akirschbaum
8f69c707bd
Make sure all .arc files end with exactly one NL character.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00
ryo_saeba
3280d4e9ed
Give spell effect to fire and cold resistance potions.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18277 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-06-17 20:24:30 +00:00
ryo_saeba
d0fbc955c7
Fix fire and cold potion's resistances. This will invert for players right now, but better longterm.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13807 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-12 13:44:33 +00:00
ryo_saeba
601e45205a
Fix potions's name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12940 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-23 17:12:22 +00:00
akirschbaum
340b84dbea
Extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10958 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 15:17:54 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
ryo_saeba
350191c712
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6561 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:23:00 +00:00
mikeeusa
897e71d6cf
CVS: arch: potions updated to yeild empty potion bottles on use
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3856 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-11 00:52:03 +00:00
ryo_saeba
d034c0246c
Remove empty bottles that cause issues.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3440 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-15 20:05:53 +00:00
ryo_saeba
e8b8da4a19
Bottles now give empty bottle, pics & changes courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3417 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:34:41 +00:00
mwedel
1b4601c792
add name_pl, client_type information to objects that can get picked up.
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Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
avogl
98d80c38dd
Now there are three classes of res. potions:
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- potions with 95% resistance: extremely rare and expensive
- potions with 90%: more common, and to get for a fair price
- potions with 50%: for newbies only, very cheap and rather common
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@584 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-14 04:16:09 +00:00
peterm
77f54db4c7
Converted the old "armor" "protected" "vulnerable" and "immune" to
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the partial-resistance equivalents.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
jec
9f3b74c6b4
Added level 1 to all archetypes with type 5 (POTION), because these
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archetypes are spellcasters and therefore need a level.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@266 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-24 10:03:40 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00