silvernexus
198896bd70
Add a name to stonefloor2.
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This makes it show up as something more immersive than stonefloor2 in-game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21907 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-05 23:04:44 +00:00
akirschbaum
3ee8594886
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11296 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 22:38:53 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
ryo_saeba
ea267b276b
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6575 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:10:44 +00:00
temitchell
ed1bf5d6a2
renumbered all the smoothing to make some room and fix some ugliness
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this scheme goes along the lines of:
beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-18 04:01:09 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00