5855d5ee51Added life stealing to devourers
darth_bob
2001-12-18 10:59:08 +0000
945cdd3838Added lots of new resistance, this is not intended to be permenent but to sweeten it alittle. I shall play through the char and see how hard it is and fix it from there. Changes are: resist_fire -5 (from -30) resist_cold 15 resist_poison 100 resist_ghosthit 50 repelled fire
darth_bob
2001-12-12 11:00:11 +0000
d95e83bd3bFew small to medium changes.
darth_bob
2001-12-09 14:02:28 +0000
7d49fd1206Popular request I have downed gorokh. After playing it and getting to level 107 in 2-3 days I agree. Some nasty negs now, -5 cold this should slow them down alittle, and -2 hp regen and -1 sp regen should also slow it down somewhat. The real issue is that angels give alot of exp and the angel map is long and big =).
darth_bob
2001-12-09 13:22:17 +0000
45a219df0dAdd new archetypes. Fix missing newline at end of gnoll_chief_arc.arc. Fixed a few files that resulted in png warnings during load. MSW 2001-12-04
mwedel
2001-12-05 06:43:40 +0000
94df2dc828guild system forces, ignore when not used
michtoen
2001-11-19 23:39:29 +0000
c18e28a5cfFixed animation, yeah I know.. dah
darth_bob
2001-11-18 09:38:03 +0000
e41e4d9a2bI am sure there is an easier way to do this =\
darth_bob
2001-11-18 03:50:57 +0000
cab906ae65Same as above, just some artifact monsters put into .arcs
darth_bob
2001-11-18 03:49:42 +0000
366e31f41dIn future I will remember to remove the emacs tmp files =) These are just the artifact monsters put into arcs (with a few small changes here and there). It is so map makers can place them directly into maps.
darth_bob
2001-11-18 03:48:19 +0000
a06b11b124Add new force for ext2 system
michtoen
2001-11-17 21:10:16 +0000
c341a6b28dOkay, now I have actually done it properly =\ dnh
darth_bob
2001-11-15 01:59:07 +0000
e1887d2e75Added new arc for Sorig mithril chainmail, it was using an arc that didn't have startequip set to 1. dnh 15/11/01
darth_bob
2001-11-15 01:49:15 +0000
52d3a4c6a9Gorokh had only bonuses, all his negative attributes got removed somehow. This is very unbalanced compared to other gods. I set Gorokh to "hp-regen -1" again. This is only very little compensation for flaming aura, vitriol and slaying angel.
avogl
2001-11-15 01:06:35 +0000
1e8c90cc5eburning tail (holy relict of ruggilli) didn't have startequip set and thus didn't dissapear when dropped. I assume this wasn't intended and set it startequip 1 now.
avogl
2001-11-15 00:09:08 +0000
25e3bebeb1I am not sure who changed this to -40 but it was dumb. Keep in mind the key to game, is making it fun, the game is unplayable when you can't cast spells and you can't survive the slightest breath of fire. *grump* dnh 10/11/01
darth_bob
2001-11-10 07:53:15 +0000
091ac3b55aNow lets actually commit them! (Cool new messages Mark!, I don't even need to stick on dnh!)
darth_bob
2001-11-09 14:03:45 +0000
daa12d6db7New exit animation, only frames 1,3,5,7 are actually used ATM. dnh 10/11/01
darth_bob
2001-11-09 13:48:56 +0000
9c3075b4eaFixed a silly mistake dnh 9/11/01
darth_bob
2001-11-09 06:39:23 +0000
4c9596c2e7Messages working? some new exit images, only using 1,3,5,7 at the moment though. dnh 9/11/01
darth_bob
2001-11-09 01:25:14 +0000
0df0a1d782same drill... shame to waste that loverly avatar graphic. But it don't work. dnh 8/11/01
darth_bob
2001-11-08 12:44:19 +0000
9cb32f7221Whoops, face gnarg.111 dnh 8/11/01
darth_bob
2001-11-08 12:39:32 +0000
0e5d7c326apatched gnarg's avatar to be 1x1. Not sure who broke them but they weren't moving or hitting properly. It needed to be done anyways as 2x2 avatars were close to useless. If anyone has a problem with this, I have backup's and can restore it. dnh 8/11/01 ps. I also turned down hp 1000 for a 1x1 is rather scary =)
darth_bob
2001-11-08 12:30:43 +0000
236b043adeAdded this to make skull_tooth handling easier dnh 7/11/01
darth_bob
2001-11-06 16:46:14 +0000
f9f62ca588New charm, a very watered down amulet of freeaction can be bought at gem shop in exchange for a skull tooth. dnh 7/11/01
darth_bob
2001-11-06 16:45:15 +0000
2f6907fe84Fix name in archetype file. MSW 2001-11-03
mwedel
2001-11-04 07:06:37 +0000
f17ea6a8a2sigh, what a stupid type dnh 2/11/01
darth_bob
2001-11-02 03:31:18 +0000
12dc80e9fbFixed some typos and fiddled with name abit dnh 2/11/01
darth_bob
2001-11-02 01:48:58 +0000
f5b45cec8cA modified robe2 (most noted for being on serpent priests). I have made what I feel it should be like, but I am not 100% happy with it. I would welcome any other artist to touch it up =). dnh 2/11/01
darth_bob
2001-11-02 01:35:34 +0000
1c71ac92e1New image for metal robe (not much of a change but it looks much cooler) dnh 2/11/01
darth_bob
2001-11-02 01:08:11 +0000
f58ad745e8Sprinkle more weapontypes around. This time cleave pierce and stab.
