Commit Graph

4 Commits (b86c2da7ef25792fe20f821840879158bb804512)

Author SHA1 Message Date
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
peterm 74e9bd5e7c Added names to all of the above and some tuning.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@439 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-25 05:29:27 +00:00
peterm 025ee3c753 New bow images and types from dnh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@438 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-10-25 05:12:26 +00:00