temitchell
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7b19652ff5
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- smoothing touchups
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2860 282e977c-c81d-0410-88c4-b93c2d0d6712
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2004-07-11 00:12:52 +00:00 |
temitchell
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ed1bf5d6a2
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renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of:
beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-07-18 04:01:09 +00:00 |
temitchell
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50a4570315
|
- changes for smoothing - new water, swamp smoothing and some fixes for
some arch information
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2243 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-07-16 02:58:17 +00:00 |
tchize
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6ad5275551
|
updated .arc files so they now contain the smoothface informations.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2240 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-07-15 12:56:59 +00:00 |
temitchell
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695484b282
|
- add smoothlevels to these arches hopefully in line with expected
values
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2222 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-07-09 03:32:53 +00:00 |
temitchell
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eabbb4deff
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- adds cold marsh, marsh and wooded hills - new pic for desert, old pic
now clsc image
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2021 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-02-15 20:59:19 +00:00 |