silvernexus
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14fb437c1d
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Gave dungeon walls a proper in-game name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19964 282e977c-c81d-0410-88c4-b93c2d0d6712
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2015-05-24 02:48:57 +00:00 |
akirschbaum
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c6fac69c52
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Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11311 282e977c-c81d-0410-88c4-b93c2d0d6712
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2009-02-01 18:06:57 +00:00 |
rjtanner
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d49799f013
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Removed newline at the end of the file, it was causing this to appear in the server logs: 'Warning: failed to find arch dun33'
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10853 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-06 20:25:53 +00:00 |
rjtanner
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3efb43af88
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New graphics and archetypes for Dungeon wall set. Similar to the curved and circular sections from the Cave wall set, but colored black (vs. grey)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10841 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-05 04:19:53 +00:00 |
ryo_saeba
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68be43e890
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Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6573 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-06-13 20:04:52 +00:00 |
akirschbaum
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dbf0a1efca
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Replace "no_pass 1" with "move_block all".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-04-05 21:00:42 +00:00 |
uid200
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eddc3c6a17
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Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
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1999-03-29 04:46:48 +00:00 |