Commit Graph

126 Commits (e1090e6271bad467dbf5dbd7561549a08fa72202)

Author SHA1 Message Date
akirschbaum b832206a90 Remove stray attributes "tall_height".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14536 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-11 15:40:02 +00:00
rjtanner 1a696c6cee Touch up of the front gate on the western castle graphics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14444 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-02 05:33:15 +00:00
rjtanner 5e87c462b0 Pixel clean up and color correction around the windows and roofline for the Chess Club graphic. Removed the plant (green pixels) from the windows as well.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14443 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 17:41:24 +00:00
rjtanner 32c6a02349 Clean up extra blue pixels and straightened out border on far left wall, just outside the door on the small tavern graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14442 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:38:40 +00:00
rjtanner f7d6bb7940 House small border tweaks to make it similar to other small houses. Removed black pixels and replaced them with dark grey.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14441 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:29:56 +00:00
rjtanner baccd92f03 Some pixel recoloring to make the windows more apparent Fort Sym graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14440 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:21:12 +00:00
rjtanner 743d04f1e4 Refactor and pixel color clean up for hovels2.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14439 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-01 04:11:22 +00:00
rjtanner 27299ee39f Redesign the door for the hovel graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14436 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-28 05:47:58 +00:00
rjtanner 32d96d1bb4 Refactor and pixel color clean up for the rl house1 graphic
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14435 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-27 03:42:23 +00:00
rjtanner 31e508fe7f Refactor and pixel color clean up for the house large graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14433 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 04:04:05 +00:00
rjtanner c2eff915a0 Refactor and pixel color clean up for the farmhouse graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14432 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-25 01:50:46 +00:00
rjtanner 55404269a8 Based on feedback - cosmetic changes to the flag on the roof, and some additional pixel touch ups on the 64x64 fort graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14426 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:52:06 +00:00
rjtanner 16474cc1f1 Refactor and pixel color cleanup of the 64x64 fort graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14425 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-23 18:29:27 +00:00
rjtanner 24776f55f7 Removed a pixel in the letter R on the building signs. Now it is more recognizable.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14399 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-12 03:36:57 +00:00
rjtanner 2823eb9779 Refactor and pixel color cleanup of the prison building graphic.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14398 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 21:01:45 +00:00
rjtanner 900919a1b4 Modifed building signs to make them easier to read in the game.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14397 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-10 18:32:01 +00:00
anmaster 8aa0df8d58 Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13991 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-10-11 18:15:00 +00:00
kbulgrien f3471caafe - Move various road/path/bridge arches from the wall and construct folders
into a new road folder to make them easier to locate by folder name when
  working in gridarta.  Road items in the river and planes foldersare unmoved
  as they are stylistically tied very hard to the arches in those locations.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13402 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-15 07:57:42 +00:00
akirschbaum bae1031074 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11294 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 21:30:50 +00:00
anmaster dcf907ee50 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.̈́
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11266 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 08:53:48 +00:00
akirschbaum 7eabf14c10 Remove redundant fields.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10937 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-12 18:39:33 +00:00
gros 9a5be5ad32 2.0 Elements: Windows.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10865 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:57:32 +00:00
gros 49ef97e8fa 2.0 Elements: Roof and chemney pieces.
Yann Chachkoff 2008-12-07



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10864 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-07 08:50:23 +00:00
ryo_saeba 6960554a88 Extract animation and face information.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10367 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 10:44:18 +00:00
ryo_saeba 73192bbae5 Merge.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9679 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-24 21:00:44 +00:00
ryo_saeba 65b6b025c3 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8454 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:23:23 +00:00
ryo_saeba 066f9fd8e9 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8453 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:22:19 +00:00
ryo_saeba 3515ff47de Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8452 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:16:30 +00:00
ryo_saeba ec500d83cf Remove unused pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8451 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:13:07 +00:00
ryo_saeba af97b72e4a Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8450 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 19:11:50 +00:00
ryo_saeba a1660f37c5 Merge pics.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8449 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-16 18:08:46 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
kbulgrien fa5f9d2bd6 - Add a "northwest" colorization of the lighthouse - reddish walls, green roof.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8002 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:35:59 +00:00
kbulgrien 121a921a02 - Add a "west" colorization of the new lighthouse... yellowed walls, aqua roof.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8000 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 08:00:12 +00:00
kbulgrien cd97d465b1 - Add a snowy lighthouse arch for the construct/Snow set.
- Capitalize name of Lighthouse per most common usage in maps.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7996 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 06:31:56 +00:00
kbulgrien b8f84e0b7a - Base looks better as a darker color. Make the image file even smaller by
re-optimizing the palette and by removing additional stored information.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7993 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-22 04:28:20 +00:00
kbulgrien 85ea6453c1 - Compress the lighthouse .png even more by switching from RGB color to a
255 color indexed pallette with transparency.  Now the size is similar
  to that of the other two-tile towers.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:35:54 +00:00
kbulgrien 6b78173945 - Resave lighthouse .png with compression to reduce size. It was bigger
than all the other .pngs in this directory.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7981 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 05:32:25 +00:00
kbulgrien f9c70dc933 - Add a new lighthouse tower that has glow_radius set. Designed to replace
the huts in Santo Dominion that were called lighthouses.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7979 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-20 04:58:24 +00:00
akirschbaum c83913bab4 Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6983 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 22:19:59 +00:00
ryo_saeba d2d310cc71 Fix treefort3, make it 1 tile instead of weird missing square.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6957 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-18 10:49:06 +00:00
ryo_saeba 1da03b7803 Remove obsolete color_bg field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6794 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-17 20:46:19 +00:00
mwedel a765f5bb8a Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6768 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-10 07:39:53 +00:00
ryo_saeba 09cb33e83d Remove obsolete editable field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6542 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:28:58 +00:00
ryo_saeba f374b7dab5 Remove obsolete editable field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6541 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:21:46 +00:00
ryo_saeba 79cb8f7ead House with green frontage.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6347 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-26 19:55:37 +00:00
ryo_saeba 887a5f06c7 Top is used in pup_land/ancient/world, so need to be separate.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6247 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 11:26:37 +00:00
akirschbaum 40805be837 Fix spelling errors.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6231 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-10 20:26:17 +00:00
akirschbaum dbf0a1efca Replace "no_pass 1" with "move_block all".
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:00:42 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00