Commit Graph

35 Commits (acff3a14bde892492e8afc0bfcf4f373885e08df)

Author SHA1 Message Date
ryo_saeba 8e0e7f00be Red book.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12587 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-07 10:20:55 +00:00
akirschbaum 54d7e5a746 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 15:23:29 +00:00
anmaster de4e5a7c46 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster 0a72c49ade Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11248 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:32:47 +00:00
buzzsawddog 4b13abcaa9 discused scroll chang with several in irc and in game
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11019 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-19 08:45:12 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba a8cf309d0b Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6563 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:24:03 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
mikeeusa 7824f5aa0e Checkbook
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4229 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-31 18:06:00 +00:00
mikeeusa 295d683f36 The bank card
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4206 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-26 04:12:50 +00:00
bbotbuilder 8408382e38 Clarify this a bit, so that new players are less likely to accidently
ruin their cauldron.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4000 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-06 22:34:06 +00:00
mwedel 1a3917c97d Patch 1212496 by Kevin Rudat to add client_types to objects that can
be applied.
MSW 2005-08-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3552 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-17 06:37:14 +00:00
tchize a3cd1d9b4b Modified books, sign, monuments and grastones to handle displaying hint when read.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3280 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 16:58:55 +00:00
tchize 2d83fb9a7d added crossroad sign
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2928 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-25 14:19:44 +00:00
temitchell d278afd557 - add imperial bank note for banking
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2351 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-28 17:17:31 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
temitchell e9a0fac1ac - Adding some images for a new quest
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2306 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-07 22:40:31 +00:00
avogl cc8afa0011 Here comes the new red dragon and ancient red dragon
images. I used the well-known ancient red dragons
from peterm's dragon quest as base models for the new
ancient dragon arch. Apart from that I rose a few
resistances by a small amount, most noteworthy:
reducing cold vuln from -100 to -50, otherwise they
just die too quick in a snowstorm.

Also re-added the thin black frame to the sign, to
have it better visible, especially on brownish backgrounds.

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2139 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-22 22:28:32 +00:00
mwedel ce87ef1fca Add new images by Oliver (oberdorf@earthlink.net) - made up new archetypes
for these tiled images.

MSW 2003-03-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2078 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-30 06:02:19 +00:00
mwedel 055cf0cc64 Update connected objects to have 'activate_on_push' and
'activate_on_release' flags - this corresponds to code changes in the
server.  Remove some of the 'unused' entries, as they are in
fact in use now.
MSW 2002-09-17


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1730 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-18 05:52:36 +00:00
mwedel 40efdf1a50 Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them.  Also changes races for readable scroll
objects so that scrollcase objects can be used.  Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1681 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-08-21 06:36:22 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
avogl fc9d16b4a9 New images:
New giant cobra, windstorm and acidspit animations,
and some more.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1537 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-22 02:08:00 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
avogl 34d88a86d9 New pngs by AndreasV and J.Taporg
walls:
^^^^^
Set of swall (fence) in png completely redone.
I inserted additional wall-faces for better
look of png maps (so far for: swall, awall, dwall, wall).
These faces are designed to make overlapping walls
with correct iso perspective.

player:
^^^^^^
A bunch of new player-class/race pngs.
Looking good... =)

runes:
^^^^^
Converted the xpm rune-pics to png without scaling.
Looks much better IMHO.

rest (misc):

A lot of pngs for internal (system) use, and several
other misc pngs.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@748 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:25:54 +00:00
avogl a33edc6f89 New pngs by MichToen.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@706 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-15 12:01:46 +00:00
peterm fe90ddff0e Edited for spelling, mostly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@614 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-18 00:52:25 +00:00
avogl 3f49dc4ec0 Great new feature: =)
Short in-game playguides for newbies.
After character creation, one will find
one of these among the start-equipment.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@604 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-16 23:04:24 +00:00
avogl 4366375e9a In cooperation with Micheal T., I started to improve
the png-set. Correcting the worst flaws...
It�s looking better now but still needs lotsa work.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@508 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-11-19 03:16:28 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
damn f64a3e1805 nrof 1 - so multiples don't have to stack up as seperate objects
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@104 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:11:04 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00