Commit Graph

15 Commits (a8f7424bbcc00f8f85cd5f43472dafddb5f79ee2)

Author SHA1 Message Date
kbulgrien 9efd70d8e1 Add msg/endmsg descriptions to various spells including those that start with
the letters L-M and S-Z.  This provides more descriptions for display in the
client spell window.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12113 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-26 03:21:53 +00:00
kbulgrien e67449c5d9 Add msg/endmsg descriptions to spells with names that begin with C and the
antimagic rune skipped previously.  This allows the descriptions to be displayed in the GTK-V2 client spell window.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12099 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-22 03:00:24 +00:00
kbulgrien 1cef0db920 - Add msg/endmsg descriptions to spells A-B that do not have them (except for
antimagic rune).


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12078 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-21 03:48:45 +00:00
meflin2 b0324cd563 charm monster base range tweek
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12072 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-18 18:47:07 +00:00
meflin2 7fc208fb35 make charm much harder to use, stop nukes of whole levels
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11826 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-13 17:41:46 +00:00
akirschbaum 99047a4717 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11312 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 19:23:55 +00:00
ryo_saeba 97c831cf66 Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
qal21 343118da0e Add anim_suffix spellcasting to all spells.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7583 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-29 08:51:29 +00:00
ryo_saeba a05f7f2e14 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6567 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:54:36 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
temitchell 060f950824 - add sirencall spell (wide area charm- water goddess spell)
- charm uses new charm graphic


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2646 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:28:16 +00:00
temitchell 2308bdee07 - make new images for charm effects
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2645 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:25:58 +00:00
avogl 1cbae4168e More faces for spells. Should be more or less complete now.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2344 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 22:48:55 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00