Commit Graph

10 Commits (8e2ff71ac468f490f948f05bd997c0167bf3dc0c)

Author SHA1 Message Date
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
bbotbuilder 8408382e38 Clarify this a bit, so that new players are less likely to accidently
ruin their cauldron.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4000 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-06 22:34:06 +00:00
tchize a3cd1d9b4b Modified books, sign, monuments and grastones to handle displaying hint when read.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3280 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 16:58:55 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
avogl 34d88a86d9 New pngs by AndreasV and J.Taporg
walls:
^^^^^
Set of swall (fence) in png completely redone.
I inserted additional wall-faces for better
look of png maps (so far for: swall, awall, dwall, wall).
These faces are designed to make overlapping walls
with correct iso perspective.

player:
^^^^^^
A bunch of new player-class/race pngs.
Looking good... =)

runes:
^^^^^
Converted the xpm rune-pics to png without scaling.
Looks much better IMHO.

rest (misc):

A lot of pngs for internal (system) use, and several
other misc pngs.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@748 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:25:54 +00:00
peterm fe90ddff0e Edited for spelling, mostly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@614 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-18 00:52:25 +00:00
avogl 3f49dc4ec0 Great new feature: =)
Short in-game playguides for newbies.
After character creation, one will find
one of these among the start-equipment.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@604 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-16 23:04:24 +00:00