Commit Graph

50 Commits (ec5ece73af52f2537c89510512136ef62d4811d3)

Author SHA1 Message Date
SilverNexus 3de9e6c847 Add license to dragonclaw dagger, which I missed earlier. 2021-09-08 19:56:55 -04:00
SilverNexus da6d56b5fe Add license files for the artwork I did.
I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
2021-09-08 19:56:54 -04:00
DraugTheWhopper fd796a3ba6 Added licenses for images from the RLTiles set 2021-09-08 19:56:54 -04:00
SilverNexus 7741cbccd4 New weapon -- punching daggers 2021-08-13 13:32:59 -04:00
silvernexus da66e5c07e Clean up the palette and run optipng on dragonclaw_dagger
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21427 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-13 22:10:12 +00:00
rjtanner ff6688515e Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20340 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 04:35:39 +00:00
rjtanner da122063e7 Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
rjtanner 31e741f610 Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20338 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-17 23:28:08 +00:00
silvernexus 379222ebd2 New weapon: dragonclaw dagger
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20244 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-11 20:30:31 +00:00
silvernexus d2f9839130 Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus 5c6a030801 Hyphenate names of several swords with numbers in the name.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus e854a10501 Recolored blade of classic dagger to make bronze variation.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18550 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-12-08 04:01:53 +00:00
silvernexus f51c1e938a Added bronze broadswords to the classic image set.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18527 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-26 17:51:27 +00:00
ryo_saeba 145ca8a06d Missing archetype.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17972 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-15 17:32:38 +00:00
ryo_saeba 865d9dca94 Extract 'blade dancer' and associated 'sleek katana' from Warrior's Tower, level 1.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17925 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 14:49:40 +00:00
ryo_saeba c6910dc3e1 Update some item's race to 'throwing'.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-30 19:59:02 +00:00
ryo_saeba 580d754bf0 Remove duplicate line.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14909 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 15:42:51 +00:00
ryo_saeba 8b5bcf1d77 Add some anim_suffix to swords.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14905 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:37:58 +00:00
mwedel fbb5290850 Tweak base value of some weapons.
MSW 2010-11-26



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14140 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-27 05:46:22 +00:00
akirschbaum 46d02aa717 Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11313 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 19:58:31 +00:00
anmaster de4e5a7c46 Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster 848ba56db6 Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11244 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:04:44 +00:00
ryo_saeba 97c831cf66 Remove obsolete color_fg.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
akirschbaum adb9522ce2 Use better compression to reduce image sizes.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
gros 3527b98a80 Proof-of-concept for combo animations. Try it by fighting with a Fenx character wearing a sword :).
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7525 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 14:25:54 +00:00
ryo_saeba 6c8bb1efb8 Remove obsolete field.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:08:08 +00:00
ryo_saeba 6b4b782cfa Name is useful, else weird things.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba f0d85ab7f9 Remove materialname.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6437 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:22:00 +00:00
akirschbaum 83d9aa6b8a Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel d718f88fd1 Ok - now try committing proper (binary) images.
MSW 2006-09-24



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mikeeusa e192969f3e an ancient weapon, sickle sword, should only appear in ancient places, such as ancient pupland
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4393 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 01:41:37 +00:00
mikeeusa b5525f6cdc adding butterfly sword
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4338 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:38:53 +00:00
mikeeusa beadbcc2d8 adding nine ring sword
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4336 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:01:42 +00:00
mikeeusa 7df5c300f5 hooksword
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4326 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 18:23:47 +00:00
mikeeusa 8a3f57a46b vlongsword
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3654 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:45:06 +00:00
temitchell 6e8a9083a7 Add bronze weapons contributed by Mitch Obrian
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2945 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:25:10 +00:00
mwedel 961cc4ce47 Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
temitchell f259db2221 -Added rapier
-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
mwedel 87bd1d1a04 Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel 1b4601c792 add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel f7e11dc693 Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
avogl fc9d16b4a9 New images:
New giant cobra, windstorm and acidspit animations,
and some more.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1537 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-22 02:08:00 +00:00
mwedel 3630a9d00d Rename of files to include base in name - for multiple image set support
in the server.  MSW 2001-12-30


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob 0221ad86c4 Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
garbled f58ad745e8 Sprinkle more weapontypes around. This time cleave pierce and stab.
garbled 2001-10-31


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1348 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-01 06:10:22 +00:00
garbled df5a12b3d8 Sprinkle weapontypes around for slash and slice.
garbled 2001-10-31


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1340 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-10-31 09:08:54 +00:00
cvs 8d298b38a2 Addition of PNG images. MSW 5/30/2000
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
damn f64a3e1805 nrof 1 - so multiples don't have to stack up as seperate objects
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@104 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:11:04 +00:00
cvs 090a10d620 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@42 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-07-03 04:59:53 +00:00
uid200 eddc3c6a17 Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00