Commit Graph

12 Commits (40805be8374b43c110a1efb78c8e8d29a5e22000)

Author SHA1 Message Date
ryo_saeba df9925772b Polymorph is sorcery. Reduce range, else too powerful (probably will need more tweaking).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5957 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-07 11:02:25 +00:00
akirschbaum b80cc712c5 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5874 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:51:48 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
qal21 043aaa3f53 Turn nuggets to gems, adjust value to account for no longer having the 4x multiplier. Add dam_modifier 1 to spell_alchemy to prepare for alchemy spell changes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4931 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-16 19:57:38 +00:00
mwedel 6b17596190 Update visibility info for many archetypes. Split out destruction
vs manabolt images, as visibility is face attribute and not object.
Likewise, split out cause vs heal faces.
MSW 2006-05-29


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4606 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-30 06:58:38 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
mwedel 5d692e13aa update dimension door to be of the right path (Teleportation).
MSW 2004-06-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2811 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-03 07:00:38 +00:00
mwedel e6563109bd fix path for dimension door - it should be path_teleport, not
path_detonation.
MSW 2004-05-19


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2789 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-20 05:52:32 +00:00
mwedel 3cbf8d880e Clean up the casting time on a bunch of archetypes - the value wasn't
all that consistent.  Also, start on the 'in game' documentation of
spells.
MSW 2004-02-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2620 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-17 00:04:37 +00:00
ryo_saeba c1323bc7ff Reduced casting time
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2532 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-25 08:49:17 +00:00
avogl 1cbae4168e More faces for spells. Should be more or less complete now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2344 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 22:48:55 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00