Commit Graph

6 Commits (e3ff58f342d48ebfc260addb3690a4d3d5fcbd50)

Author SHA1 Message Date
ryo_saeba 4b3139fcb3 Make furniture non weapon, and non mergeable. Should fix bug #2816526: Monsters pick up tables.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15244 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 19:18:26 +00:00
akirschbaum 5cca8adb49 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11298 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 23:19:04 +00:00
ryo_saeba fcde4bf48f Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6551 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 18:42:52 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00