ryo_saeba
a87e534b77
Use on_use_yield field instead of inventory for item dropping. Remove unused treasure list
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3845 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-09 08:34:14 +00:00
mikeeusa
c48e9b1f88
CVS: Arch: food: since the booze treasure bug was squashed adding empty bottles for booze, wine, and water
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3799 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 02:21:17 +00:00
bbotbuilder
7ebd47dd82
Adding "vial of poison" transformer, and allowing booze to be "tainted"
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by it.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3776 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-04 03:36:09 +00:00
ryo_saeba
d034c0246c
Remove empty bottles that cause issues.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3440 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-15 20:05:53 +00:00
ryo_saeba
3a1da8b7dd
Bootles yield empty bottles, pics & changes courtesy mikeeusa
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3418 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-10 09:36:32 +00:00
mwedel
1b4601c792
add name_pl, client_type information to objects that can get picked up.
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Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00