Commit Graph

9 Commits (e39385619dc30728f43ca871b848dfce43d45c00)

Author SHA1 Message Date
mwedel df32cbb994 Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent.  This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4255 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-02 06:11:00 +00:00
ryo_saeba e7a40aa16e Boost up color spray damage.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3458 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 09:58:37 +00:00
temitchell 5c0270502b - remove weights from firebreath and icestorm objects so they do not
trigger knockback effects.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2791 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-23 18:39:37 +00:00
temitchell ffe6543ead - add spell wave
- add weights to some other cone spells (for knockback effects)


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2647 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-28 22:31:13 +00:00
mwedel 3cbf8d880e Clean up the casting time on a bunch of archetypes - the value wasn't
all that consistent.  Also, start on the 'in game' documentation of
spells.
MSW 2004-02-16


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2620 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-17 00:04:37 +00:00
ryo_saeba c1323bc7ff Reduced casting time
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2532 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-25 08:49:17 +00:00
mwedel 446f2a38fa Catch up on some pretty old patches.
New serpentman race for players.
New low level spell sparkshower.
Patches originally from 'Flying Pedestrian', but some things changed
around.
MSW 2003-10-02


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2369 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-03 07:21:38 +00:00
avogl bd878a212a Added faces to spells. This is only for the editor,
to distuingish the spell school (skill) associations.
I believe this will make things clearer and more
easy to handle in regard to mapmaking.
--AndreasV


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2343 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-24 21:33:40 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00