akirschbaum
|
3ee8594886
|
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11296 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2009-01-31 22:38:53 +00:00 |
ryo_saeba
|
97c831cf66
|
Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2008-11-10 11:38:55 +00:00 |
ryo_saeba
|
ea267b276b
|
Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6575 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-06-13 20:10:44 +00:00 |
tchize
|
0fdfc344fa
|
adde smooth picture for flagstone
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2916 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2004-09-18 15:18:46 +00:00 |
temitchell
|
ed1bf5d6a2
|
renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of:
beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2003-07-18 04:01:09 +00:00 |
temitchell
|
ea17d90288
|
- add a smoothlevel to these to put htem over the water
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2254 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2003-07-17 00:05:59 +00:00 |
uid200
|
eddc3c6a17
|
Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
|
1999-03-29 04:46:48 +00:00 |