Commit Graph

17 Commits (a765f5bb8a5d80faae02448d412a003e3ed85bcf)

Author SHA1 Message Date
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba a05f7f2e14 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6567 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:54:36 +00:00
ryo_saeba 28eb7d9970 Remove obsolete fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6321 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-20 19:58:30 +00:00
akirschbaum b80cc712c5 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5874 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:51:48 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
eracc d39d1c7cb6 My small attempt to make "color spray" powerful again. It is so hard to get I believe it should be more worth the effort needed. Perhaps these small adjustments will help.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5333 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-20 23:03:03 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel 6b17596190 Update visibility info for many archetypes. Split out destruction
vs manabolt images, as visibility is face attribute and not object.
Likewise, split out cause vs heal faces.
MSW 2006-05-29


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4606 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-30 06:58:38 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
ryo_saeba e7a40aa16e Boost up color spray damage.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3458 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 09:58:37 +00:00
temitchell 5c0270502b - remove weights from firebreath and icestorm objects so they do not
trigger knockback effects.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2791 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-23 18:39:37 +00:00
temitchell ffe6543ead - add spell wave
- add weights to some other cone spells (for knockback effects)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2647 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:31:13 +00:00
mwedel 3cbf8d880e Clean up the casting time on a bunch of archetypes - the value wasn't
all that consistent.  Also, start on the 'in game' documentation of
spells.
MSW 2004-02-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2620 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-17 00:04:37 +00:00
ryo_saeba c1323bc7ff Reduced casting time
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2532 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-25 08:49:17 +00:00
mwedel 446f2a38fa Catch up on some pretty old patches.
New serpentman race for players.
New low level spell sparkshower.
Patches originally from 'Flying Pedestrian', but some things changed
around.
MSW 2003-10-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2369 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 07:21:38 +00:00
avogl bd878a212a Added faces to spells. This is only for the editor,
to distuingish the spell school (skill) associations.
I believe this will make things clearer and more
easy to handle in regard to mapmaking.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2343 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 21:33:40 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00