Commit Graph

22 Commits (e388f458ac4305a67303530286d7c477cfb0d11d)

Author SHA1 Message Date
ryo_saeba 96bbd4d1c2 Add a jeweler guide for making rings and amulets from nuggets, and vice-versa.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21880 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 16:57:58 +00:00
ryo_saeba e574242620 Add Valkyrie guide.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21857 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:10:49 +00:00
ryo_saeba d1d156a4b9 Add archetypes for building instructions, found in enough shops to warrant it.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21820 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:00:57 +00:00
silvernexus d33b4ddedc Add guide to Ranged Combat so that the Ranger class starts out with a guide like other classes do.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21543 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-11-13 16:36:35 +00:00
silvernexus 01c1c2064b Add subtype 2 to guide to Close Combat
This makes its subtype match that of the other guides.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21525 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-10-28 22:01:28 +00:00
akirschbaum 8f69c707bd Make sure all .arc files end with exactly one NL character.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20504 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-25 06:56:34 +00:00
silvernexus 55d12e1bec Fixed some whitespace issues in the guide to close combat.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20114 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-01 23:09:40 +00:00
ryo_saeba 25b377b63b Merge split lines.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@13575 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-08 21:01:55 +00:00
ryo_saeba 8e0e7f00be Red book.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12587 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-03-07 10:20:55 +00:00
akirschbaum 54d7e5a746 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11307 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 15:23:29 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
ryo_saeba a8cf309d0b Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6563 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 19:24:03 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
bbotbuilder 8408382e38 Clarify this a bit, so that new players are less likely to accidently
ruin their cauldron.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4000 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-06 22:34:06 +00:00
tchize a3cd1d9b4b Modified books, sign, monuments and grastones to handle displaying hint when read.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3280 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 16:58:55 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
avogl 34d88a86d9 New pngs by AndreasV and J.Taporg
walls:
^^^^^
Set of swall (fence) in png completely redone.
I inserted additional wall-faces for better
look of png maps (so far for: swall, awall, dwall, wall).
These faces are designed to make overlapping walls
with correct iso perspective.

player:
^^^^^^
A bunch of new player-class/race pngs.
Looking good... =)

runes:
^^^^^
Converted the xpm rune-pics to png without scaling.
Looks much better IMHO.

rest (misc):

A lot of pngs for internal (system) use, and several
other misc pngs.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@748 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-01-28 02:25:54 +00:00
peterm fe90ddff0e Edited for spelling, mostly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@614 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-18 00:52:25 +00:00
avogl 3f49dc4ec0 Great new feature: =)
Short in-game playguides for newbies.
After character creation, one will find
one of these among the start-equipment.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@604 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-12-16 23:04:24 +00:00