						 
						
							
							
								
								Buff two-handed weapons' stat blocks.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21845 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2021-01-24 04:54:26 +00:00  
						
					 
				
					
						
							
							
								 
								silvernexus
							
						 
						
							 
							
							
							
								
							
								13203e3c08 
								
							
								 
							
						 
						
							
							
								
								Make tridents less blindingly bright. Move old images to classic image set.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21436 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2020-09-14 23:44:02 +00:00  
						
					 
				
					
						
							
							
								 
								silvernexus
							
						 
						
							 
							
							
							
								
							
								e37824ba83 
								
							
								 
							
						 
						
							
							
								
								Tweaks due to ability to use compound race designations for damage calculations.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20568 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2018-05-24 01:59:14 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								da122063e7 
								
							
								 
							
						 
						
							
							
								
								Patch  #270  New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2017-03-19 06:26:41 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								17a26a8ce4 
								
							
								 
							
						 
						
							
							
								
								Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png).  Animation to come later.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17982 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-04-17 05:03:09 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								17131d20d5 
								
							
								 
							
						 
						
							
							
								
								Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png)  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17981 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-04-16 06:15:53 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								c6910dc3e1 
								
							
								 
							
						 
						
							
							
								
								Update some item's race to 'throwing'.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16382 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-12-30 19:59:02 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								fbb5290850 
								
							
								 
							
						 
						
							
							
								
								Tweak base value of some weapons.  
							
							 
							
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							MSW 2010-11-26
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14140 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-11-27 05:46:22 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								46d02aa717 
								
							
								 
							
						 
						
							
							
								
								Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11313 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-02-01 19:58:31 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								97c831cf66 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete color_fg.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-10 11:38:55 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								adb9522ce2 
								
							
								 
							
						 
						
							
							
								
								Use better compression to reduce image sizes.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-12 02:22:57 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								a765f5bb8a 
								
							
								 
							
						 
						
							
							
								
								Add client_anim_... support for all objects that support it, remove  
							
							 
							
							... 
							
							
							
							their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-07-10 07:39:53 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								6c8bb1efb8 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete field.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-06-13 20:08:08 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								83d9aa6b8a 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 12:25:16 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								d718f88fd1 
								
							
								 
							
						 
						
							
							
								
								Ok - now try committing proper (binary) images.  
							
							 
							
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							MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-09-25 05:17:46 +00:00  
						
					 
				
					
						
							
							
								 
								mikeeusa
							
						 
						
							 
							
							
							
								
							
								56c0455893 
								
							
								 
							
						 
						
							
							
								
								kama  
							
							 
							
							... 
							
							
							
							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3655 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-16 05:46:18 +00:00  
						
					 
				
					
						
							
							
								 
								mikeeusa
							
						 
						
							 
							
							
							
								
							
								b4df072a8e 
								
							
								 
							
						 
						
							
							
								
								sai, sickle, scythe, throwing star  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3652 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-16 05:36:16 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								961cc4ce47 
								
							
								 
							
						 
						
							
							
								
								Updated for new spell + skill code.  Many files moved about.  
							
							 
							
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							Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-09-13 04:38:16 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								87bd1d1a04 
								
							
								 
							
						 
						
							
							
								
								Update arcs to use body_info for equipping items.  
							
							 
							
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							Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-07-15 04:38:58 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								1b4601c792 
								
							
								 
							
						 
						
							
							
								
								add name_pl, client_type information to objects that can get picked up.  
							
							 
							
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							Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-05-31 03:53:02 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								f7e11dc693 
								
							
								 
							
						 
						
							
							
								
								Remove all the old xpm and xbm files.  Hopefully I got them all.  
							
							 
							
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							MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-02-26 07:18:12 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								3630a9d00d 
								
							
								 
							
						 
						
							
							
								
								Rename of files to include base in name - for multiple image set support  
							
							 
							
							... 
							
							
							
							in the server.  MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2001-12-31 07:02:41 +00:00  
						
					 
				
					
						
							
							
								 
								garbled
							
						 
						
							 
							
							
							
								
							
								f58ad745e8 
								
							
								 
							
						 
						
							
							
								
								Sprinkle more weapontypes around.  This time cleave pierce and stab.  
							
							 
							
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							garbled 2001-10-31
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1348 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2001-11-01 06:10:22 +00:00  
						
					 
				
					
						
							
							
								 
								peterm
							
						 
						
							 
							
							
							
								
							
								1296502b1a 
								
							
								 
							
						 
						
							
							
								
								I reverted a lotof the objectionable "scaled" png set  
							
							 
							
							... 
							
							
							
							to the xpm images centered but not scaled.
The results are not too bad.
PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@793 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2001-02-12 10:17:28 +00:00  
						
					 
				
					
						
							
							
								 
								cvs
							
						 
						
							 
							
							
							
								
							
								8d298b38a2 
								
							
								 
							
						 
						
							
							
								
								Addition of PNG images.  MSW 5/30/2000  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2000-05-31 07:15:11 +00:00  
						
					 
				
					
						
							
							
								 
								damn
							
						 
						
							 
							
							
							
								
							
								f64a3e1805 
								
							
								 
							
						 
						
							
							
								
								nrof 1 - so multiples don't have to stack up as seperate objects  
							
							 
							
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							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@104 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							1999-09-17 18:11:04 +00:00  
						
					 
				
					
						
							
							
								 
								uid200
							
						 
						
							 
							
							
							
								
							
								eddc3c6a17 
								
							
								 
							
						 
						
							
							
								
								Initial revision  
							
							 
							
							... 
							
							
							
							git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							1999-03-29 04:46:48 +00:00