partmedia
6194af9361
Fix grate name to be consistent
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20189 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-21 23:35:47 +00:00
silvernexus
29985a3d76
Pixel cleanup to a_helmet. Removed unused palette colors from image when finished.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20172 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 18:09:10 +00:00
ryo_saeba
2602d764c8
Put spell failures above the player.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20169 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 11:02:50 +00:00
silvernexus
76a06d376b
Give thief_1 arch a display name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20144 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-10 18:18:42 +00:00
ryo_saeba
4fcab22266
Animation for spell failure, based on the detect magic one.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20126 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:54:25 +00:00
ryo_saeba
a2e0f8bb8e
Animation if a spell is blocked, based on detect magic.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20124 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:36:58 +00:00
ryo_saeba
77f4b7865b
Animation for town portal failure.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20122 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:31:25 +00:00
ryo_saeba
b68cf2ce5b
Animate the town portal spell.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20121 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:30:06 +00:00
ryo_saeba
b525389f7a
New graphism for town portal opening and permanent one.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20120 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-06 12:29:12 +00:00
silvernexus
55d12e1bec
Fixed some whitespace issues in the guide to close combat.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20114 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-01 23:09:40 +00:00
silvernexus
de69fe334f
Fix half-orc player so it starts with 999 food instead of 0 food.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20111 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-11-30 19:35:58 +00:00
rjtanner
d2c98ecfd3
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20017 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-09-30 23:48:52 +00:00
rjtanner
cdf852d4ba
New fantasy ore type and graphic called silver frost (jewel/ores/silverfrost*).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19992 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-06-01 04:05:45 +00:00
ryo_saeba
053f9b5c21
Fix file name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19991 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 20:42:23 +00:00
ryo_saeba
d3383b86aa
Remove trailing space.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19989 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:10:14 +00:00
ryo_saeba
f87eae45ec
Remove redundant face name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19988 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:08:08 +00:00
ryo_saeba
67d27996a2
Fix face name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19987 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:07:53 +00:00
ryo_saeba
375e2d5f97
Clean some junk.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19986 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:05:04 +00:00
ryo_saeba
0ab06d44fb
Fix face.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19985 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 18:04:35 +00:00
ryo_saeba
c212ac7ccc
Fix some .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19984 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 17:18:48 +00:00
ryo_saeba
c8a2929d50
Remove empty line.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19983 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-31 14:48:56 +00:00
silvernexus
3a670ae36d
Gave mine wall an in-game name of 'wall'
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19975 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-25 21:36:10 +00:00
silvernexus
14fb437c1d
Gave dungeon walls a proper in-game name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19964 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-24 02:48:57 +00:00
silvernexus
d54323d725
Make multi-tile tables have matching singular and plural name structure
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19959 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:53:38 +00:00
silvernexus
f5a8a3d6df
Puncuation change to plural name for tentacle's hook.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19958 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:46:11 +00:00
silvernexus
b209a3f581
Adjusting naming on Imperial Bank Notes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19957 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-22 22:35:17 +00:00
ryo_saeba
86f8b89d25
Add fantasy vertical doors, based on colors from the horizontal ones.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19865 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-22 15:57:56 +00:00
ryo_saeba
bc235ed7b1
Add mossy stone walls by Daniel Würl.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19841 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-08 11:14:57 +00:00
ryo_saeba
b12171f89e
Add red stone walls by Daniel Würl.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19840 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-08 11:03:34 +00:00
ryo_saeba
deb1ad5b5d
Add blue stone walls by Daniel Würl.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19839 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-08 10:51:18 +00:00
ryo_saeba
e73e86dd3e
Remove accidentally duplicated files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19838 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-08 10:36:48 +00:00
ryo_saeba
6dbbe7a621
Move files in correct directory.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19837 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-08 10:36:21 +00:00
ryo_saeba
a135fa71c2
Replace stwall with version by Daniel Würl.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19836 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-08 09:26:09 +00:00
ryo_saeba
796a394ffa
Add specific face for lich dust.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19834 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-01 21:23:12 +00:00
ryo_saeba
ed4b480566
Rename file to fix misspell.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19833 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-01 18:36:16 +00:00
ryo_saeba
695198f61c
Remove misspelled animation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19832 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-01 18:35:20 +00:00
ryo_saeba
a9319785ac
Faces for various elemental residues.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19822 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-03-01 13:34:14 +00:00
ryo_saeba
6e85db5176
Add animation for the 'protection from poison' spell.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19813 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-28 12:04:58 +00:00
rjtanner
41298c22d6
New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19783 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-21 22:38:25 +00:00
ryo_saeba
bc5615a28d
Add a specific face for 'bag of Holding'.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19762 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-01 14:16:27 +00:00
rjtanner
62535985d0
New graphic face for no_magic floor tile (floor/no_magic.base.111.png), less pixelated.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19752 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-08 00:27:22 +00:00
partmedia
96d413bc8e
Restore original dragon steak weight multiplier
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19720 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-11-23 21:06:48 +00:00
sarumatix
5f819f6a91
testing modification using notepad++ using windows system to ensure newlines are unix format.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19697 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:30:37 +00:00
partmedia
f8cf18c729
Convert to Unix newlines to fix server runtime error
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Reported by: Jason Bergmann
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19696 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-12 03:01:22 +00:00
sarumatix
6a7f5823b6
Fenx character currently has a net stat bonus of -2 even though they are not exceptionally better than any other race. Given description have reduced -2 Str bonus to 0 to bring net stats back to 0.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19694 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:20:36 +00:00
sarumatix
48d8cf107b
Correctly added 'can see in the dark' to abilities list.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19693 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:16:58 +00:00
sarumatix
61526880f5
Fixed typo levivation -> levitation
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19692 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-11 07:15:18 +00:00
sarumatix
f57e669b21
Fixed skill type to properly list one handed weapons (was one handed weapon).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19686 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-08 08:16:19 +00:00
sarumatix
dc9589f826
lowercase dam attribute to remain consistent.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19685 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-08 08:00:31 +00:00
partmedia
3a68313b4b
Make unicorn horns more useful
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When wielded, unicorn horns now give regeneration and grant resistances,
at the cost of being a pretty worthless weapon.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19680 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 21:36:50 +00:00