akirschbaum
54d7e5a746
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 15:23:29 +00:00
ryo_saeba
22a246cb63
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6568 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:55:34 +00:00
lalo
47f8ec1762
putting the extended halls of selection in a more sensible place, following the example from cfplus
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4748 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-05 10:19:16 +00:00
ryo_saeba
4ce47a8f26
Part of patch #1389432 (Per-race HallOfSelection) courtesy Lalo Martins
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4745 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-05 08:56:10 +00:00
avogl
5a85b3737d
hp, sp in map.arc obviously worked as default values
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for startx, starty in every map. Changing these caused
some inconvenience, so I set them back to 1,1.
This should fix all the map-bugs that appeared after my
HallOfSelection-patch.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@629 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-21 09:15:15 +00:00
avogl
4f033e4466
New starting place for character creation:
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HallOfSelection instead of scorn.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@627 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-20 20:13:52 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00