ryo_saeba
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1da03b7803
|
Remove obsolete color_bg field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-07-17 20:46:19 +00:00 |
ryo_saeba
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f7e010a91f
|
Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6550 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-06-13 18:41:05 +00:00 |
tchize
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ac7dd88ce9
|
Fixed some smooth levels
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2927 282e977c-c81d-0410-88c4-b93c2d0d6712
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2004-09-25 14:18:46 +00:00 |
temitchell
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ed1bf5d6a2
|
renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of:
beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-07-18 04:01:09 +00:00 |
temitchell
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50a4570315
|
- changes for smoothing - new water, swamp smoothing and some fixes for
some arch information
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2243 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-07-16 02:58:17 +00:00 |
temitchell
|
38c7df2248
|
- smoothlevels for forests raised to 75, some others set with possible
values.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2227 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-07-12 07:01:53 +00:00 |
uid200
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eddc3c6a17
|
Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
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1999-03-29 04:46:48 +00:00 |