Commit Graph

28 Commits (add41513f990919d18f8c5756305aacbc888e112)

Author SHA1 Message Date
temitchell 9a7c80e1b0 - merge cyclops images (part 2)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2664 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:58:28 +00:00
temitchell e63da3a638 - remove reference images (no longer needed)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2661 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:48:38 +00:00
temitchell 804c17765a - merge cyclops images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2660 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-03 04:46:28 +00:00
mwedel 8cec8311af Fix a few arc errors related to panther.111 disappearing, but
gaea still using them.
Break out many of the treasure lists, and add the necessary skills so that
the monsters can properly use things like spellbooks, wands, rods, etc.
In many cases, update the creatures to have their own specific treasurelist.
Add proper skill values to rods, horns, and staves - should fix problem with
exp not being credited to correct skill.
MSW 2004-02-01


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2577 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-02 00:34:09 +00:00
temitchell 2166d162b2 -giant as a single image, new mabu image (a redhead?)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2181 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-06-12 05:21:50 +00:00
temitchell 102577ee4d - couldn't figure out what was wrong with my anim - the arc had it
backwards all along


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2061 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-10 04:12:00 +00:00
temitchell ac4a913c7c Made a 2.5D cyclops, reworked the classic ent, cleaned up some multipart
houses and added a ruined temple


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2060 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-10 03:29:12 +00:00
avogl dd1b5900b7 Checked in the new weak wall (from Kevin R. Bulgrien),
a small correction to another weak wall type,
and the new DreadKnight & DShield for base set.

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2056 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-08 14:58:29 +00:00
avogl 4b0c1274a2 Added blinding resistances to many monsters.
I have tried my best to distribute these blinding
resistances not at random, but in reasonable
and consistent ways:

Dragons and demons are now mostly immune to blinding.
IMO they have such omnipotent senses that merely
blinding their eyes doesn't help. Lesser forms of
these creatures don't have full immunity though.

The undead are well resistant to blinding as they
don't have biological eyes, which makes it harder to blind them.
Only few of them are totally immune however.

Angels are also well resistant to blinding. Being
minions of Valriel they have experience with blinding
"techniques" and thus know how to protect against it.

Also immune to blinding are creatures which just don't
have any eyes. E.g. giant worms, slimes and crawling chaos.

All humaniod monsters, including the orcish and trollish
races, remain without blinding resistance.
Most low-level monsters generally have either low or no
blinding resistance (as long as they have eyes).

Extremely vulnerable to blinding are one-eyed creatures:
Cyclopses, dreads and beholders.

[Sidenote: I have reduced cyclops experience from 400000
to 250000 which I think is still more than enough.]

--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1702 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-07 13:36:49 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
avogl 5e9c1e00b2 Some new graphics for the standard set:
kobolds, titan and medium demon.
--Andreas V.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1300 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-10-06 22:37:16 +00:00
jbontje aeb8670235 Removed space. MiDS 2001-06-28
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1221 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-28 14:20:51 +00:00
mardahl 1f5c14d2a7 Cyclopses were too much of an experience gimme for Mostrai players.
Up the godpower resistance to 75.
Up the holyword resistance to 85.  Previously 50 each.

--PeterM


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1163 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-06-04 06:48:48 +00:00
avogl 69eabde70e New big_wiz image for standard set!
Plus a few misc images.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@930 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-04-06 23:44:50 +00:00
avogl 32015b4c76 A bunch of new/improved art for the standard set.
Including an all-new electric dragon, improved dread,
giant and ogre.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@868 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-15 13:13:58 +00:00
avogl 33f532fd7b Copied a few images from alternate set to
standard set. They don't fit in perspective but
surely are better than the screwy scaled-up-from-xpm
counterparts.
--AV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@861 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-14 02:49:34 +00:00
mardahl e9396c53bb Revised DOWN the magic resistances for these creatures. --PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@830 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-03-01 06:59:30 +00:00
avogl 1cb4d6bc3f Adjusted some monsters to fit better
into the current PR-mods.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@655 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-07 21:00:05 +00:00
peterm 0a2ba6999a Some tweaks done to various PR values.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@559 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 08:10:25 +00:00
peterm 77f54db4c7 Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@554 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 07:18:51 +00:00
cvs 90531613b8 MSW 2000-12-3:
Commit for PR code.  General changes was to clean up archetypes that
were immune/protected/vulnerable to the same attacktype (ie, protected &
immune).  Disease code changed to use last_grace instead of armour for
contagious values.  Gods still need to be fixed up.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@552 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-04 00:03:14 +00:00
cvs 27703acaa3 Assigned proper races to these archetypes. --PeterM
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@313 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-06-09 19:12:25 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
cvs d5d5b205ff Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@41 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-07-03 04:49:06 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00