Commit Graph

5 Commits (67a0569e79c280b0892bb98b1040e14eac58dd0a)

Author SHA1 Message Date
avogl a2447779b9 Fixed counterwall spell.
The counterwall spell did not work because the attacktype
was missing in the arch.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2823 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 01:41:38 +00:00
mwedel a976a7165d Add range_modifier to these spells, so the walls grow in length
as caster level increases.
MSW 2004-05-04


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2753 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-05 07:16:25 +00:00
mwedel 3cbf8d880e Clean up the casting time on a bunch of archetypes - the value wasn't
all that consistent.  Also, start on the 'in game' documentation of
spells.
MSW 2004-02-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2620 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-17 00:04:37 +00:00
avogl 1cbae4168e More faces for spells. Should be more or less complete now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2344 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 22:48:55 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00