akirschbaum
19d440dc57
Update spellcasting objects to use inventory objects.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7473 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 18:55:06 +00:00
ryo_saeba
1da03b7803
Remove obsolete color_bg field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
ryo_saeba
68be43e890
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6573 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:04:52 +00:00
akirschbaum
dbf0a1efca
Replace "no_pass 1" with "move_block all".
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
qal21
18d546930b
Give 'no_pick 1' to all walls that don't already have it. Fixes layering issues and makes more consistant.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4696 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-23 17:47:59 +00:00
mwedel
961cc4ce47
Updated for new spell + skill code. Many files moved about.
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Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel
055cf0cc64
Update connected objects to have 'activate_on_push' and
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'activate_on_release' flags - this corresponds to code changes in the
server. Remove some of the 'unused' entries, as they are in
fact in use now.
MSW 2002-09-17
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1730 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-18 05:52:36 +00:00
jec
21b592922f
See CHANGES file.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@246 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-16 09:03:24 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00