garbled
2001-11-01 06:10:22 +0000
df5a12b3d8Sprinkle weapontypes around for slash and slice.
garbled
2001-10-31 09:08:54 +0000
5e9c1e00b2Some new graphics for the standard set: kobolds, titan and medium demon. --Andreas V.
avogl
2001-10-06 22:37:16 +0000
67a31e3be4corrected a wrong picture --AV
avogl
2001-09-19 18:28:54 +0000
9d85b5ab23Some new graphics for standard png set. --AndreasV
avogl
2001-09-18 22:09:31 +0000
470e57ac2dOkay, here's a new skull image for standard set... Now does still anyone think we should use the skull from alternate set? =P
avogl
2001-09-11 01:11:44 +0000
03cd039fb5Removed some old unneeded crap. --AV
avogl
2001-09-10 20:29:29 +0000
26742e893bA bunch of new images for the standard png set. Lot's of misc stuff. New dragonslayer, golems, holy_orb etc...
avogl
2001-09-10 20:05:42 +0000
45aee8ef25Devourers used to be denied (spellpath) "light". But devourers grant nightfall as divine spell, which is of path light. Therefor, I set the path light from denied to repelled, for devourers. --AV
avogl
2001-09-10 13:33:21 +0000
d3045240ceSome new png images and removal of two junk files. --AV
avogl
2001-09-02 17:02:07 +0000
14520d31e9Big bunch of new graphics for the standard png set.
avogl
2001-08-30 15:39:29 +0000
ee5e084300Rised cold resistance to prevent skelly mages from killing themselves with their own spells. --AV
avogl
2001-08-29 13:19:09 +0000
888f52858bNew ability: frostbolt spell. I use this for skeletal mages. --AV
avogl
2001-08-29 13:17:50 +0000
b10ff58738Some new png graphics for standard set. --AV
avogl
2001-08-27 01:04:28 +0000
c755d585f3just loaded/saved in gimp. This does fix the problem with gtk client in sdl mode not displaying it properly - I think this may be because it had a bogus transperency. MSW 2001-07-31
mwedel
2001-08-01 06:03:38 +0000
053b824508Quantize colors down to that of xpm template - image was using too many colors before, confusing the spoiler generation script. MSW 2001-06-17
mwedel
2001-06-18 05:15:37 +0000
c0e053ca1aPungas new high angel graphics for alternate set, dnh
darth_bob
2001-06-17 05:01:33 +0000
1f5c14d2a7Cyclopses were too much of an experience gimme for Mostrai players. Up the godpower resistance to 75. Up the holyword resistance to 85. Previously 50 each.
mardahl
2001-06-04 06:48:48 +0000
e24b5acc63Slowed that tail down a wee bit =), dnh
darth_bob
2001-06-04 04:29:09 +0000
c0776fa656Fixed the problem with the gryphon image. --PeterM 5/23/2001
mardahl
2001-05-24 01:17:48 +0000
5545070e34Made the demons which cast paralyze/fear immune to their own spells. Added a new medium demon from BehTong.
mardahl
2001-05-24 00:24:15 +0000
30893f93ebNew gryphon, I am adding it so that this bug can be seen and hopefully removed, it will not be in any maps yet, dnh
darth_bob
2001-05-20 06:57:33 +0000
dade5a0b43A new set of artifact monsters, skeleton_leader and skeleton_chief, dnh 15/05/01
darth_bob
2001-05-13 03:05:52 +0000
faa5de8404Fix sustenence entry - should be food. MSW 2001-05-11
mwedel
2001-05-12 06:53:34 +0000
54c0603dd0Changes to troll_player, giving it cold +3-, dnh
darth_bob
2001-05-10 21:40:15 +0000
55945a42d0that was wierd.. anyway I hope this works, dnh
darth_bob
2001-05-07 23:18:37 +0000
bb07c8d2a2changes attacktype for eart_elemental to: physical attacktype for water_elemental to: physical + cold Also modified their resistances a bit.
avogl
2001-04-20 15:03:48 +0000