Commit Graph

5 Commits (5f06bdc0ce4d2b98738d0a2304f765ea98f45f4f)

Author SHA1 Message Date
akirschbaum 99047a4717 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11312 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 19:23:55 +00:00
ryo_saeba a05f7f2e14 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6567 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:54:36 +00:00
akirschbaum b80cc712c5 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5874 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:51:48 +00:00
mwedel 6b17596190 Update visibility info for many archetypes. Split out destruction
vs manabolt images, as visibility is face attribute and not object.
Likewise, split out cause vs heal faces.
MSW 2006-05-29


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4606 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-30 06:58:38 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00