the map files (and archetypes), nothing uses it. A few unlikined maps
use it (but they are using bunch of other archetypes), and the
maps/quests/mak/chaos/monsters.pick also has it, but once again, it using
a bunch of other undefined ability archetypes.
MSW 2007-09-26
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7264 282e977c-c81d-0410-88c4-b93c2d0d6712
Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
Correct name of the various monster skins.
Remove is_floor from thorns.arc
MSW 2002-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1721 282e977c-c81d-0410-88c4-b93c2d0d6712
alchemy as initial spell to the class "alchemist".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@612 282e977c-c81d-0410-88c4-b93c2d0d6712