temitchell
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ed1bf5d6a2
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renumbered all the smoothing to make some room and fix some ugliness
this scheme goes along the lines of:
beach - 10
sea - 20
floors/roads - 30
grass - 40
hills - 60
mountains - 100
forests - 125
trees - 140
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2256 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-07-18 04:01:09 +00:00 |
temitchell
|
3bd5766f72
|
- new deep swamp images, smoothing - fixup grass (again) change desert
and beach images
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2253 282e977c-c81d-0410-88c4-b93c2d0d6712
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2003-07-17 00:05:19 +00:00 |
garbled
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b43974cd6c
|
Add is_water to these
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1765 282e977c-c81d-0410-88c4-b93c2d0d6712
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2002-10-28 05:40:31 +00:00 |
uid200
|
eddc3c6a17
|
Initial revision
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@2 282e977c-c81d-0410-88c4-b93c2d0d6712
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1999-03-29 04:46:48 +00:00 |