SilverNexus
3de9e6c847
Add license to dragonclaw dagger, which I missed earlier.
2021-09-08 19:56:55 -04:00
SilverNexus
da6d56b5fe
Add license files for the artwork I did.
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I did not make license files for pieces I derived from existing ones, except in cases where I also created the piece it was derived from, since those should be licensed as the origin piece is.
2021-09-08 19:56:54 -04:00
DraugTheWhopper
fd796a3ba6
Added licenses for images from the RLTiles set
2021-09-08 19:56:54 -04:00
SilverNexus
7741cbccd4
New weapon -- punching daggers
2021-08-13 13:32:59 -04:00
silvernexus
da66e5c07e
Clean up the palette and run optipng on dragonclaw_dagger
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21427 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-13 22:10:12 +00:00
rjtanner
ff6688515e
Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20340 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-26 04:35:39 +00:00
rjtanner
da122063e7
Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20339 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-19 06:26:41 +00:00
rjtanner
31e741f610
Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20338 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-17 23:28:08 +00:00
silvernexus
379222ebd2
New weapon: dragonclaw dagger
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20244 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-11 20:30:31 +00:00
silvernexus
d2f9839130
Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19610 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-27 02:39:34 +00:00
silvernexus
5c6a030801
Hyphenate names of several swords with numbers in the name.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19558 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-13 21:23:45 +00:00
silvernexus
e854a10501
Recolored blade of classic dagger to make bronze variation.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18550 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-12-08 04:01:53 +00:00
silvernexus
f51c1e938a
Added bronze broadswords to the classic image set.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@18527 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-11-26 17:51:27 +00:00
ryo_saeba
145ca8a06d
Missing archetype.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17972 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-15 17:32:38 +00:00
ryo_saeba
865d9dca94
Extract 'blade dancer' and associated 'sleek katana' from Warrior's Tower, level 1.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@17925 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-14 14:49:40 +00:00
ryo_saeba
c6910dc3e1
Update some item's race to 'throwing'.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@16382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-30 19:59:02 +00:00
ryo_saeba
580d754bf0
Remove duplicate line.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14909 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 15:42:51 +00:00
ryo_saeba
8b5bcf1d77
Add some anim_suffix to swords.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14905 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-07-23 14:37:58 +00:00
mwedel
fbb5290850
Tweak base value of some weapons.
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MSW 2010-11-26
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14140 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-27 05:46:22 +00:00
akirschbaum
46d02aa717
Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11313 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-01 19:58:31 +00:00
anmaster
de4e5a7c46
Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11251 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 03:37:19 +00:00
anmaster
848ba56db6
Losslessly recompress some PNG images for smaller size to reduce the bandwidth
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needed for sending images to clients.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11244 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-25 02:04:44 +00:00
ryo_saeba
97c831cf66
Remove obsolete color_fg.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10379 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-10 11:38:55 +00:00
akirschbaum
adb9522ce2
Use better compression to reduce image sizes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8170 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-12 02:22:57 +00:00
gros
3527b98a80
Proof-of-concept for combo animations. Try it by fighting with a Fenx character wearing a sword :).
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@7525 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-18 14:25:54 +00:00
ryo_saeba
6c8bb1efb8
Remove obsolete field.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-13 20:08:08 +00:00
ryo_saeba
6b4b782cfa
Name is useful, else weird things.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6441 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:40:53 +00:00
ryo_saeba
f0d85ab7f9
Remove materialname.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@6437 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-06-09 10:22:00 +00:00
akirschbaum
83d9aa6b8a
Remove trailing whitespace.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@5861 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 12:25:16 +00:00
mwedel
d718f88fd1
Ok - now try committing proper (binary) images.
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MSW 2006-09-24
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@4975 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-25 05:17:46 +00:00
mikeeusa
e192969f3e
an ancient weapon, sickle sword, should only appear in ancient places, such as ancient pupland
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4393 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-14 01:41:37 +00:00
mikeeusa
b5525f6cdc
adding butterfly sword
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4338 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:38:53 +00:00
mikeeusa
beadbcc2d8
adding nine ring sword
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4336 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 20:01:42 +00:00
mikeeusa
7df5c300f5
hooksword
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4326 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-08 18:23:47 +00:00
mikeeusa
8a3f57a46b
vlongsword
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@3654 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-16 05:45:06 +00:00
temitchell
6e8a9083a7
Add bronze weapons contributed by Mitch Obrian
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2945 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-11 19:25:10 +00:00
mwedel
961cc4ce47
Updated for new spell + skill code. Many files moved about.
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Main changes for weapons is to add what skill they use.
MSW 2003-09-12
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2315 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-13 04:38:16 +00:00
temitchell
f259db2221
-Added rapier
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-Fixed some images, added new man images for classic set, added elf guard for classic set, removed the ugly glacier image backup file
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1932 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-09 04:05:52 +00:00
mwedel
87bd1d1a04
Update arcs to use body_info for equipping items.
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Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1657 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-15 04:38:58 +00:00
mwedel
1b4601c792
add name_pl, client_type information to objects that can get picked up.
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Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1604 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 03:53:02 +00:00
mwedel
f7e11dc693
Remove all the old xpm and xbm files. Hopefully I got them all.
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MSW 2002-02-25
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1543 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-26 07:18:12 +00:00
avogl
fc9d16b4a9
New images:
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New giant cobra, windstorm and acidspit animations,
and some more.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1537 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-02-22 02:08:00 +00:00
mwedel
3630a9d00d
Rename of files to include base in name - for multiple image set support
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in the server. MSW 2001-12-30
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1487 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-31 07:02:41 +00:00
darth_bob
0221ad86c4
Mammoth commit here, just added alternate set (now called classic or clsc) to the archs. This is in preperation for support of arbitrary sets.
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1482 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-28 05:46:28 +00:00
garbled
f58ad745e8
Sprinkle more weapontypes around. This time cleave pierce and stab.
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garbled 2001-10-31
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1348 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-11-01 06:10:22 +00:00
garbled
df5a12b3d8
Sprinkle weapontypes around for slash and slice.
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garbled 2001-10-31
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1340 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-10-31 09:08:54 +00:00
cvs
8d298b38a2
Addition of PNG images. MSW 5/30/2000
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@284 282e977c-c81d-0410-88c4-b93c2d0d6712
2000-05-31 07:15:11 +00:00
damn
f64a3e1805
nrof 1 - so multiples don't have to stack up as seperate objects
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@104 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-09-17 18:11:04 +00:00
cvs
090a10d620
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@42 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-07-03 04:59:53 +00:00
uid200
eddc3c6a17
Initial revision
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git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
1999-03-29 04:46:48 +00:00