akirschbaum
e7017bb06b
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11297 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 22:51:56 +00:00
bbotbuilder
5e767e270e
food/, gods/:
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* take care of depreciated 'color_fg' keys by changing them to
'magicmap' or deleting them
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9749 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-17 02:19:50 +00:00
ryo_saeba
eb39b8ed45
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6548 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:36:34 +00:00
mikeeusa
9efbb37f31
Tidied up tomato (had some white and black artifacts) made a large tomato (could be the 'prize tomato' or an uncommon tomato that grows uncommonly once we have farming (after plots?) food value of the large one was increased 4x and value 2x) also scaled down the regular tomato pic alittle bit to be more inline with the other foods of similar size
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4168 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-19 14:44:27 +00:00
ryo_saeba
0b83442437
Your regular tomato...
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4109 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-09 21:35:41 +00:00